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Lewyn

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Lewyn

Image
Artwork of Lewyn from Genealogy of the Holy War.


Prince of Silesse. A descendant of Ced, one of the 12 legendary crusaders, and inheritor of the wind tome Forseti.

Gender

Male

Race
Family
Nationality

Silessean

Title(s)
Starting class
Voiced by

Appearance(s)

If I go back, I'll have no choice but to take the throne. It's my late father's will, but my uncles would never accept it. Just one false step and we'd have a civil war, just like here. And it's always the common folk who suffer for it!
— Lewyn

Lewyn (Japanese: レヴィン Levn) is the errant prince, later king, of Silesse, the son of Queen Lahna and his late predecessor, and a full-blooded descendant of the Wind Crusader Ced. In his youth, displeased at the inheritance squabbles of his uncles Myos and Daccar at the expense of their subjects, he departed Silesse to travel the world as an anonymous bard. In time, he came to Agustria, where he became involved in Sigurd's efforts to oppose King Chagall's abuses of the people, and accompanied Sigurd in exile to Silesse, where Lahna gave him the Book of Forseti, and then back into Grannvale. Seventeen years after the Battle of Belhalla, he emerged as an important figure in the liberation wars against the Grannvale Empire, serving as the personal advisor of Seliph.

Biography

Note: This biography adheres to the canon defined by Thracia 776, which dictates that Lewyn married Erinys and is the father of Ced and Fee, and all references to his marriage with Erinys are in accordance with this. In the gameplay of Genealogy, although the game's events still encourage him to be paired with Erinys, his choice of wife – and thus his children – remain entirely at the player's discretion, and none of the events with Erinys's family would happen in those cases.

Prince and bard

Following his father's death, Lewyn became an unwilling participant in the squabble over who would inherit the Silessean throne, in which his uncles Myos and Daccar claimed they had more of a right to it than Lewyn himself. Even though the vast majority of Silesse's citizens supported Lewyn as their successor, Lewyn grew weary of his uncles' tantrum and, knowing that his succession to the throne would provoke violence upon the nation from his uncles, he fled the country in Grann 756.[1] Once out of Silesse, Lewyn disguised himself as an anonymous bard and travelled the world in this guise, never revealing his true identity.

In Grann 758, Lewyn was travelling through Agustria, and had spent some time with Silvia, at the beginning of the Agustrian war against Sigurd. When Macbeth unleashed bandits on the Agustrian villages, Lewyn departed to fight them, with Silvia following. He confronted Sigurd about the misery his fight with Chagall caused the people of Agustria, but was impressed by Sigurd's attitude and sided with him to finish the job. During the fight he encountered Erinys, dispatched by his mother to find him and tricked by Chagall into thinking he was a hostage held by Sigurd; he reluctantly agreed to return to Silesse with her after sorting out some problems, and she joined Sigurd's army to stay with him in the meantime.

When Lahna gave Sigurd free refuge in Silesse after being branded a traitor, Lewyn went with him. He and Lahna had some difficulty getting along in light of how he abandoned her, though Annand insisted that Lahna was actually happier than she had been in a while to see him. He fought in the subsequent civil war sparked by his uncles, enraged at their abusive approach to the people and country and by the death of Annand, and when Sigurd's army reclaimed Silesse Castle, Lahna presented him with his birthright, the Book of Forseti, to use in assisting Sigurd on his quest for justice. At some point during or after this time, he married Erinys.

After the Battle of Belhalla

Image
Lewyn is resurrected by Forseti.

Lewyn was present at the Battle of Belhalla, and was personally killed by Archbishop Manfroy during or after it. He was revived soon after by Forseti, who also took possession of Lewyn at the cost of some of Lewyn's memories. After being revived, Lewyn completely disappeared for a time, but at some point returned to Silesse to live with Erinys and his children. He spent an undetermined amount of time with them before abandoning them again, leaving Erinys to rule Silesse and raise their children alone in the face of Grannvale.[2] Years later, Lewyn found Julia in Belhalla shortly after her narrow escape from her Loptous-possessed brother, amnesiac and badly injured. Though unaware of her true identity as a Grannvale royal, he took her to a remote region of Silesse to take care of her, though the two eventually abandoned Silesse as Grannvale's grip on the country grew too strong to protect her.[3]

In the intervening years as Grannvale transformed into a despotic force, Lewyn appears to have set to work orchestrating efforts to formally oppose the Empire, among them hiring August to act as an advisor to Leif.[4] In Grann 776, in the aftermath of the fall of Tarrah, Lewyn appeared before August to check in on his progress, admitting he never expected any outcome other than Tarrah's fall.[5] He then departed to Orgahil to check up on something unidentified occurring there, after which he would travel to Isaach.[5]

Lewyn arrived in Isaach in Grann 777, during the early stages of Seliph's fight against the Dozel occupation of the country, and he met with Seliph after his conquest of Ganeishire Castle. Praising Seliph's decision to launch his revolution at this time, Lewyn left Julia in Seliph's care as Silesse was proving too troublesome to house her in,[3] then departed for Leonster. Lewyn returned shortly after Seliph defeated Danann and conquered Ribaut, bringing news of the state of the world and introducing Seliph to the full scope of the activities of Grannvale. He advised Seliph to travel south to Leonster to meet with Leif and his liberation force, then departed with him, acting as an advisor and tactician.

