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Balthus

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Balthus von Albrecht

Image
Artwork of Balthus from Three Houses.

Gender

Male

Race

Human

Age
  • 26–27 (Part I)
  • 32–33 (Part II)
Birthday

9th of the Blue Sea Moon (July 9th)
Imperial Year 1153

Height

198 cm

Family
  • Baron Albrecht (father)
  • Unnamed mother
  • Unnamed younger half-brother
Nationality

Leicester

Title(s)

The King of Grappling

Starting class

Noble

Voiced by

Appearance(s)

We're the secret fourth house in Abyss. The surface world turned its back on us, and we did the same in return.
— Balthus

Balthus von Albrecht (pronounced /⁠ˈbɑlθɪs vɑn ˈɑlbrɛkt⁠/[key]; Japanese: バルタザール=フォン=アダルブレヒト Balthazar von Adalbrecht) is a playable character in Fire Emblem: Three Houses, made available via downloadable content. Balthus plays a prominent role in the DLC side story Cindered Shadows.

Biography

Image

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Balthus was formerly the heir apparent of House Albrecht, a minor noble house of the Leicester Alliance. Balthus's mother is a woman from Kupala, a secluded village in the mountains of Fódlan's Throat; she wanted to see the world, so she left the village, and she fell in love with the head of House Albrecht. In the years after Balthus's birth, the other noblemen of the house harassed his mother for being a commoner, until she left the house and returned to Kupala. His father was forced to remarry, so he married a local noblewoman and they produced a child that bore no Crest.

Balthus's new stepmother expressed her desires for Balthus's half-brother to become heir to the house, and she treated Balthus as less than his brother for it. Balthus did not feel qualified to be heir, and his Crest—the Major Crest of Chevalier—was discovered during his registration for the Officers Academy, which put his mother and Kupala in danger of being discovered as a crest-bearer. Balthus had also developed a bad reputation for his gambling habits, and he owed money to a number of Alliance noblemen.

He abandoned his title and fled some time after he graduated from the Officers Academy at Garreg Mach Monastery. As he was running away, he encountered bounty hunters at the Great Bridge of Myrddin; he took refuge in House Ordelia while it was under the control of the Adrestian Empire. Later, he fled to Abyss in order to hide until he was no longer being hunted by bounty hunters or debt collectors.

After the timeskip, if Balthus was recruited, he returns to Garreg Mach on the day of the millennium festival and accompanies the group throughout the war. If not recruited, Balthus disappears from Abyss, and his whereabouts are unknown.

Fire Emblem: Three Houses

Role

Balthus is a recruitable unit regardless of which house you pick, and will be available to recruit once you complete Chapter 4 of Cindered Shadows.

Starting stats and growth rates

Playable

Main article: Balthus/Stats

Main story Cindered Shadows P: Black Market Scheme, Normal P: Black Market Scheme, Hard P: Black Market Scheme, Maddening

Recruitment: Chapter 2, talk to while exploring the monastery after completing Chapter 4 of the Cindered Shadows side story

Base Stats Growth Rates Max Stats

Inventory Abilities
Image Iron Gauntlets
Image Vulnerary
Image Abyssian Exam Pass
Image King of Grappling
Image Sword Prowess Lv 1
Image Axe Prowess Lv 2
Image Brawling Prowess Lv 2
Image Authority Lv 1
Combat arts Spells Battalion
Image Fading Blow
Image Smash
-- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
E+ E D+ E D+ E E E+ E E E
Strength Weakness Strength Weakness Strength Budding Talent Strength -- Strength -- Weakness
At the beginning of Part II, Balthus automatically gains 1 level-up.

Enemy - Cindered Shadows Chapter 1

See also: A Skirmish in Abyss

Normal Hard

Stats
Max HP 51+5 Luck 10
Strength 25 Defense 21
Magic 10 Resistance 12
Dexterity 11 Charm 9+1
Speed 10
Inventory Abilities
Image Vajra-Mushti
Image Vulnerary
Image Unarmed
Image King of Grappling
Image Fistfaire
Image Unarmed Combat
Image Heal
Image Brawling Prowess Lv 3
Image Seal Magic
Image Faith Lv 3
Image HP +5
Combat arts Spells Battalion
Image Eviscerate Image Heal* Image Seiros Mercenaries Lv 3
Image Onslaught
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E B+ E C+ E E E E Image

