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Skinfaxi

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Skinfaxi

Image
Skinfaxi as it appears in Heroes.

Type

Axe

Wielder(s)

Dagr

First game

Heroes

Skinfaxi (Japanese: スキンファクシ Skinfaxi) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is the personal weapon of Dagr. Skinfaxi allows allies to pass through the space the user is occupying at no movement cost; and when its user does not have low HP, it grants bonuses to all its user's stats and reverses all their stat penalties.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Image Axes 16 1 400 -- Silver Axe -- Grants +3 speed.
Enables Pathfinder.[effect 1]
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Heroes
(refine: +Effect)
Image Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
Enables Pathfinder.[effect 1]
At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Grants +3 HP.
If user initiates combat or is within 2 spaces of an ally, inflicts −4 each to attack, speed, and defense and inflicts −⁠(current bonus on stat × 2; calculated independently) each to attack, speed, and defense on foe, user deals +⁠(user's attack × 10%) damage, and foe's first attack deals −40% damage during combat.
Heroes
(refine: +Atk)
Image Axes 18 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
Enables Pathfinder.[effect 1]
At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Grants +5 HP.
Heroes
(refine: +Spd)
Image Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
Enables Pathfinder.[effect 1]
At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Image Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
Enables Pathfinder.[effect 1]
At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Image Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
Enables Pathfinder.[effect 1]
At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Grants +5 HP and +4 resistance.
  1. 1.0 1.1 1.2 1.3 1.4 1.5 When an ally moves through unit's space, that space costs 0 movement (ally must be able to traverse space normally).

Availability

Heroes

Method Data
Unit (★★★★★) Dagr: Sun's Radiance

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Spd+3 and【Pathfinder】.
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd/Def/Res+5 and bonus to
Atk/Spd/Def/Res during combat = current
penalty on each of those stats × 2. (Example:
if unit has -7 penalty to Atk, grants Atk+19,
for a net bonus of Atk+12.) Calculates each
stat bonus independently.

【Pathfinder】
When an ally moves through unit's space, that
space is counted as 0 spaces moved instead of
1 space. (Unit's space can be freely added to
ally's normal movement. Applies only to allies
with movement types that allow movement
through unit's space.)
戦闘開始時、自身のHPが25%以上なら
戦闘中、攻撃、速さ、守備、魔防+5、かつ、
自分が攻撃、速さ、守備、魔防の弱化を受けていれば、
攻撃、速さ、守備、魔防が弱化の値の2倍だけ上昇
(能力値ごとに計算)
(例えば、攻撃-7の弱化を受けていれば、
-7+14+5で、戦闘中、攻撃+12となる)

速さ+3 【天駆の道】効果

【天駆の道】
味方が移動時、このスキル所持者がいるマスを通った時、
そのマスの移動は1マスではなく0マスと数える
(通常移動できるマス+スキル所持者がいるマスの分、
通常より多く移動できる)
(そのマスに移動可能な移動タイプのみ)
Heroes
(Refined)
Grants Spd+3 and【Pathfinder】. At start
of turn, grants【Pathfinder】to unit's support
partner for 1 turn (if more than one support
partner is present, effect is not granted).
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd/Def/Res+5 and bonus to
Atk/Spd/Def/Res during combat = current
penalty on each of those stats × 2 (example:
if unit has -7 penalty to Atk, grants Atk+19,
for a net bonus of Atk+12; calculates each
stat bonus independently).

【Pathfinder】
When an ally moves through unit's space, that
space is counted as 0 spaces moved instead of
1 space. (Unit's space can be freely added to
ally's normal movement. Applies only to allies
with movement types that allow movement
through unit's space.)
ターン開始時、自分の支援相手に
【天駆の道】を付与(1ターン)
(上記効果は、支援相手が複数いると発生しない)

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+5、かつ、
自分が攻撃、速さ、守備、魔防の弱化を受けていれば、
攻撃、速さ、守備、魔防が弱化の値の2倍だけ上昇
(能力値ごとに計算)
(例えば、攻撃-7の弱化を受けていれば、
 -7+14+5で、戦闘中、攻撃+12となる)

速さ+3 【天駆の道】効果

【天駆の道】
味方が移動時、このスキル所持者がいるマスを通った時、
そのマスの移動は1マスではなく0マスと数える
(通常移動できるマス+スキル所持者がいるマスの分、
 通常より多く移動できる)
(そのマスに移動可能な移動タイプのみ)
Heroes
(Refined: +effect)
If unit initiates combat or is within 2 spaces
of an ally, inflicts Atk/Spd/Def-4 on foe,
inflicts penalty on foe's Atk/Spd/Def
during combat = current bonus on each
of foe's stats × 2 (calculates each stat penalty
independently; example: if foe has +7 bonus
to Atk, inflicts Atk-18, for a net penalty
of Atk-11), deals damage = 10% of unit's Atk
(excluding area-of-effect Specials), and reduces
damage from foe's first attack by 40% during
combat ("first attack" normally means only the
first strike; for effects that grant "unit attacks
twice," it means the first and second strikes).
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、
戦闘中、敵の攻撃、速さ、守備-4、
さらに、敵の攻撃、速さ、守備が
敵が受けている攻撃、速さ、守備の
強化の値の2倍だけ減少(能力値ごとに計算)
(例えば、攻撃+7の強化を受けていれば、
 +7-14-4で、攻撃-11となる)、
自分が与えるダメージ+攻撃の10%(範囲奥義を除く)、
自分が最初に受けた攻撃と2回攻撃のダメージを40%軽減
(最初に受けた攻撃と2回攻撃:
 通常の攻撃は、1回目の攻撃のみ
 「2回攻撃」は、1~2回目の攻撃)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Skinfaxi

Skinfaxi is the name of Dagr's horse in Norse mythology.

Japanese

スキンファクシ

Skinfaxi

Spanish

Skinfaxi

--

French

Skinfaxi

--

German

Skinfaxi

--

Italian

Skinfaxi

--

Portuguese

Skinfaxi

--

Traditional Chinese

斯基法克西

Skinfaxi

Gallery

See also