At Dahna, Lewyn gave Seliph a brief lesson in the history of the Twelve Crusaders, and a cryptic message about the "return" of the Crusaders.[6] Following that, he guided Seliph's army through Thracia and Miletos until their arrival in Grannvale itself at the climax of the war. As Seliph's army stormed Grannvale, Lewyn shared with him a more detailed history of the Crusaders, identifying the gods and Loptous as dragons,[7] explaining the crucial role Naga's power plays in combating Loptous,[8] and confirming that Julius was possessed by Loptous and appared to be reconstructing the Loptrian Empire. Having since learned of Julia's true identity, he also advised Seliph that Julia would be instrumental in defeating Julius and that finding her and the Book of Naga was a priority.[8]

At the end of the war, despite the pleas of his children, Lewyn declined to return to Silesse with them, insisting that he would be a liability to the restoration of the country. Before departing himself, Seliph realized the true nature of Lewyn as the host of Forseti, and thanked Forseti for his assistance.[9]

Fire Emblem: Genealogy of the Holy War

Role

Lewyn is a playable character in the first generation. In Chapter 2, Lewyn, along with Silvia, appears outside of a village as a player unit once Heirhein has been seized. He is playable up until the end of Chapter 5.

Lewyn is relegated to non-playable status in the second generation, instead regularly appearing in cutscenes as Seliph's advisor and tactician. If he was married to Silvia, Erinys or Tailtiu in the first generation, this allows Seliph to have special conversations with his children (Lene, Ced and Fee, or Tine) which boost their stats.

Starting stats and growth rates

Recruitment: Chapter 2, automatically from the turn after Heirhein Castle is seized*

Stats Growth Rates

Inventory Skills
Image Elwind
8,000 Gold
Image Adept
Image Critical
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves --
Fire magic C Thunder magic C Image Light magic C Dark magic --

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sage +0 +0 +8 +5 +5 +0 +0 +5 +0 Staves B Fire magic B Thunder magic B Light magic B

Love growths and events

Image
Lewyn
Bard
Image
Edain
Initial: 50
Per turn: +2
Image
Ayra
Initial: 50
Per turn: +2
Image
Lachesis
Initial: 50
Per turn: +2
Image
Silvia
Initial: 200
Per turn: +2
Image
Erinys
Initial: 210
Per turn: +2
Image
Erinys
Initial: 210
Per turn: +2
Image
Brigid
Initial: 50
Per turn: 4
Image
Tailtiu
Initial: 120
Per turn: 3
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Initial: {{{initialpoints13}}}
Per turn: +
See love for more details on the love system.
  • In Chapter 2, Sigurd can initiate a conversation with Lewyn after he appears, which provides no reward.
  • In Chapter 2, Lewyn can talk to Erinys while she is an enemy, in order to recruit her.
  • In Chapter 4, though not a participant, Lewyn gains love points with both Silvia (50) and Erinys (20) from a conversation between the two, when Silvia ends her turn next to Erinys before Castle Tófa is conquered.
  • In Chapter 4, if Lewyn enters Silesse Castle after it has been seized, he will have a conversation with Lahna and receive the Forseti tome from her.
  • In Chapter 4, after Silesse Castle has been seized and if neither is presently married, Erinys can initiate a conversation with Lewyn about Annand. The conversation gives the couple 300 love points, enough to instantly marry the two.
  • In Chapter 4, after Silesse Castle has been seized, Lewyn can talk to Sigurd, receiving no reward.
  • In Chapter 5, if Lewyn was paired with them, Silvia or Erinys can initiate a conversation with him after Phinora Castle has been seized. This yields no reward.
  • In Chapter 8, Ced can talk to Seliph after his recruitment if Lewyn is Ced's father, giving Ced +3 luck.
  • In Chapter 10, either Fee, Tine or Lene can talk to Seliph if Lewyn is her father, giving Fee +5 strength, Tine +5 magic, and Lene +5 defense.

Analysis

This character analysis section may not be accurate to every player's experience.

As a unit

Lewyn joins in Chapter 2 as a level 6 Bard. He has good base stats, especially in magic, skill and speed. While he does not have Follow-Up, preventing him from doubling enemies, he has Adept and Critical, still granting him a way of dealing double damage. His Adept activation rate is very high thanks to excellent attack speed, so he can still strike twice often. Critical also allows him to perform critical hits, killing many enemies in one hit when it triggers. Thanks to his decent skill growth and his amazing speed growth (the latter of which is significantly bolstered by his major Forseti blood), Lewyn should continue to have no problem activating his skills throughout the first half of the game. Furthermore, Lewyn has 1-2 range and hits on resistance; enemies in Genealogy tend to have low resistance and lack 1–2 range weapons, so Lewyn can often deal high damage without being counterattacked. Lewyn can reliably participate in arena fights without too much trouble; assuming he gets to attack first and if he procs Adept, he can typically 2HKO most opponents with his starting Elwind tome before they even have a chance to act. His lack of Follow-Up can be remedied with the Follow-Up Ring, and he will always have high speed to double almost anyone he fights with it equipped, though many other units that don't have the skill as well would want the ring for the same reason.

