Site News
Warning: This wiki contains spoilers. Read at your own risk!

False Friends

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
False Friends

Image

Location

Castle Laus and its surroundings

Weather

Rain

Required units

Eliwood's tale: Eliwood
Hector's tale: Hector

New units

Erk, Priscilla

Boss(es)

Erik

Previous chapter(s)
Next chapter(s)

False Friends (Japanese: うごめく者たち Evasive Ones) is the fourteenth chapter of Fire Emblem: The Blazing Blade.

Plot

Main articles: False Friends/Script (Eliwood) and False Friends/Script (Hector)

In Castle Laus, Darin is surprised to learn Eliwood is heading towards the castle. Ephidel speculates that Helman may have survived long enough to tell Eliwood to go to Laus. Darin begins to worry that his plans for conquering Lycia may be ruined as Ostia may discover his plans soon; however, Ephidel assures Darin that they can continue with their plans so long as they crush Eliwood here and prevent him from reporting to Uther. Darin's son, Erik, requests to take command of Laus's forces, a request his father obliges. Ephidel expresses his doubts about Erik's ability to fulfill the task, but Darin places his faith in his son.

Eliwood and Hector arrive at Castle Laus and see firsthand the extent of Laus's war preparations. Eliwood is hesitant to enter the castle, as doing so might lead to a war with Laus. While he mulls over his options, Erik rides alone to meet Eliwood. Hector leaves the two to speak alone. Erik speaks to Eliwood in an ingenuine manner and clumsily attempts to find out if he has reported his findings to Ostia or not. When Eliwood asks Erik of his true intentions, he drops his facade and confesses that he has been waiting for the opportunity to crush and humiliate Eliwood since they were children. At that moment, Hector returns and tells Eliwood that there are soldiers in hiding all around the castle and warns him to prepare for battle.

As the battle continues, Ephidel grows more confident that Erik will fail and convinces Darin to abandon his son and regroup at another location. As Ephidel predicted, Erik fails in routing Eliwood's group. After taking Erik prisoner, Eliwood and Hector search the castle for Darin but cannot find him anywhere. Erik realizes he has been abandoned by his father and tells Eliwood about Darin's plans for rebellion which were spurred by Ephidel. Many months prior, Darin sent out envoys to the other marquesses to find allies for his rebellion. Among those who approved were Marquess Santaruz and Marquess Pherae. However, when Eliwood's father came to Laus to seal his approval, he attempted to persuade Darin to send the Black Fang out of Lycia but failed in doing so; Marquess Pherae went missing that night after he left Castle Laus. After Erik's confession, Oswin urges Hector to return to Ostia in light of Elbert's supposed approval of a rebellion; Hector refuses to listen to Oswin and demands he have more faith in Elbert, prompting Oswin to truly swear loyalty to Hector. Eliwood, meanwhile, is shaken by Erik's account. With Hector's encouragement though, Eliwood promises to find his father and clear his name.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat all enemies Player Partner Other Enemy
Defeat: Eliwood or Hector dies 1–11+2 {{{partner}}} 1 21+6
Image
Map dimensions:
28 columns by 17 rows

This chapter features rain; the rain starts on turn 5 and ends on turn 8. Hannah will give a warning one turn before it starts and stops on Normal Modes.

Character data

Eliwood's tale Hector's tale

Characters
New units
Erk
Image
Mage
HP
17
Inventory
Image Thunder
Image Goddess icon
Level
1
NPC, talk to with Serra or Priscilla
Priscilla
Priscilla#Starting stats and growth rates
Troubadour
HP
16
Inventory
Image Mend
Image Vulnerary
Level
3
Visit the southern village, or at the end of the chapter if Erk was recruited and not defeated and the southern village was not destroyed
Forcibly deployed characters
Eliwood ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Hector ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​
If Lyn's tale was played and Erk was not defeated in it, he will retain the stats he had at the end of Chapter 10.