Growth rates when reclassed

Main article: Balthus/Stats#Growth rates when reclassed

Abilities

Ability set
Ability Learned at
Image King of Grappling Personal ability, innate and unremovable
Image Sword Prowess Innate; replaced with higher levels at Swords D+, C+, B+, and A+
Image Wrath Strike Swords D
Image Grounder Swords C
Image Bane of Monsters Swords C+
Image Axebreaker Swords B
Image Sword Crit +10 Swords S
Image Swordfaire Swords S+
Image Lance Prowess Lances E+; replaced with higher levels at Lances D+, C+, B+, and A+
Image Tempest Lance Lances D
Image Knightkneeler Lances C
Image Swordbreaker Lances B
Image Lance Crit +10 Lances S
Image Lancefaire Lances S+
Image Axe Prowess Innate; replaced with higher levels at Axes D+, C+, B+, and A+
Image Smash Innate
Image Helm Splitter Axes C
Image Diamond Axe Axes C+
Image Lancebreaker Axes B
Image Armored Strike Axes A
Image Axe Crit +10 Axes S
Image Axefaire Axes S+
Image Bow Prowess Bows E+; replaced with higher levels at Bows D+, C+, B+, and A+
Image Curved Shot Bows D
Image Close Counter Bows C
Image Bow Crit +10 Bows S
Image Bowfaire Bows S+
Image Brawling Prowess Innate; replaced with higher levels at Brawling C+, B+, and A+
Image Fading Blow Innate
Image Rushing Blow Brawling C
Image Draining Blow Brawling C+
Image Healing Focus Brawling B
Image Mighty Blow Brawling A
Image Brawl Crit +10 Brawling S
Image Fistfaire Brawling S+
Image Black Magic Crit +10 Budding Talent: Reason
Image Reason Reason E+; replaced with higher levels at Reason D+, C+, B+, and A+
Image Black Magic Range +1 Reason S
Image Black Tomefaire Reason S+
Image Faith Faith E+; replaced with higher levels at Faith D+, C+, B+, and A+
Image White Magic Range +1 Faith S
Image White Tomefaire Faith S+
Image Authority Innate; replaced with higher levels at Authority D+, C+, B+, and A+
Image Rally Strength Authority D
Image Defensive Tactics Authority B
Image Battalion Desperation Authority B
Image Offensive Tactics Authority S+
Image Weight -3 Heavy Armor C
Image Smite Heavy Armor B
Image Weight -5 Heavy Armor A+
Image Armored Effect Null Heavy Armor S+
Image Dexterity +4 Riding C
Image Movement +1 Riding A+
Image Cavalry Effect Null Riding S+
Image Alert Stance Flying B
Image Alert Stance+ Flying A+
Image Flying Effect Null Flying S+
The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

Spell Learned at
Fire Reason D
Bolganone Reason C
Ragnarok Reason A
Heal Faith D
Nosferatu Faith D+
Seraphim Faith C
Restore Faith B

Analysis

This character analysis section may not be accurate to every player's experience.

Balthus is a strong front-line unit with some rather interesting perks, with growths favoring HP, strength, and defense. His speed growth is rather low, albeit better than the likes of Dedue and Raphael. He has the lowest growth in dexterity out of everyone in the game, causing his hitrates in battle to be rather shaky; his weakness in bows does not give him easy access to the Archer class for Hit +20 in order to patch up his accuracy issues. Mercifully, if he is recruited in Chapters 3-5, he joins as a Fighter with a base D-rank in bows, strongly mitigating this issue. Due to his low dexterity, axes are not recommended for him to wield, owing to their naturally low hit rate; he should instead stick with accurate weapons such as gauntlets and swords. His personal skill, King of Grappling, gives him a huge boost in strength and defense when he is at half health or below, which synergizes well with skills such as Vantage, Wrath, and the Defiant skills.

Balthus possesses the major Crest of Chevalier, giving him a 50% chance of healing himself for 30% of the amount of damage dealt when performing combat arts. While the effects are greatly appreciated and has a more reliable proc rate compared to Claude's minor Crest of Riegan, they can backfire on Balthus if he is equipped with low HP-based skills and the Crest effect has antisynergy with his personal skill. His Crest grants him access to the exclusive Combat Art of the Vajra-Mushti, Eviscerate, which will deal damage towards the target's lower defense or resistance.