Lewyn's most significant problems are his low movement and lack of access to a mount. While he has 6 movement, compared to the 5 that some infantry classes sport, he still lags far behind mounted units who possess upwards of 8 movement and the Canto skill that allows them to continue moving after attacking. This poses a major weakness for Lewyn on Genealogy's massive maps, as he will often struggle to even make it to a fight on time. You can give him the Leg Ring to somewhat overcome this shortcoming (boosting his movement up to a whopping 9), but the ring is a heavily competitive item coveted by many units.

In Chapter 4, when Lewyn visits Silesse, he will obtain the Book of Forseti. As a Holy Weapon, it is nothing short of dominant. It has 30 might, low weight, and grants its wielder +10 skill and +20 speed. While using Forseti, Lewyn's combat is arguably the best in the first generation, as long as he can reach the enemies. While wielding Forseti, Lewyn can also clear the arena without any trouble, breezing through all seven fights with it. This means he will always have the money to repair Forseti, and he can always give his remaining money to his lover.

Lewyn's promotion to Sage grants him incredible stat bonuses and access to B-rank staves, allowing him to support allies without fighting. Perhaps of equal importance (especially when playing for an A-rank in Experience), staves grant Lewyn the ability to spam things like Warp and Return for easy EXP.

As a father

Lewyn's most common pairing is with Erinys. The game strongly suggests it since Lewyn's conversation with Erinys in Chapter 4 makes them fall in love instantly. This pairing gives Fee an excellent speed growth, Adept, and Critical. Since Fee always has Follow-Up (inheriting it from Erinys), she becomes an even better combat unit. While her strength growth will be a bit low, a Chapter 10 conversation will grants her +5 Strength which can compensate for it, as can the skills he pass down to her.

More importantly, this pairing makes Ced incredibly powerful. Ced's base stats are excellent regardless of his father, but with Lewyn as his father, he joins with the Forseti tome. His speed and HP growths rise over 100%, and his combat capabilities become incredible. Much like Lewyn, a Ced wielding Forseti can fight entire armies without getting hit and counter both melee and ranged enemies. He also becomes one of the easiest ways to kill enemy Holy Weapon users, who are more common in the second generation of Genealogy. While he still suffers from being unmounted, no pairing can fix that.

Another common pairing for Lewyn is with Tailtiu. This gives both Tine and Arthur Adept and Critical, increasing their combat potential. Typically, they would only have Wrath, but Lewyn gives them more options. While passing down the more reliable Follow-Up would be better, Adept is the next best option. Lewyn also passes down Forseti Holy Blood to both children, significantly increasing their HP and speed growths. This improves their durability and Adept activation rates.

Most importantly, Arthur inherits the Forseti tome and can use it without investment. This is especially useful because Arthur joins in Chapter 6 – the second generation's first chapter, making him the earliest possible Forseti user to appear in the second generation. No other pairing gives the player a Holy Weapon this early. Also, while Arthur is unmounted before promotion, he gains a mount upon promotion. He will never have Follow-Up without the Follow-Up Ring, but even without it, Forseti allows him to kill most enemies with ease. He is much easier to train while wielding the Forseti, too, thanks to the tome's high might and stat bonuses. After promotion, Arthur will be among the best combat units in the second generation. No other Holy Weapon user in the second generation has both 1-2 range and a mount, so Arthur with Forseti fills a unique niche. Unfortunately, Arthur's stats besides movement are not as good as Ced's, so he will not be as good at combat, though this is mainly relevant against enemy Holy Weapon wielders.

The third most common pairing for Lewyn is with Silvia. Since Coirpre and Lene are both frail units, the increase to HP growth granted by Holy Blood makes them a bit more durable over time, and the increased speed growth will bolster their avoidance as they gain levels. They also both gain Critical, improving their combat a little. That said, neither Lene nor Coirpre excel at fighting. Lene is a dancer, so her stats are mostly redundant regardless of her father, and Coirpre can only use staves before promotion.

With Lewyn as his father, Coirpre inherits the Forseti tome and can use it after he promotes. He is a worse user of it than Ced, joining later and requiring investment to even start using the tome. He is also worse than Arthur because he lacks a mount. However, this pairing is the third and final way to access Forseti in the second generation. Coirpre enjoys all the benefits Forseti Lewyn had, including increased survivability and excellent damage output. The drawback is that he remains unmounted, can only fight after promotion, and has among one of the more trickier recruitment requirements out of the three Forseti users, making this pairing the worst choice among the three.

Lewyn's other pairings are not very good because they prevent him from passing down the Forseti tome. Only male children inherit Lewyn's major Forseti Holy Blood. Arthur, Ced, and Coirpre are the only male child units in the second generation who can use tomes, so they are the only Forseti candidates. Lewyn still passes down Adept and Critical in other pairings, as well as growth bonuses from Forseti Holy Blood. However, the Forseti tome is by far the most important.

Brief summary

Overall, Lewyn is an excellent combat unit in the first generation but suffers from lacking a mount. His Forseti Holy Blood and Forseti tome are his most significant traits. They make him one of the most important fathers. Pairing up Lewyn with Erinys, Tailtiu or Silvia gives the player access to a Forseti user in the second generation. Forseti is among the most potent weapons in the game and makes its wielder a combat prodigy, making Lewyn and whoever inherits his tome very fun to use.

Fire Emblem: Thracia 776

Role

Image

Lewyn appears briefly in the closing cutscene of Chapter 14x, talking to August and revealing his role in arranging August's servitude to Leif.

