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Siegmund

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Siegmund

Image
Artwork of Siegmund from Heroes.


The Sacred Twin fire lance. Str +5.

Type

Lance

Wielder(s)

Ephraim

First game

Fire Emblem: The Sacred Stones

Siegmund (Japanese: ジークムント Siegmund), also known as the "Flame Lance", is one of the Sacred Twins appearing in Fire Emblem: The Sacred Stones. It can only be wielded by Ephraim.

Siegmund, along with its sister, Sieglinde, is one of the Sacred Twin relics of Renais. Following the imprisonment of the Demon King in the Fire Emblem, Siegmund was sealed away with the Sacred Stone of Renais in a chamber deep within the castle. In order to retrieve it, one needed both the Solar Brace and Lunar Brace, which together opened the chamber. The bracelets were passed down through the royal family, and eventually were given by King Fado to his children, Ephraim and Eirika. After learning of the resurrection of the Demon King, the twins use their bracelets to open the seal in order to retrieve the Sacred Stone, in the hopes of once again sealing away the Demon King. While in the chamber, Seth presents Siegmund to Ephraim, who would use it for the remainder of the war.

Siegmund is the strongest lance in the game, with good accuracy and intermediate weight. It provides a strength bonus, and deals bonus damage to monsters. The only disadvantages it has against Ephraim's other personal lance, Reginleif, is the loss of the critical bonus and its lack of effectiveness against cavalry and armored units.

In Fire Emblem Engage, it is a weapon used in Emblem Eirika's engage attack, Twin Strike.

Stats

In the main Fire Emblem series

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
The Sacred Stones Image Lances Prf* 17 11 80 0 1 30 -- 1 +5 strength when equipped.
Deals bonus damage to monster units.
Engage Image Lances D 13 11 80 0 1 -- 100 -- Deals bonus damage to Image Corrupted units.

In other Fire Emblem series titles

Siegmund Flame Siegmund Festive Siegmund

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Siegmund; refine: Unrefined)
Image Lances 16 1 400 -- Heavy Spear -- At start of turn, grants +3 attack to adjacent allies for 1 turn.
Heroes
(Siegmund; refine: +Effect)
Image Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- At start of turn, grants +4 attack to adjacent allies for 1 turn.
Grants +3 HP.
If user's HP ≥ 90% and user initiates combat, user makes guaranteed follow-up attack.
Heroes
(Siegmund; refine: +Atk)
Image Lances 18 1 400 500 Arena Medal
200 Divine Dew
-- -- At start of turn, grants +4 attack to adjacent allies for 1 turn.
Grants +5 HP.
Heroes
(Siegmund; refine: +Spd)
Image Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- At start of turn, grants +4 attack to adjacent allies for 1 turn.
Grants +5 HP and +3 speed.
Heroes
(Siegmund; refine: +Def)
Image Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- At start of turn, grants +4 attack to adjacent allies for 1 turn.
Grants +5 HP and +4 defense.
Heroes
(Siegmund; refine: +Res)
Image Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- At start of turn, grants +4 attack to adjacent allies for 1 turn.
Grants +5 HP and +4 resistance.

Locations

The Sacred Stones

Event Chapter 16, end of chapter

Engage

Unobtainable Exclusively used during Twin Strike.

Heroes

Siegmund

Method Data
Unit (★★★★★) Ephraim: Restoration Lord

Flame Siegmund

Method Data
Unit (★★★★★) Ephraim: Legendary Lord
Forge Siegmund (375 Arena Medal, 150 Divine Dew)

Festive Siegmund

Method Data
Unit (★★★★★) Ephraim: Sparkling Gallantly

Flavor text

Game Text
(English)
Text
(Japanese)
The Sacred Stones
The Sacred Twin fire lance. Str +5.
双聖器『炎槍ジークムント』力+5
Engage
Paired lance wielded by Emblem
Ephraim. Effective: Corrupted.
紋章士エフラムの持つ聖なる炎槍
異形特効
Heroes
(Siegmund; unrefined)
At start of turn, grants Atk+3 to adjacent allies for
1 turn.
ターン開始時、周囲1マスの味方の
攻撃+3(1ターン)
Heroes
(Siegmund; refined)
At start of turn, grants Atk+4 to adjacent
allies for 1 turn.
ターン開始時、周囲1マスの味方の
攻撃+4(1ターン)
Heroes
(Siegmund; refined: +effect)
If unit's HP ≥ 90% and unit initiates combat,
unit makes a guaranteed follow-up attack.
自分のHPが90%以上で、自分から攻撃した時、
絶対追撃
Heroes
(Flame Siegmund; unrefined)
Grants Atk+3. If the number of foes within
2 spaces (excluding target) ≥ the number of
allies within 2 spaces (excluding unit),
unit makes a guaranteed follow-up attack.
攻撃+3
周囲2マス以内の
敵と味方の数(自身と戦闘相手を除く)が
同じか敵の方が多い時、絶対追撃
Heroes
(Flame Siegmund; refined)
Grants Atk+3. If unit initiates combat
or is not adjacent to an ally, grants
Atk/Def+4 to unit during combat and
unit makes a guaranteed follow-up
attack.
攻撃+3

