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Phina

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Phina

Image
Artwork of Phina from the Fire Emblem Trading Card Game.


A cheerful dancer from Warren. After becoming separated from her troupe, she is set upon by bandits and subsequently saved by Navarre.

Gender

Female

Race

Human

Age

Approx. 16–17[1]

Nationality

Archanean (Warren)

Starting class

Dancer

Voiced by

Appearance(s)

Life is more fun when full of emotion.
— Phina

Phina (Japanese: フィーナ Feena) is a Dancer that first appears in Part Two of Mystery of the Emblem and appears again in its DS remake.

Biography

Phina's ability to wield Rapiers in Mystery of the Emblem suggests she was born and raised amongst royalty,[2] but such circumstances are never explicated.

Image
Phina and the troupe.

When Phina was around sixteen or seventeen,[1] she was part of a traveling troupe of performers from Warren as a dancer.[3] Phina wished to leave the troupe due to its chief often pervertedly approaching her.[4]

Image
Navarre protecting Phina.

While travelling through a forest in Chiasmir, Phina was lost and separated from the troupe;[5] she elected not to return to it.[6] While lost, she was attacked by bandits, but was rescued by Navarre, who betrayed the bandits to defend her. Phina and Navarre joined Marth's army—which was nearby when she was attacked—and participated in the War of Heroes.

After the War of Heroes concluded, Phina disappeared;[7] it is implied she did so with Navarre.[a]

Fire Emblem: Mystery of the Emblem

Book 2

Role

Phina was part of a performing group, but she got lost and was ambushed by thieves. Navarre came to her rescue, however.

Starting stats and growth rates

Recruitment: Chapter 7, automatically from the start.

Stats Growth Rates

Weapons Items
Image Rapier --
Weapons
Sword Lance Axe
Bow Tome Staff

Analysis

This character analysis section may not be accurate to every player's experience.

Phina is the first playable dancer of the series, and exemplifies the typical strengths of the class. Phina's strongest ability by far is her ability to dance and refresh the turn of another character. This is an incredibly versatile ability, enabling the killing of multiple targets by your strongest combatants, increasing movement for any unit, and even strategies to skip entire maps using powerful movement-enhancing or turn refreshing staffs. Phina is worth deploying the whole game for this reason alone, although with a movement of only 6 she can sometimes fall behind the rest of your army on outdoor maps where mounted units can far outpace her. Phina also has very weak defenses with only 16 HP, 2 Defense, and 0 Resistance. She can survive a single turn of combat against some enemies as she is fast enough to avoid being doubled, but she should generally be protected from facing enemy phase attacks. Phina can use swords in combat, with the ability to use the Rapier otherwise exclusive to Marth and boasting fairly excellent growth rates in many offensive metrics. This is a largely useless ability however, as her base stats are incredibly deficient, and her dancing ability is so strong that it is a comparative waste of her turn to use her for anything other than dancing.

Fire Emblem: New Mystery of the Emblem

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Recruitment: Main story: Chapter 7, automatically from the start.
Extra chapters: Downloadable episode 1, automatically from turn 3.

Stats Growth Rates

Inventory
Image Iron Sword
Image Vulnerary
Weapon Levels
Swords E Lances -- Axes --
Bows -- Tomes -- Staves --

Analysis

This character analysis section may not be accurate to every player's experience.

Phina joins Marth's army in Chapter 7 of New Mystery of the Emblem. She is the only Dancer in the game, which gives her a unique niche. Dancing for a unit who has already acted during the current turn allows that unit to act again, giving the player additional options; for example, with Phina's dance, Marth can move farther in one turn to reach the seize point faster, or a combat unit can attack a strong enemy twice. In general, deploying Phina to grant the strongest unit additional actions will accomplish more than deploying the tenth-strongest unit. Additionally, Phina can move onto water tiles, which increases her mobility on certain maps, such as Chapter 10 or 13; this increased mobility can help her get into position to dance for a unit she otherwise would not be able to.