Fire Emblem Awakening

Role

Lewyn is playable as a SpotPass character, released in the Genealogy of the Holy War first-generation character set. He is also present as an enemy in the DLC episodes Lost Bloodlines 1 and 3, and as a neutral unit in Lost Bloodlines 2.

Starting stats and growth rates

Playable

Recruitment: SpotPass, hire him for 15,800 G or defeat him in a skirmish

Stats Growth Rates Cap Modifiers

Max HP 54 Speed 35+5
Strength 10 Luck 21
Magic 30+7 Defense 17
Skill 28 Resistance 23
Inventory Skills
Image Forseti* Image Magic +2
Image Focus
Image Rally Magic
Image Tomefaire
Image Gamble
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes A Staves D

Enemy - Lost Bloodlines 1

See also: Lost Bloodlines 1

Normal Hard Lunatic

Stats
Max HP 43 Speed 27
Strength 8 Luck 16
Magic 24 Defense 13
Skill 22 Resistance 17
Inventory Skills
Image Rexcalibur Image Gamble
Image Focus
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes B Staves E

Neutral - Lost Bloodlines 2

See also: Lost Bloodlines 2

Normal Hard Lunatic

Stats
Max HP 43 Speed 27
Strength 8 Luck 16
Magic 24 Defense 13
Skill 22 Resistance 17
Inventory Skills
Image Rexcalibur Image Gamble
Image Focus
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes B Staves E

Enemy - Lost Bloodlines 3

See also: Lost Bloodlines 3

Normal Hard Lunatic

Stats
Max HP 43 Speed 27+5
Strength 8 Luck 16
Magic 24 Defense 13
Skill 22 Resistance 17
Inventory Skills
Image Forseti Image Gamble
Image Focus
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes A Staves E

Reclassing options

Image
Lewyn
Base classes:*
Mage Sage
Dark Knight
Reclass options:
This unit can reclass to any male class available through reclassing.
See reclass for more details on the reclassing system.

Growth rates when reclassed

Tactician/Grandmaster Cavalier Paladin Knight Great Knight General Barbarian/Berserker Fighter/Warrior Mercenary/Hero Bow Knight Archer Sniper

Class HP Str Mag Skill Spd Lck Def Res
Tactician/Grandmaster 80% 45% 65% 45% 55% 55% 35% 35%

Myrmidon Swordmaster Assassin Thief Trickster Wyvern Rider/Wyvern Lord Griffon Rider Priest War Monk Mage Dark Mage Dark Knight Sorcerer Dread Fighter

Class HP Str Mag Skill Spd Lck Def Res
Myrmidon 80% 50% 50% 55% 65% 55% 30% 30%

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +3 Swords E

Skill set

Like all male bonus units in Awakening, Lewyn has access to all base class and advanced class skills available to standard male units.

Fire Emblem Engage

Role

Lewyn appears as an equippable Bond Ring. He can be summoned using Sigurd's Emblem Ring.

Bond Ring data

Image
Stat modifiers
Ring level Mag Dex Spd
Image C +0 +0 +1
Image B +1 +0 +1
Image A +1 +1 +1
Image S +1 +1 +2

Fire Emblem Heroes

Main article: Lewyn/Heroes

There are two different variations of Lewyn available in Heroes.

Personality

Before the Battle of Belhalla, Lewyn's primary concern was for the common man. He has no patience for the power struggles of the nobility and for the harm caused to the people in the crossfire, and it was for precisely this reason that he left Silesse to travel the world, protecting the people of the world from avaricious nobles when he encountered them.[10] As a result of his experiences with Myos and Daccar he distrusted nobles and royalty by default, particularly if their actions proved detrimental to the common folk even if just through ignorance of the reality of the situation, but would quickly warm to them if they proved to be decent people, as with Sigurd.[11] He kept his identity as the Silessean prince a secret, working under the guise of a mere bard, until Erinys blew his cover by informing Sigurd of his true identity. Where the security of commoners was not a concern, he was a capricious individual intent on relaxing and escaping trouble where possible, and a mild womanizer. When he was younger, he developed a romantic interest in the Angelic Knight Annand; as he matured, however, he found himself instead interested in Erinys, Annand's sister. In addition to his outward appearance, it appears that he was also highly intelligent; as observed by Libra, Lewyn's Einherjar incarnation was capable of sensing that something was amiss about his ongoing existence.[12]

After the Battle of Belhalla, however, Lewyn's personality abruptly shifted as a result of Forseti possessing him. While still strongly concerned with the protection of the people of Jugdral, his focus was now concerned with the bigger picture of the fight against Loptous and the Grannvale Empire. He was highly reluctant to engage with his own past, to the point of avoiding and shunning his own children and renouncing any claim to being the king of Silesse. Though an excellent mentor and advisor to Seliph, he was not above fiercely rebuking him when he did not agree with his opinions, particularly if Seliph was reluctant to fight for whatever reason.[13] Forseti's revival and possession of Lewyn required that parts of his original personality be surrendered, and so at the war's conclusion and Forseti's departure, he was incapable of returning to his original life as Silesse's king.[14]

Endings

Genealogy of the Holy War

Many heroes lost their lives on this path... / And the names of those heroes who fought alongside Sigurd to the bitter end at Belhalla, whose fates remain unknown...
...
Lewyn, the prince of Silesse...
...

