close
Skip to content

Partially implement Maniacs Command 3015: RewriteMap#3306

Merged
Ghabry merged 9 commits intoEasyRPG:masterfrom
EasyRPG-NewFeatures:Primekick-RewriteMapPartial
Dec 1, 2024
Merged

Partially implement Maniacs Command 3015: RewriteMap#3306
Ghabry merged 9 commits intoEasyRPG:masterfrom
EasyRPG-NewFeatures:Primekick-RewriteMapPartial

Conversation

@Primekick
Copy link
Copy Markdown
Contributor

This PR introduces the Rewrite Map command from Maniacs Patch that enables changing selected map tiles. Unlike the vanilla Change Tile command, which only replaces one tile ID with another, the Rewrite Map command offers greater flexibility in modifying tiles. Changes applied by the command do not persist between save and load.

The implementation covers most of the command’s functionality, with the exception of AB autotile sprite fixups. Despite this limitation, games will remain playable as intended.

@ghost ghost added the Maps Map content related. For map events please use event/interpreter instead label Nov 29, 2024
Comment thread src/game_interpreter.cpp Outdated
@Ghabry
Copy link
Copy Markdown
Member

Ghabry commented Nov 30, 2024

Jenkins: test this please

@Ghabry Ghabry merged commit edec538 into EasyRPG:master Dec 1, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Event/Interpreter Maps Map content related. For map events please use event/interpreter instead RPG_RT Patches

Development

Successfully merging this pull request may close these issues.

2 participants