Balthus's recommended promotion pathway is by promoting him to a Fighter, then to a Brigand, master the class for Death Blow, to a Grappler, ending at War Master, one of his best final classes, owing to its excellent combat prowess, inherit Fistfaire and high crit rate, and excellent class mastery in Quick Riposte. While some of his proficiencies encourage the player to promote him to a War Monk (and is presented as such in the Cindered Shadows expansion) and Balthus himself has some decent spells at his disposal, a magical promotion path is questionable at best, due to his low growth in magic and the general low movement of magic-wielding classes prior to master tiers. When tutored in Reason, Balthus gains Black Magic Crit +10. On one hand, Balthus has more black magic spells, at three, to take advantage of the increased crit rate, whereas Edelgard and Felix only have two spells that use the ability. On the other hand, only Ragnarok has an inherent crit rate, and Balthus, just like the aforementioned Edelgard and Felix, gets much more mileage in physical classes. If you feel Balthus's low speed may become a liability in the long run, you could try to take advantage of his strength in swords to place him in speed heavy classes, by reclassing him to a Myrmidon, then to a Mercenary (master for Vantage), then end as a Swordmaster or Trickster, both of which bump up his speed growth to an acceptable 50%. Assassin can also be good too as it also gives him a 50% speed growth and gives him a significantly better skill growth than the prior two, as well as slightly better class modifiers in speed and skill. The only downside is his weakness at bows, but if he was recruited as a Fighter in Chapters 2 to 5, the base D rank in bows makes getting to C much easier.

Fire Emblem Heroes

Main article: Balthus/Heroes

There are two different variations of Balthus available in Heroes.

Fire Emblem Warriors: Three Hopes


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Scarlet Blaze Azure Gleam Golden Wildfire

Recruitment: Chapter 6 Main Mission, defeat him after using the "Persuade Balthus" strategy

Base Stats Stat Growths Max Stats

Inventory Abilities
-- Image Golden Fists Lv 1
Image King of Grappling Lv 1
Image Raging Tempest Lv 1
Combat arts/spells Battalion
-- --
Skill Levels
Swords E Lances E Axes E
Bows E Brawling E Tomes E Authority E

Enemy - Scarlet Blaze Chapter 6

See also: Bridge of Betrayal

Easy Normal Hard Maddening

Inventory Abilities
Image Steel Gauntlets Image Tome Buster Lv 2
Skill Levels
Swords Lances Axes
Bows Brawling Tomes

Neutral - Azure Moon Chapter 10

See also: Fanaticism

Easy Normal Hard Maddening

Inventory Abilities
Image Vajra-Mushti Image Shatter
Image Tome Buster Lv 4
Skill Levels
Swords Lances Axes
Bows Brawling Tomes

Enemy - Golden Wildfire Chapter 5

See also: The Golden Guardian

Easy Normal Hard Maddening

Stats
Max HP 5184 Luck 16
Strength 22 Defense 19
Magic 11 Resistance 9
Dexterity 14 Charm 20
Speed 19
Inventory Abilities
Image Steel Gauntlets Image Tome Buster Lv 2
Skill Levels
Swords Lances Axes
Bows Brawling Tomes

Abilities


This section has been marked as a stub. Please help improve the page by adding information.


Class data

Class data
Icon Class Preferred Unique Outfit Unique Warrior Special
Image Fighter
Image Brawler
Image Grappler
Image War Master

Merc Whistle Accessory

If the Merc Whistle is given to Balthus, the following item is obtained:

Merc Whistle Accessory
Icon Item
Image Secret Medicine

Personality


This section has been marked as a stub. Please help improve the page by adding information.


The self-proclaimed "Almighty King of Grappling", Balthus is hearty and careless. He desires to repay Abyss for sheltering him by defeating any intruders.

Supports

Main articles: Balthus/Supports and Balthus/Supports (Warriors: Three Hopes)

Endings

Balthus, King of Grappling (single ending, Silver Snow, Azure Moon, Verdant Wind)
Balthus disappeared shortly after the war, but rumors of his exploits swirled for a long time thereafter. Some say he returned to Kupala, where he became a protector of the mountain folk. Others say he remained right under Garreg Mach's nose as a prominent underworld figure. Whatever the truth, the tale of his domination in the first-ever All-Fódlan Tournament Brawl is likely too persistent to be a fabrication.

