You are Theodore West, a security guard at the black mesa research facility, you were hired for this job because of your combat experience in Vietnam, but now the only tasks you are given are to guard some donuts and help fix what the scientists have broken. However, fate has decided to give the sergeant a tour of duty that he will never forget...
We're thrilled to announce that Brusstrigger has joined the team.

He's done an enormous amount of work updating the character models, and we couldn't be happier with the results. T. Washington, several scientists, and others have received a significant visual upgrade - better faces, better details, and a more consistent look across the board. You'll see his work throughout the mod.

The Spanish translation has been available as an add‑on for a while, but with Update 1.4 it becomes official and included in the main download. A massive thank you to Rubenjackson and dphd1997 for their hard work.
We've spent a lot of time fixing bugs and refreshing locations. Softlocks with valves have been eliminated, texture issues resolved, and level logic polished. Beyond that, we've added new visual surprises throughout the game - small details and unexpected moments that we hope will put a smile on your face. Explore carefully.

We've seen countless comments, streams, and messages about using satchel charges against some enemies in the final act. So we listened. We think you'll be pleasantly surprised.

Update 1.4 is not the end. Far from it.
We're now shifting our focus to the Director's Cut - a more ambitious, large‑scale update that will take significantly more time than our previous patches. This isn't just another bug‑fixing pass. This is our chance to revisit Reprocessing with fresh eyes, to expand, refine, and rethink certain parts of the experience while staying true to the original vision.
We won't rush it. But when it arrives, we want it to feel like a definitive version of Reprocessing - the version we always dreamed of making.
We'll share more as development progresses. For now, enjoy Update 1.4, and thank you for staying with us on this long, strange journey through Black Mesa.
We'd love to have you on our Discord server. Come share your thoughts, fan art, memes, or just hang out with fellow Half‑Life fans.
Thank you for 10,000 downloads. Thank you for sticking with us.
Check our YouTube channel.
YouTube: Youtube.com
– GreggHayes & Black Dev United
It hasn't been long since our last update, but we've been quietly listening and working on a few more things. Update 1.3 is a smaller step, focused on...
5,000 downloads. That's the number we woke up to this week. Five thousand of you have stepped into the boots of Sergeant West, walked the dark halls of...
Version 1.1 is ready! It's been just over a week since Reprocessing first launched, and your response has completely overwhelmed us. Thank you — from...
One thousand downloads. That alone is more than we ever dreamed of when we first started working on this mod six years ago.
Reprocessing Patch Version 1.4 is here! More info in description.
Reprocessing Version 1.4 is here! More info in description.
Reprocessing Patch Version 1.3 is here! More info in description.
Reprocessing Version 1.3 is here! More info in description.
Reprocessing Patch Version 1.2 is here! Please note! This update breaks previous saves. A fresh start is required.
Reprocessing Version 1.2 is here! Please note! This update breaks previous saves. A fresh start is required.
this is amazing
im sorry
Finally got around to playing this beauty. I like how much the mod focuses on recreating and refining on scenarios originally presented in the vanilla retail title and expansions. One of the coolest things to me is the end boss. It feels like it takes the basic concept of a Nihilanth-like creature and takes all the fun potential while trimming the tedium.
I played a bit on the Linux version of Xash and for some reason the voiceover of the main character just doesnt triggers for me? I know the mod is designed for the steam 25th anniversary version so I guess it's just a problem with my goofy ahh setup lol
Hello!
Yes. Reprocessing has many code‑related changes that Xash may not pick up or account for.
This also applies to the main character's voice lines, since they rely on separate code.
i have linux and when i launch the mod
the mod crashes
please if you mind make a native linux port for the mod
Classic Steam o 25th aniversary version?
这是我玩过游戏性最好的模组
Это просто сплошное великолепие! Мод просто восхитительный! Вы проделали большую и замечательную работу, большое спасибо!
Во время игры у меня возник баг: стабильный вылет игры после перехода с карты ch3s1d (между двумя дверьми), после нажатия кнопки игра стабильно вылетала с ошибкой "ED_Alloc: no free". В итоге через консоль я сразу отправился на карту ch3s1f и проснулся в больнице, это очень удобно - ведь я начал без читов собирать оружие заново ) Из контекста я понимаю, что пропустил уровень, где безумный ученый выдал бы мне новое оружие. Не смотря на это, я всё ещё считаю, что это потрясающий мод!
Спасибо большое за отзыв! Очень рад, что вам понравился мод.
Данный баг возникает при игре на версии ниже текущей в стиме. Конкретно на Legacy версии он случается. В описании на странице есть пометка о том, что желательно для игры использовать 25th Anniversary Edition.