Phina starts with E rank swords and very low base stats, preventing her from dealing much damage to enemies, even on lower difficulties. While she does have high speed and strength growths, allowing a unit such as Palla or Sirius to attack again will generally accomplish more than attacking with Phina, even after a considerable number of level-ups. Additionally, Phina cannot reclass, though she can contribute more as a dancer than she could as any other class.

Fire Emblem Heroes

Main article: Phina/Heroes

There is one variation of Phina available in Heroes.

Personality


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Mystery of the Emblem

Image
Phina
Dancer
Supports:
None.

[[{{{supportg1}}}]]
Bishop
Bonus:
{{{bonusg1}}}

[[{{{supportg2}}}]]
Bishop
Bonus:
{{{bonusg2}}}

[[{{{supportg3}}}]]
Bishop
Bonus:
{{{bonusg3}}}
Supported by:
Image
Navarre
Mercenary
Bonus:
10

[[{{{supporto2}}}]]
Bishop
Bonus:
{{{bonuso2}}}
See Support § Super Famicom games for more details on supports.

New Mystery of the Emblem

Image
Phina
Dancer
Mutual supports:
None.

[[{{{supportm1}}}]]
Bishop
C: {{{cm1}}}
B: {{{bm1}}}
A: {{{am1}}}

[[{{{supportm2}}}]]
Bishop
C: {{{cm2}}}
B: {{{bm2}}}
A: {{{am2}}}

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
Image
Kris
Myrmidon
C: 5
B: 10
A: 16
Image
Navarre
Myrmidon
C: 5
B: 10
A: 16

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
See Support § Nintendo DS games for more details on supports.

Base conversations

Main article: Phina/Conversations

Endings

Mystery of the Emblem

Book 2

Phina, Energetic Dancer
To the shock of many, she left like the wind. Or, as others speculated, perhaps she was merely chasing that wind...?

New Mystery of the Emblem

Phina, Traveling Dancer
After the war, Phina vanished with the wind.

Quotes

Battle quotes


This section has been marked as a stub. Please help improve the page by adding information.


Eee-eeek! I-I can't fight!
— Phina, in Bonus Episode 1 of New Mystery of the Emblem.

Death quotes

Navarre... Save me...
— Phina's death quote in Mystery of the Emblem and in Classic Mode in New Mystery of the Emblem.
Ugh... There's no way I can keep dancing... If it's alright, I'll fall back for now...
— Phina's retreat quote in Casual Mode in New Mystery of the Emblem.
I-I'm dying... Sorry... I need to hide...quickly...
— Phina, in Bonus Episode 1 of New Mystery of the Emblem.

Everyone's Conditions quotes

Today's a wonderful day. I feel like dancing right now! Whee!
— When receiving a temporary stat boost in New Mystery of the Emblem.
Whee! Yes, that was some fine hip shaking. And now, a bit of this and that.
— When receiving experience in New Mystery of the Emblem.
Look at this! I picked up something good.
— When finding an item in New Mystery of the Emblem.
I'm sooo bored. Isn't there anything fun happening?
— When failing to receive a bonus in New Mystery of the Emblem.
Oh, Kris... Why do I suddenly think about you when I'm in the middle of a dance...?
— When receiving support with Kris in New Mystery of the Emblem.

Heroes quotes

Main article: Phina/Quotes (Heroes)

Other appearances

Fire Emblem Cipher

Phina is featured on one card in Fire Emblem Cipher.

Fire Emblem Cipher data for Phina
Image Wandering Dancer, Phina
Archanea

Female

Sword
"It's said everyone feels refreshed when they watch my dancing."
Attack: 20 Support: 10 Range: 1 Deploy Cost: 2
Class: Dancer Tier: Base Class Change Cost: --
Dance: [Activate] [ Image, Image ] Choose an ally unit that is tapped and untap it.
Card #B04-035R • Artist: HMK84
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Phina .