These brave youths fought to change the world for the better, yet now their unfulfilled dreams lie dead with them on the battlefield...
Was their sacrifice in vain? What were they fighting for all along?
And what of the light...?

Quotes

Battle quotes

Macbeth: H-huh? Who are you?
Lewyn: You're that Macbeth slime, aren't you? You've no business being a lord. Here, allow me to help you... retire.

— Lewyn, when fighting Macbeth, in Chapter 2 in Genealogy of the Holy War.
Myos: Keh... Look who's come crawling back. My dear sister-in-law's idiot son has returned at last.
Lewyn: Hello, Uncle. Time for you to die. After all, Silesse needs its future.

— Lewyn, when fighting Myos, in Chapter 4 of Genealogy of the Holy War.
Daccar: Keh... Lewyn... Damn you!
Lewyn: How dare you, Daccar! How dare you murder Annand! Death is too good for the likes of you!
Daccar: What nerve! You die here and now, Lewyn!

— Lewyn, when fighting Daccar, in Chapter 4 of Genealogy of the Holy War.
I've no love for bloodshed, but you cannot be allowed to pursue this fight.
— Lewyn, as an enemy in Lost Bloodlines 1 in Awakening.
Lewyn: I've no love for bloodshed, but you cannot be allowed to pursue this fight.
Miriel: A sentiment which I must dexterously deflect back in your direction. But shall we dispense with the rhetoric? It seems quite superfluous when you will expire shortly.

— Lewyn, when fighting Miriel, as an enemy in Lost Bloodlines 1 in Awakening.
Scurry home to your world before you find out who you are up against.
— Lewyn, as an enemy in Lost Bloodlines 3 in Awakening.
Miriel: I deduce already that this will be a most zesty experience.
Lewyn: An experience? You'd do well to take this fight more seriously.
Miriel: I intend it as a compliment. Did I not project the needed gravitas? You should be honored to have any empirical value at all.

— Lewyn, when fighting Miriel, as an enemy in Lost Bloodlines 3 in Awakening.
I'm just a wayward troubadour.
— Lewyn's SpotPass parley quote in Awakening.
Lovely...
— SpotPass battle quote in Awakening.
Where are the fetching women?
— SpotPass recruitment quote in Awakening.

Death quote

Nngh... No, I... There’s still so much I need to do... I can’t die here... I won’t die here...
— Lewyn, in Genealogy of the Holy War.
I know when I am outmatched. I must withdraw...
— Lewyn, as an enemy in Lost Bloodlines 1 in Awakening.
They're so fast...like phantoms...
— Lewyn, as a NPC in Lost Bloodlines 2 in Awakening.
How could you withstand the wrath of Forseti?! I must escape...quickly...
— Lewyn, as an enemy in Lost Bloodlines 3 in Awakening.

Heroes quotes

Main article: Lewyn/Quotes (Heroes)

Other appearances

TearRing Saga: Yutona Heroes War Chronicles

Lewyn was originally intended to narrate the events of TearRing Saga: Yutona Heroes War Chronicles, back when it was known by its original title of Emblem Saga. Evidently, this was removed after legal pressure from Nintendo resulted in all Fire Emblem references being removed from the game, though an unused opening for the game mentioning him can be found in the game files.[15]

The aforementioned opening for the game mentioning Lewyn can be found below:

The troubadour Lewyn singeth:

Fortheria, land of the sleeping gods, a land unable to escape from war. For so long as people are human, the sins of history are doomed to repeat…

Long ago, war was fought for generations between two sides: the aboriginal Canaanites of the island continent Fortheria, and the immigrant Jugudi of the mainland continent.

Because of this long-standing opposition, or perhaps in spite of it, the Canaanites founded the Empire of the Dark God, while the Jugudi built the Kingdom of Reeve.

The Kingdom of Reeve was whittled away by the Empire, who had obtained the favor of the Dark God. After years of successive blunders and disaffection of the corrupt royalty, the Reevan capital of Lieberant finally capitulated.

In response to this, an alliance of small countries dotting the Senay coastline–Mahl, Wellt, and Blaad–rose up against the Empire. At the site of Fort Valt, they faced Achtullus, a renowned Canaanite commander, and Kranion, the demonic dragon who truly controlled the Empire. In the face of these enemies, the alliance suffered a great defeat.

And so, two years have passed since the fall of the Kingdom of Reeve…

Fire Emblem Trading Card Game

Lewyn was featured on four TCG cards.

Fire Emblem Trading Card Game data for Lewyn
Image Class: Bard Level 1 Infantry Magic Attack
Energy: 4 Atk.: 1 / Counter: 1 WLv.: Fire magic C Thunder magic C ImageLight magic C
Equip: Wind Skills: AdeptCritical
Card #027Rarity: ★★ • Artist: Mayumi Hirota
Image Class: Bard Level 10 Infantry Magic Attack
Energy: 6 Atk.: 2 / Counter: 1 WLv.: Fire magic C Thunder magic C ImageLight magic C
Equip: Elwind Skills: AdeptCritical
Card #2-010Rarity: ★★ • Artist: Katsuyoshi Koya
Image Class: Sage Level 20 Infantry Magic Attack
Energy: 7 Atk.: 2 / Counter: 1 WLv.: Staves B Fire magic B Thunder magic B ImageLight magic B
Equip: Elwind Skills: Class change • Skilfulness • Training • AdeptCritical
Card #3-009Rarity: ★ • Artist: Katsuyoshi Koya
Image Class: Bard Level 15 Infantry Magic Attack
Energy: 6 Atk.: 1 / Counter: 1 WLv.: Fire magic C Thunder magic C ImageLight magic C
Equip: Blizzard
Magic Ring
Skills: CriticalAdept
Card #AN-015Rarity: ★★ • Artist: Yusuke Kozaki
Card scans and information translation provided by Aquantis.

