devvmh
u/devvmh
Yes, I was experiencing this as well. I saw two issues
The first was when I opened the game. I fixed that by not using the steam client but manually running the game in terminal. However, as of 0.9.4 that came out today it works through steam again.
The second was when I entered the world, but occasionally I was able to play for a bit before crashing. I eventually realized I was crashing any time I was in proximity with another player. Makes it possible to play but only "socially distanced". Works for me server of 4 people but in I'm hoping it's fixed soon. I wrote up my observations here https://github.com/StrangeLoopGames/EcoIssues/issues/22682
Haven't tested if this is fixed in 0.9.4 yet
I think this is a great question without an easy answer. I think both approaches would be valid, and it depends on your app. If I were to take a stab at what might work well for you, I hear that you're worried about having too many action creators, so what about:
-
start with a catch all edit action
-
add more specific actions if you find you're repeating yourself too much on some common edit operations
It could be equity: http://www.ritholtz.com/wp-content/uploads/2010/07/FT-Corp-cash.png. And im having teouble wrappibg my.mind around central bank bond holding and its effect on cash availability, but i think it could end up stored there if Boss has savings in bonds or cash deposits.