Flavor text

Game Text
(English)
Text
(Japanese)
New Mystery of the Emblem
A cheerful dancer from Warren.
After becoming separated from her troupe, she is set upon by bandits and subsequently saved by Navarre.
ワーレンの踊り子。明るい性格。一座をはぐれ、
盗賊に追われていたところをナバールに救われた。

Trivia

  • Phina can wield Rapiers in Mystery of the Emblem, which are otherwise exclusive to Marth; according to Intelligent Systems' website, this is due to a secret of her heritage.[2] Phina cannot use Rapiers in New Mystery of the Emblem, though her personal weapon in Heroes is a Rapier.
  • In the Mystery of the Emblem Hideo Takayashiki novels, the surname "Sedaka" (Japanese セダカ) is given to Phina.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Phina

Potentially a variant of Fina, a diminutive of the Spanish name Josefina.

English
(unofficial)

Feena

Used in the fan translations.

Japanese

フィーナ

Officially romanized as Feena. Named after Saint Fina, an Italian saint known for her joyful demeanor despite experiencing great hardship.

Spanish

Phina

--

French

Phina

--

German

Phina

--

Italian

Phina

--

Portuguese

Phina

--

Traditional Chinese

菲娜

Feena

Gallery

Sprite Gallery
Mystery of the Emblem
Image Dancer Image
Image
Sword
Image
Dance
Image New Mystery of the Emblem
Image Dancer Image
Image
Sword

Official artwork

CG images

Portraits

Heroes artwork

Character artwork

Meet some of the Heroes artwork

Cipher artwork

Other appearances

Manga artwork

Notes

  1. Navarre's ending states he leaves "like the wind",[8] while Phina's states she leaves "with the one like the wind";[7] furthermore, Phina states her intention to follow Navarre after the war in their third base conversation in New Mystery of the Emblem.

References

  1. 1.0 1.1 "ちょっとすれたところのあるこの16、7歳の娘は
    [This slightly jaded 16 or 17-year-old girl [Phina.]]" — A Q&A Kaga, S. and Terasaki, K. participated in (Mystery of the Emblem guide (APE), pg. 137)
  2. 2.0 2.1 "In the FE world, the rapier is the sword that royalty learns to use. However, since it is not suitable for actual combat, it is not popular with those who appreciate martial prowess. It seems that the reason Phina can use a rapier lies in the secret of her birth." — Kaga, S., Designer's Note #3, Intelligent Systems (archived by the Internet Archive Wayback Machine), Published: 1997, Retrieved: August 12th, 2025
  3. "ワーレンの貿易港に、旅芸人の一座が到着しました。彼らはしばらくその地に留まり、 いろいろな芸を見せ、テラ銭を稼いではまた移動する……危険なナイフ投げ、奇術師、火をはく男など、十数人のグループです。その中のひとり、フィーナは今でいうアラビア風ダンスの踊り子でした。
    [A troupe of traveling performers arrived at the trading port of Warren. They stayed there for a while, showing off various acts, earning some money, then moved on again... The group consisted of a dozen or so people, including a dangerous knife thrower, a magician, and a fire-breather. One of them, Phina, was a dancer who performed what would now be called an Arabian dance.]" — A Q&A Kaga, S. and Terasaki, K. participated in (Mystery of the Emblem guide (APE), pg. 137)
  4. "ちょっとすれたところのあるこの16、7歳の娘は、たびたびいやらしい座長から言い寄られていたようで、なにかチャンスがあれば座から逃げ出そうと思っていました。
    [This slightly jaded 16 or 17-year-old girl had been repeatedly approached by the lecherous leader of the troupe, and [Phina] was hoping to escape from the troupe if she got the chance.]" — A Q&A Kaga, S. and Terasaki, K. participated in (Mystery of the Emblem guide (APE), pg. 137)
  5. "I was following a performing company, but I lost my way in the forests." — Phina, during Chapter 7, Fire Emblem: Mystery of the Emblem
  6. "When [Phina] accidentally got lost and separated from the others, she took advantage of the situation and didn't return to the troupe." — A Q&A Kaga, S. and Terasaki, K. participated in (Mystery of the Emblem guide (APE), pg. 137)
  7. 7.0 7.1 "Traveling Dancer, Phina
    After the war, she left with the one like the wind." — Phina's ending, Fire Emblem: Mystery of the Emblem
  8. "Scarlet Sword, Navarre
    He ignored the hopes of others, and once again left like the wind." — Navarre's ending, Fire Emblem: Mystery of the Emblem
Image This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.