Fire Emblem Cipher

Lewyn is featured on six cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Lewyn
Image Guiding Wind, Lewyn
Jugdral

Male

Tome
"Being the Wind Crusader, guiding all the peoples of the world on the path of peace... I don't think I could live my life any other way."
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 4
Class: Sage Tier: Advanced Class Change Cost: 3
Class Change Skill Wind Magic, Forseti: [Always] During your turn, all allies gain the Flight affinity. (Class Change Skill This skill cannot be used unless this unit was class changed)
"Heavenly Child": [Always] All Flight allies gain the following skill:
("Heavenly Carrier": [Activate] [Tap this unit] Choose 1 other ally unit, and move it.)
"Prince of Silesse": [Always] During your turn, this unit gains +10 attack for every other Flight ally.
Card #B06-033SR • Artist: пNekoR
Image Wind User, Lewyn
Jugdral

Male

Tome
"Things'll probably get more than a bit rough out there, though. Think you'll be okay?"
Attack: 40 Support: 20 Range: 1-2 Deploy Cost: 2
Class: Bard Tier: Base Class Change Cost: --
A New Wind: [Activate] [Once per turn] [Flip one bond card] Flip one of your face-down Bonds face-up.
Card #B06-034N • Artist: mattsun!
Image Wayward Troubadour, Lewyn
Jugdral

Male

Tome
"Who, me? I'm just a wayward troubadour, my friend..."
Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Bard Tier: Base Class Change Cost: --
Poem of the Wind: [Activate] [Flip one bond card] Move an ally. Until the end of this turn, that ally also gains the Flight affinity.
Attack Support Magic Emblem: [Support] Draw 1 card. Choose 1 card from your hand, and send it to the Retreat Area.
Card #B06-035HN, B06-035ST • Artist: пNekoR
Image Light's Guider, Lewyn
Jugdral

Male

Tome
"Trust me, Seliph. By the time this holy war draws to a close, you'll have come to fully understand its true nature."
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Sage Tier: Advanced Class Change Cost: 2
Undying Wind: [Trigger] When this unit is destroyed by an attack, you may choose one of your 'Lewyn' bonds and add that card to your hand.
Bond Skill A Warm Breeze: [Bond] [Activate] [Flip this card face-down] Until the end of this turn, all Flight allies gain +10 attack ([Bond] This skill can only be used while this card is in the bond area).
Card #P08-004PR • Artist: Enji Kazura
Image Resurrected Wind, Lewyn
Jugdral

Male

Tome
"It falls to you to honor the will of all who lost their lives along this path. You must never forget the light for which they strove."
Attack: 0 Support: 20 Range: - Deploy Cost: 0
Class: Sage Tier: Advanced Class Change Cost: 0
"I am the wind that shepherds the light.": [Trigger] When you deploy this unit, reveal the 4 topmost cards of your Deck, and stack them beneath this unit.
"Bring that warm light to the world.": [Always] During your Deployment Phase, you are able to deploy Jugdral cards stacked beneath this unit as if they were cards in your hand.
Geas with the God of Wind: [Trigger] At the end of your turn, send this unit to the Retreat Area.
Card #B19-068SR • Artist: BISAI
Image Drifting Prince of Wind, Lewyn
Jugdral

Male

Tome
"You must have quite a bit of time on your hands, to go to all the trouble of bringing war unbidden to other lands, hey?"
Attack: 40 Support: 20 Range: 1-2 Deploy Cost: 2
Class: Bard Tier: Base Class Change Cost: --
Bond Skill Successor of Forseti: [Bond] [Activate] [Flip this card face-down] Choose 1 Tome ally. Until the end of the turn, that ally gains +10 attack and acquires Flight. ([Bond] is only usable if this card is face-up in the Bond Area.)
Card #B19-069N • Artist: BISAI
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Lewyn .

Notable merchandise

Image Information Price Release date
Image Lewyn has a figure in the first and only volume of the Fire Emblem: Genealogy of the Holy War Exceed trading figure series. ¥714 November 14th, 2006JP

Flavor text

Game Text
(English)
Text
(Japanese)
Engage
Prince of Silesse on Jugdral, a
continent in another world.

Descendant of the crusader Ced, he
inherited the holy wind tome Forseti.

Fought alongside Sigurd and, after
his death, his son, Seliph, as well.