Balthus, King of Grappling (single ending, Crimson Flower)
After the war for Fódlan, Balthus whole-heartedly joined the battle against those who slither in the dark. The devastation he wrought in the Battle of Shambhala was immortalized in a tapestry, entitled "Avatar of War," and passed down through the generations. Afterward, it is said he returned to Kupala and became a protector of the mountain folk.

Byleth, Wandering Flame/Ruler of Dawn & Balthus, King of Grappling (Silver Snow, Verdant Wind)
After ascending to the throne as the first leader of the United Kingdom of Fódlan, Byleth announced her marriage to Balthus. The people were reluctant to accept this union at first, considering his reputation, but his natural charisma in speeches and his ability to exceed expectations eventually won their blessing. Though mostly noted for his strength and dedication as a bodyguard, Balthus also provided counsel. It is said that many civil and diplomatic reforms owe their origins to his advice.

Byleth, Guardian of Order & Balthus, King of Grappling (Azure Moon)
After taking her place as the new archbishop of the Church of Seiros, Byleth announced her marriage to Balthus. The people were reluctant to accept this union at first, considering his reputation, but his natural charisma in speeches and his ability to exceed expectations eventually won their blessing. Though mostly noted for his strength and dedication as a bodyguard, Balthus also provided counsel. It is said that many civil and diplomatic reforms owe their origins to his advice.

Byleth, Wings of the Hegemon & Balthus, King of Grappling (Crimson Flower)
Almost as soon as Byleth and Balthus finished their lively wedding celebration, the battle with those who slither in the dark began in earnest. Leading from the front lines, the couple drove the enemy back again and again, causing such carnage on the battlefield that even their Imperial allies and subordinates were intimidated. After hostilities came to an end, their names faded from official historical records but persisted in folk tales. Of the stories that spread to every corner of Fódlan and survive to this day, the most prominent one features criminals who threaten to abduct a traveler's wife. The traveler laughs and wishes them the best of luck.

Claude, King of Unification & Balthus, King of Grappling
Perhaps unexpectedly, Balthus accompanied Claude upon his return to his homeland of Almyra. While Claude assumed the role of a politically active prince, Balthus spent his days drinking, flirting, and brawling. As soon as Claude inherited the throne, however, all that changed. In the blink of an eye, Balthus became son-in-law to the great commander, Nader, and took up a position of military command in service to Claude's stated goal to improve relations with Fódlan. To foster trust, Claude frequently sent Balthus into Fódlan on missions to help quell revolts begun by Imperial loyalists.

Lysithea, Scholar of Misfortune & Balthus, King of Grappling
Balthus accompanied Lysithea home to help her parents restore their family land, securing the aid of his younger brother, who happened to be lord of a nearby domain. Years later, when the end to their hard work was finally in sight, Lysithea relinquished House Ordelia's claim to nobility, ceding the territory to a nearby lord. Shortly thereafter, Balthus brought her and her family to Kupala, in Fódlan's Throat. There, they fell in love and lived peaceful, happy lives blending in with the mountain folk.

Hilda, Free Spirit & Balthus, King of Grappling
Most of Balthus's debts vanished in the chaos after the war, and those few that remained were paid off with what he had earned in the fighting. Free to do as he pleased, he sought out Hilda, and the two of them went on an adventure around the world. Crossing Fódlan's Throat, they journeyed through and beyond Almyra, where they are said to have found a kingdom of gold in the far east. Though the details of their adventure are largely lost, one anecdote firmly remains. To win Holst's blessing to take his sister out of Fódlan, Balthus had to beat him in a duel.

Yuri, Underground Lord & Balthus, King of Grappling
After the war, Yuri returned to the underworld. Some time after assuming control of the illicit markets, he happened upon Balthus, who had become so down on his luck that he had collapsed in an alley. Yuri helped Balthus back to his feet and offered him work as a bodyguard. While Balthus first accepted just to get by, he came to enjoy the lifestyle so much that he remained at Yuri's side for the rest of his days. The underworld kingpin and the Indomitable King of Grappling made such an impression on the world that their names were feared for centuries.

Balthus, King of Grappling & Constance, Sorcery Incarnate (Silver Snow, Azure Moon, Verdant Wind)
For her service in war, and her innovations in magic, Constance von Nuvelle was among the first to receive peerage in the new Fódlan. The very next day, she and Balthus were wed, and the couple set about the restoration of House Nuvelle. For their domain, they claimed not the land once ruled by that house, but rather an area in the east of Leicester that encompassed Kupala. There, they became known as advocates for the mountain folk, and as nobles who lived moment to moment as outlandishly as they pleased.