Item data

Items
Name Obtainment Method
Image Iron blade Visit northern village
Image Vulnerary Steal from enemy Myrmidon
Image Vulnerary Steal from enemy Cavalier
Image Vulnerary Steal from enemy Archer (Normal Mode only)
Image Vulnerary Steal from enemy Knight (Hard Mode only)
Image Silver lance Dropped by Erik (Normal Mode only)
Image Horseslayer Dropped by Erik (Hard Mode only)

Shop data

Shops

Armory Vendor

Name Cost
Image Iron sword 460
Image Iron lance 360
Image Iron axe 270
Image Iron bow 540

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP S/M Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory
Image Erik Cavalier 14 1 28 8 9 8 6 8 9 10 7 Image Silver lanceThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Image Laus Myrmidon 3 1 17~18 4~5 9~10 9~10 0 2~3 0~1 8 5 Image Steel swordImage Vulnerary
Moves to attack units in range.
Image Laus Archer 3 1 19~20 4~5 3~4 3~4 0 3~4 0~1 7 5 Image Iron bowImage Vulnerary
--
Image Laus Cavalier 1 1 20 5 2 5 0 6 0 9 7 Image JavelinImage Vulnerary
--
Image Laus Cavalier 3 5 21~22 5~6 2~3 5~6 0 6~7 0~1 9 7 Image Iron lance
The northernmost one and westernmost two move to attack units in range; the westernmost two begin moving unprovoked on turn 5.
Image Laus Cavalier 2 4 20~21 5~6 2~3 5~6 0 6~7 0~1 9 7 Image Iron lance
The center-most one moves to attack units in range.
Image Laus Archer 3 1 19~20 4~5 3~4 3~4 0 3~4 0~1 7 5 Image Iron bow
Moves to attack units in range; begins moving unprovoked on turn 5.
Image Laus Cavalier 3 1 21~22 5~6 2~3 5~6 0 6~7 0~1 9 7 Image Iron sword
Moves to attack units in range.
Image Laus Soldier 3 3 21~22 3~5 0~1 1~2 0 0~1 0~1 6 5 Image Iron lance
The northern one moves to attack units in range.
Image Laus Knight 2 1 17~18 5~6 2~3 0~1 0 9~10 0~1 13 4 Image Iron lance
Moves to attack units in range.
Image Laus Cavalier 1 2 20 5 2 5 0 6 0 9 7 Image Iron lance
The center-most one moves to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Image Pirate Pirate 3 4 20~21 4~6 2~3 6~7 0 3~4 0~1 10 5 Image Iron axe
• The two from the southern fort move to raid villages, then move to attack units unprovoked.
• The two from the southeastern forts move to attack Merlinus, then move to attack other units unprovoked.
Image Bandit Brigand 3 2 21~22 5~7 1~2 5~6 0 3~4 0~1 12 5 Image Iron axe
Moves to raid villages, then moves to attack units unprovoked.

Reinforcements

All reinforcements are halted when Erik is defeated.

Eliwood's tale
  • Turns 3, 4, and 5 (Hard Mode)
    • 1 Pirate from the southernmost fort
  • Turns 3 (Hard Mode), 4, and 5
    • 1 Brigand from the northwest corner of the map
  • Turns 6 (Hard Mode) and 7
    • 2 Pirates from the southeastern forts
Hector's tale
Normal Mode
  • Enemy phase turns 1 and 2
    • 1 Pirate from the southernmost fort
    • 1 Brigand from the northwest corner of the map
  • Enemy phase turn 4
Hard Mode
  • Enemy phase turns 1–3
    • 1 Brigand from the northwest corner of the map
  • Turns 2 and 5
    • 1 Pirate from the southernmost fort
  • Turn 5, and enemy phase turn 4

NPC data

NPC Units
Name Class Lv # HP S/M Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory
Image Erk Mage 1 1 17 5 6 7 3 2 4 5 5 Image ThunderImage Goddess icon
Moves to attack units in range if Lyn's tale was played and the game was reset after Chapter 5;
otherwise will not move except to heal.

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Erik

Normal/Eliwood Hard Hector Hard

Inventory
Normal Mode:
Image Silver lanceThis item is dropped upon this unit's defeat.
Eliwood Hard Mode:
Image HorseslayerThis item is dropped upon this unit's defeat.
Weapon Levels
Swords C Lances A Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

Hannah's Augury
Image
Price: Image50
Intro: Heh heh heh... So, you seek insight into your next battle?
Augury: Many of your foe will be carrying spears. You should take axes... Yes, many axes. Hmm... And if that shrewish cleric girl is with you, take her as well. She might well meet an old friend. The weather, though... It doesn't look very good. Be prepared for sudden changes. You know, you should take a rapier. It will serve you well against many a foe. That...is all I see.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

False Friends

--

Japanese

うごめく者たち

Evasive Ones

Spanish

Falsos amigos

False friends

French

Faux amis

False Friends

German

Falsche Freunde

False Friends

Italian

Falsi amici

False friends

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← In Search of Truth •
← The Peddler Merlinus (side quest) •
False Friends • Noble Lady of Caelin →
• Talons Alight (Hector's Tale) →