自分から攻撃した時、または、
周囲1マス以内に味方がいない時、
戦闘中、攻撃、守備+4、絶対追撃
Heroes
(Flame Siegmund; refined: +effect)
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Def-5 on foe and grants Special cooldown
charge +1 to unit per attack during combat.
(Only highest value applied. Does not stack.)
戦闘開始時、自身のHPが25%以上なら
戦闘中、敵の攻撃、守備-5、かつ
戦闘中、自身の奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)
Heroes
(Festive Siegmund; unrefined)
Accelerates Special trigger (cooldown count-1).
If unit is not adjacent to an ally, grants
Atk/Spd/Def/Res+4 during combat.
奥義が発動しやすい(発動カウント-1)
周囲1マス以内に味方がいない時、
戦闘中、攻撃、速さ、守備、魔防+4
Heroes
(Festive Siegmund; refined)
Accelerates Special trigger (cooldown count-1).
At start of combat, if foe's HP ≥ 75% or
if unit is not adjacent to an ally, grants
Atk/Spd/Def/Res+4 to unit during combat
and restores 7 HP to unit after combat.
奥義が発動しやすい(発動カウント-1)

戦闘開始時、敵のHPが75%以上の時、または
周囲1マス以内に味方がいない時、
戦闘中、攻撃、速さ、守備、魔防+4、
戦闘後、7回復
Heroes
(Festive Siegmund; refined: +effect)
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Def-5 on foe during combat, and also, if
foe initiates combat and unit's Atk > foe's Atk,
unit attacks twice.
戦闘開始時、自身のHPが25%以上なら、
戦闘中、敵の攻撃、守備-5

戦闘開始時、自身のHPが25%以上なら、
敵から攻撃された時、
攻撃が敵より1以上高ければ、2回攻撃

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Siegmund

Siegmund and Sieglinde are named after Sigmund and Signy from Norse mythology.[1] The spelling variants found in Fire Emblem are likely base off of Richard Wagner's opera, Die Walküre.[2] The given name "Sigmund" comes from Old High German, formed by sigu "victory" and mund "protector".[3]

Japanese

ジークムント

Siegmund

Spanish

Siegmund

--

French

Siegmund

--

German

Siegmund

--

Italian

Siegmund

--

Portuguese

Siegmund

--

Korean

지크문트

Siegmund

Simplified Chinese

齐格蒙德

Siegmund

Traditional Chinese

齊格蒙德

Siegmund

Flame Siegmund

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Flame Siegmund

--

Japanese

炎槍ジークムント

Flame lance Siegmund

Spanish

Siegmund ígnea

Fiery Siegmund

French

Siegmund de feu

Fire Siegmund

German

Feuer-Siegmund

Fire Siegmund

Italian

Siegmund fuoco

Fire Siegmund

Portuguese

Siegmund fogo

Fire Siegmund

Traditional Chinese

炎槍齊格蒙德

Flame lance Siegmund

Festive Siegmund

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Festive Siegmund

--

Japanese

業槍ジークムント

Karma lance Siegmund

Spanish

Siegmund festiva

Festive Siegmund

French

Siegmund festive

Festive Siegmund

German

Festlich Siegmund

Festive Siegmund; abbreviated as Festl. Siegmund.

Italian

Siegmund in festa

Siegmund in holiday

Portuguese

Siegmund festiva

Festive Siegmund

Traditional Chinese

業槍齊格蒙德

Karma lance Siegmund

Gallery

Heroes artwork

Cipher artwork

References

  1. Norse Heroes EXPLAINED, Timeless Myths, Retrieved: May 13, 2012
  2. Siegmund, Opera Online, Retrieved: May 13, 2012
  3. Sigmund, Think Baby Names, Retrieved: May 13, 2012