Appears in Genealogy of the Holy
War and Thracia 776.
異界の大陸ユグドラルにある
シレジア王国の王子。

風使いセティの血を引く聖戦士の末裔で
「風魔法 フォルセティ」を受け継ぐ。

シグルドと共に戦い、彼の死後は
その息子セリスの戦いを見守った。

「聖戦の系譜」「トラキア776」

Trivia

  • One of Genealogy of the Holy War's title screen scenes shows Lewyn being killed by Manfroy and resurrected by Forseti.[16]
    • In the same scene, Lewyn's faction icon is displayed as Silesse instead of Sigurd's army.
  • According to Lewyn's profile in the (non-canon) art book for the Ōsawa manga adaptation:[17]
    • He was 20 years old during late September, Grann 757.
    • His height is 176 cm.
    • He was born between June 1st and June 21st.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Lewyn

As of Fire Emblem Awakening. Variant of Lewin, derived from the Old English Leofwine, "dear friend".[18] It also invokes the Welsh wyn, "fair, white, blessed", a common suffix of Welsh names. Likely changed from "Levin" to avert confusion with the unrelated Levin Sword.

English
(unofficial)

Levin

Widely known by this name prior to the international release of Awakening, and used in the Genealogy and Thracia fan translations. From Levin, a common surname of Jewish origin indicating descent from the Biblical tribe of Levi. Etymologically unrelated to the Levin Sword.

Japanese

レヴィン

Officially romanized as Levn. Minor misspelling of Levin. Romanized instead as Levin in the Super Tactics Book.

Spanish

Lewyn

--

French

Lewyn

--

German

Lewyn

--

Italian

Lewyn

--

Portuguese

Lewyn

--

Korean

레빈

Levin

Simplified Chinese

雷文

Levn

Traditional Chinese

雷文

Levn

Gallery

Sprite Gallery
Genealogy of the Holy War
Image Image Bard Image Sage Image
Image
Magic
(all tomes)
Image
Magic
(all tomes)
Image
Staff
(Heal)
Thracia 776
Image