Balthus, King of Grappling & Constance, Scion of Nuvelle (Crimson Flower)
After the war, Balthus and Constance joined the battle against those who slither in the dark. The devastation they wrought in Shambhala was immortalized in a tapestry, entitled "Avatars of War," which preserved their legacy for generations. Afterward, the two were married. Constance was among the first to receive peerage from Emperor Edelgard, and though Balthus sometimes chafed from being at the mercy of his wife's whims, the couple worked diligently to solidify the new social order under Imperial rule. House Nuvelle was given no guarantee of continued power on a hereditary basis but nevertheless achieved lasting status as a leader in the magical arts.

Balthus, King of Grappling & Hapi, Beast Master (Silver Snow, Verdant Wind, Crimson Flower)
Shortly after the war, Hapi and Balthus disappeared. Their absence from the world stage was not lasting, however, as before long they emerged as the leaders of an elite band of mercenaries. The group traveled all over Fódlan helping those in need, with a noted specialty in handling monsters. It is said that these mercenaries lived raucously, laughing often, and that not a single sigh of discontent was ever heard. Some years later, when those who slither in the dark returned to threaten Fódlan once again, these mercenaries were instrumental in dealing with them.

Balthus, King of Grappling & Hapi, Beast Master (Azure Moon)
Shortly after the war, Hapi and Balthus disappeared. Their absence from the world stage was not lasting, however, as before long they emerged as the leaders of an elite band of mercenaries. The group traveled all over Fódlan helping those in need, with a noted specialty in handling monsters. It is said that these mercenaries lived raucously, laughing often, and that not a single sigh of discontent was ever heard. Some time later, when those who slither in the dark threatened Fódlan, it is rumored that these mercenaries were instrumental in dealing with them.

Quotes

Battle quotes

Come and get some, kiddo! I won't hold back, so you better not either! These fists are packed with years of pent-up resentment. Time to let loose!
— Balthus as an enemy in Cindered Shadows Chapter 1
Claude: You look...familiar. Have we met?
Balthus: Not a chance. You'd remember meeting a specimen like me.
Claude: True. I'd definitely remember this sharp twinge of annoyance.
Balthus: Stop yappin' and start slappin'!

— Balthus as an enemy fighting Claude in Cindered Shadows Chapter 1
Hilda: I can't shake the feeling that I know you from somewhere, but...I'm drawing a blank. Either way, you wouldn't want to hurt a helpless girl like me. Maybe you should let us off the hook.
Balthus: Anything for a pretty lady. Why don't we talk it out over a hot meal? Your treat? Actually... Scratch that. Something tells me I'd best stay away from this one.

— Balthus as an enemy fighting Hilda in Cindered Shadows Chapter 1
It'll be a shame to mar this pretty arena with a bunch of fresh corpses, but here goes!
— Balthus in Cindered Shadows Chapter 2
Balthus: Some baggage you've got, pal. Just how many people have you slaughtered?
Death Knight: Countless.

— Balthus fighting the Death Knight in Cindered Shadows Chapter 2
Balthus: I owe you a lot but not my life. Not an even trade in my book.
Aelfric: I feel some remorse over what I will require of you. But take it, I must. I will not shrink away from what is necessary.
Balthus: That a fact? Then I guess a fight was inevitable.
Aelfric: Ever the brutish thug.

— Balthus fighting Aelfric in Cindered Shadows Chapter 6
I intended to take one for the team, but damn. This thing is way uglier than I thought. Heh, perfect. This will be one for the history books.
— Balthus fighting the Umbral Beast in Cindered Shadows Chapter 7
You may not remember me, but trust me. I don't feel great about fighting you. I love a good brawl, but fighting a pretty gal to the death is madness. War is so senseless...
— Balthus fighting Judith in Crimson Flower Chapter 13.
Balthus: Gah, you're here too? You aren't going to make this easy on me, are you, little lady?
Lysithea: If you're worried about your debt to my parents, you'll have to contend with them. I can't help you now.
Balthus: No way, pal. I won't kill you... Hey, Professor! Persuade this one to join our side later, yeah?

— Balthus fighting Lysithea in Crimson Flower Chapter 14.
Balthus: Back off, Hilda. Holst wouldn't want this.
Hilda: No, Baltie, you back off. I'm right where I wanna be. If you kill me here, I won't be the one my brother holds responsible.
Balthus: If that happens, offering my life is the least I can do to make it up to him. That...and bringing you home.

