| Project | What it is | |
|---|---|---|
| 🤖 | RoboSharp | Small C#-style language + teaching compiler — lexer → trees → binder → IL → robot on a grid. |
| 🎮 | Frank.GameEngine | Game engine decoupled from graphics — simulation and rules first. |
| 🪟 | Frank.Wpf | WPF building blocks — hosting, markdown, controls, sane patterns. |
| ⏱️ | Frank.CronJobs | Cron-style scheduling built on CronQuery ideas — experimental extensions. |
| 📡 | Frank.Channels.DependencyInjection | Channel<T> as a first-class DI resource — small, sharp API. |
| 🪨 | Frank.BedrockSlim | Bedrock-style LLM client/server split — NuGet Server / Client. |
| 📈 | Frank.PulseFlow | In-process messaging on Channel<T> — Nexus, Conduit, Pulse, Flow. |
- GitHub Pages — short public index to projects and writing.
unsorted/— archived notes, old Pages assets, episode scratch files.
Profile README: frankhaugen/frankhaugen · Wrote my first lines of code at 13 — still at it.


