Fix Interaction not resetting to None sometimes#1315
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This looks good to me. Touch input appears to be completely broken ... not due to this pr, but due to the recent move to using window.cursor_position (which touch does not set). I think we'll want to incorporate the touch location too (in a separate pr). |
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This corrects two bugs in
ui_focus_system:Interaction::Clickeduntil the next mouse clickFocusPolicy::Pass, such as when they get covered by new nodesI noticed that touch input is using
just_releasedinstead ofjust_pressedfor clicking, which means that the 1st issue may have been a feature for them. With this PR, the buttons would no longer stay stuck in theClickedstate after any released touch. If that behaviour was intended I can easily re-introduce it.