— Balthus fighting Hilda in Crimson Flower Chapter 14.

Critical quotes

Ready to bleed?
— Balthus in Part I & II
Do or die!
— Balthus in Part I & II
You strong enough?
— Balthus in Part I
See ya!
— Balthus in Part I
Heh! Watch this!
— Balthus in Part II
Time to die, pal!
— Balthus in Part II

Defeat quotes

Could be worse, but...looks my fun's over.
— Balthus in Part I
Urgh... You've got guts, I'll give you that much.
— Balthus as an enemy in Cindered Shadows Chapter 1
This round may be over, but I'll get you next time!
— Balthus's retreat quote in casual mode as a playable character in Part II
After all this time... it turns out I'm the king... of dying...
— Balthus's death quote in classic mode as a playable character in Part II

Other quotes

Main article: Balthus/Quotes

Heroes quotes

Main article: Balthus/Quotes (Heroes)

Other appearances

Fire Emblem Cipher

Balthus is featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Balthus
Image King of Grappling, Balthus
Fódlan

Male

Fist
"Yeah, I like gold, brawling, and women, but there's something that I care about even more than any of 'em. It's having a bash bro, a friend to fight with and fight for."
Attack: 70 Support: 10 Range: 1 Deploy Cost: 4
Class: War Monk Tier: Advanced Class Change Cost: 3
Vajra-Mushti, the Magic Gauntlets: [Activate] [Send 1 card from your hand to the Retreat Area] Until the end of the turn, the number of Orbs that this unit's attack will destroy becomes 2.
Fist of the King of Grappling: [Activate] [Once per turn] [Flip two bond cards] Choose 1 "Balthus" from your Retreat Area, and add it to your hand.
Crest Power "I'm all fired up!": [Hand] [Activate] [Send this card to the Retreat Area] Until the end of the turn, all Fódlan allies gain +10 attack. ([Hand] can only be used while this card is in your hand.)
Card #B21-037HN • Artist: Yoneko
Image Hooligan of House Albrecht, Balthus
Fódlan

Male

Axe
"We're the Ashen Wolves. We're the secret fourth house in Abyss."
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Noble Tier: Base Class Change Cost: --
"You strong enough?": [Activate] [Once per turn] [Flip one bond card] Until the end of your opponent's next turn, this unit gains +10 attack, and this unit cannot evade.
Attack Support Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack.
Card #B21-038N • Artist: Yoneko
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Balthus .

Flavor text


This section has been marked as a stub. Please help improve the page by adding information.


Game Text
(English)
Text
(Japanese)
Three Houses
Former heir to House Albrecht, a minor Alliance house
同盟領の小貴族アダルブレヒト家の元当主
Warriors: Three Hopes
Former head of House Albrecht
??

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Balthus von Albrecht

Full name; known by just Balthus in most menus. Balthus is a truncation of Balthazar, as below. Albrecht is a German name meaning "shining noble", and is cognate to "Albert" in English.

Japanese

バルタザール=フォン=アダルブレヒト

Balthazar von Adalbrecht; Balthazar is an Akkadian name meaning "Bel protects the king". Adalbrecht is an alternate form of Albrecht, as above.

Spanish

Balthus von Albrecht

As above.

French

Balthus von Albrecht

As above.

German

Balthus von Albrecht

As above.

Italian

Balthus von Albrecht

As above.

Portuguese
(Brazil)

Balthus

--

Korean

발타자르 폰 아달브레히트

Balthazar von Adalbrecht

Simplified Chinese

巴鲁塔札尔·冯·亚达尔布雷希特

Balthazar von Adalbrecht

Traditional Chinese

巴魯塔札爾‧馮‧亞達爾布雷希特

Balthazar von Adalbrecht

Gallery

Sprite Gallery
Image Three Houses Image
ImageImage
Noble
Image
War Monk
Image Warriors: Three Hopes Image
Image
Fighter
ImageImage
Brawler
Image
Grappler

Official artwork

Portraits

CG images

Screenshots

Heroes artwork

Character artwork

Meet some of the Heroes artwork

Wallpapers

Cipher artwork

References

  1. 1.0 1.1 Credits
  2. Nathan Hedrick Mocap Resume, , Retrieved: August 6, 2021
Image This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.