Official artwork

Portraits

Concept artwork

Heroes artwork

Character artwork

Meet some of the Heroes artwork

Cipher artwork

Other appearances

References

  1. Inferred; the Thracia 776 timeline states that the Agustrian war occurrs in Grann 758, at which point Lewyn is stated to have been on the run for two years.
  2. "Lewyn: Oh, Ced. I guess you've found me. Been a while, huh? How's things?
    Ced: How's things? HOW'S THINGS?! Father, don't you realize? I've been searching for you for all this time! Do you even realize how long it's been since you ran away from home?
    Lewyn: Oh, yeah. I guess it has been a few years... Hey, how's Erinys doing these days?
    Ced: How dare you... Mother is DEAD! All we ever wanted was for her to see you one last time before she died... That's why I've been looking for you!" — Lewyn and Ced in Chapter 8, Fire Emblem: Genealogy of the Holy War
  3. 3.0 3.1 "See, I found her years ago in Belhalla when she was just a little girl, hurt pretty badly. Since then I've been looking after her in a hidden little corner of Silesse, at least until we had to get out a while back as the Empire set about tightening its grip. The thing is, I've got things that need doing over in Leonster, and at this point, she's just slowing me down. I hate to impose on you, Seliph, but I don't have much of a choice. Could I just leave her with your group for a while? I still don't know what happened to her, but it must've been pretty awful. Poor thing. Back when I first found her, she couldn't remember a thing about what happened. It looks like she still can't..." — Lewyn to Seliph after seizing Ganeishire Castle in Chapter 6, Fire Emblem: Genealogy of the Holy War
  4. "It was not by chance that our lives intersected. In fact, I only became your tactician because I was ordered to do so by my benefactor." — August to Leif at the ending of endgame, Fire Emblem: Thracia 776
  5. 5.0 5.1 "Lewyn: Oh, don't kid yourself. Tarrah's capitulation was inevitable - we both knew this. You've been doing a fine job.
    August: If you say so, Your Highness...
    Lewyn: Now, if there's no other matters of import, I must be going. I still have to check in on the Orgahil region before returning to Isaach. It will likely be another year before we're able to meet like this again. Until then, I leave things in your capable hands, August." — Lewyn and August at the ending of Chapter 14x, Fire Emblem: Thracia 776
  6. "Lewyn: Long ago, at the peak of the old holy war, Dahna was the last bastion of the resistance army... It was the last free land in Jugdral. In battle after battle, the overwhelming might of the Loptrian Empire had devastated the resistance. Ultimately, the last of the resistance soldiers barricaded themselves within Dahna's walls. Battered and wounded as they were, they were nonetheless determined to fight to the bitter end. But then, suddenly, there was a miracle... From the heavens descended twelve gods, who bestowed upon twelve young heroes miraculous weapons and immense powers. Thus were born the Twelve Crusaders, the heroes who led the resistance to victory.
    Seliph: That was the legendary Miracle of Dahna, yes?
    Lewyn: Yeah, the very same. And even as we speak, Seliph, another miracle is dawning upon us. Just as the resurrection of Loptous looms on the horizon, so too are the Crusaders themselves arising in our world once more..." — Lewyn and Seliph after seizing Dahna Castle in Chapter 7, Fire Emblem: Genealogy of the Holy War
  7. "Seliph: Just where did the Crusaders' power come from? What in the world are these gods?
    Lewyn: I can't say for sure... But whatever they were, they realized that our land's misery was caused by the power of the dragonkin. And so they came to Jugdral from some other world to save the human race. It was they who suddenly appeared at Dahna, just as its doom seemed certain....Long story short, they were dragons. The gods we know only from scripture? They were all of the dragonkin, just like Loptous. With a single taste of the blood of dragons, these once humble warriors of the liberation army were reborn as the Twelve Crusaders. Each dragon presented to their crusader a weapon steeped in their own power. And then, with some final parting words of wisdom to the Crusaders, the dragonkin departed Jugdral." — Seliph and Lewyn after seizing Dozel Castle in endgame, Fire Emblem: Genealogy of the Holy War
  8. 8.0 8.1 "Lewyn: The great dragon Naga, strongest of them all, bestowed their own blood upon the leader of the liberation army, the priest Heim. Naga knew only their power could possibly hope to stand against that of Loptous.
    Seliph: So nobody else among the dragonkin would be able to prevail against Loptous?
    Lewyn: It certainly wouldn't be easy, I think. Even if you had every last dragon fighting together, they'd still need Naga's power. This, of course, means that if we're to win today, we'll need the surviving heir to Saint Heim. In other words, one of Deirdre's three children. Of those three, you didn't inherit the full breadth of Naga's blood, and it's pretty obvious that Julius didn't. Actually, I only recently learned who it is. The inheritor of Naga's power is Julius' twin sister... Princess Julia.
    Seliph: E-excuse me?!
    Lewyn: Yeah, that was more or less my reaction too at first. Julia is Julius' twin sister... which also makes her your sister, Seliph.
    Seliph: So all this time... Julia was my sister...
    Lewyn: I guess now we know why Manfroy took her to begin with. Needless to say, Seliph, we've got to rescue her, no matter what. We absolutely need Julia's powers if we want any hope of stopping Julius!" — Lewyn and Seliph after seizing Dozel Castle in endgame, Fire Emblem: Genealogy of the Holy War
  9. "I understand now... All my life, I've heard tales about how the dragonkin feared becoming entangled in the sorry affairs of mankind. But you were different... You guided us where your kin never would. So long as the world lives on, humanity will never forget your kindness... Lewyn... No... A hero of a distant land.... Forseti of the Wind..." — Seliph's realization at the epilogue, Fire Emblem: Genealogy of the Holy War
  10. "If I go back, I'll have no choice but to take the throne. It's my late father's will, but my uncles would never accept it. Just one false step and we'd have a civil war, just like here. And it's always the common folk who suffer for it!" — Lewyn in Chapter 2, Fire Emblem: Genealogy of the Holy War
  11. "Lewyn: You're that Sigurd fellow, aren't you? It's obvious what your little hobby is: war! Clearly you've got so much spare time, you spend it starting war after war!
    Sigurd: Come again? You seem angry, but-
    Lewyn: Don't play dumb! Think about the people of all the countries that you're flattening! You come barging in, swords flashing, and all you do is ruin the lives of normal folk who're trying to make a living here!
    Sigurd: You're right. My apologies, Lewyn... I didn't even think about that, but I can't stand knowing I've done this to them.
    Lewyn: Words are just words without actions backing them up. If you really feel so bad, then why not pull your army out?
    Sigurd: Mm, you're right... Very well. I'll consult with my troops and arrange a retreat.
    Lewyn: Wait, you're serious about this?
    Sigurd: Of course. I've been mulling over retreating for a while already, and you just gave me the answer to all of this. I've had enough of the war approach. I think I'd rather seek a diplomatic answer.
    Lewyn: Yeah, no. Trying to get through to Chagall now would be a total waste of everyone's time. Besides, if you lot pull out now, then nothing stands between a peeved king and all the citizens who've helped you so far. Are you sure you're okay with leaving them all hanging like that?
    Sigurd: Well, no, but... Er... I...
    Lewyn: Ahahaha! Y'know, I guess I was wrong about you. You're alright, Sigurd. Say, why don't I help you finish this fight up?" — Lewyn and Sigurd in Chapter 2, Fire Emblem: Genealogy of the Holy War
  12. "Phantoms or not, minds this great cannot fool themselves forever... Part of them must understand what they truly are..." — Libra in Lost Bloodlines 2, Fire Emblem Awakening
  13. "That's enough, Seliph! This is a war! If you can't stand it any more, then go on! Run home to Tirnanog!" — Lewyn in Chapter 9, Fire Emblem: Genealogy of the Holy War
  14. "This means that there's no doubt that the Lewyn in the second half is basically the same person as Lewyn in the first half. However, he's given a part of himself to Forseti... And, when the Holy War ends, Forseti actually leaves, but because of the exchange, Lewyn can't live as Lewyn so to speak, and cannot retain his original existence so he cannot go back to Silesse and take the crown.
    That is why this part is a discordance where the dragon race who had a law to not intervene with the human race did what they are usually not supposed to do—saving a person who was supposed to die." — Interview from Fire Emblem: Treasure, translated by Serenes Forest, Retrieved: May 6, 2013
  15. Old Opening for TRS1, Matthew-trs Tumblr blog, Retrieved: April 10, 2022
  16. Collector Togami, All Opening Scenes Fire Emblem Genealogy Of The Holy War, Youtube, Published: August 9, 2017, Retrieved: May 3, 2021
  17. "レヴィン Levin
    age/20
    height/176cm
    birth/June(Gemini)
    " — Mitsuki Ōsawa (Fire Emblem: Genealogy of the Holy War Art Book - Gekka Ginyu (Media Factory), pg. 49)
  18. Behind the Name: Leofwine
Image This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.