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Martyr's Staff
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Martyr's Staff (Japanese: 生贄の聖女の杖 Sacrificial saint's staff) is a weapon skill in the staff category which debuted in Fire Emblem Heroes; it is a personal weapon of the fallen variation of Lena. Martyr's Staff grants stat boosts, Bonus Doubler, and a penalty-neutralizing status to the user and their nearby allies; when its user initiates combat or is near an ally, it reduces the foe's stats, boosts the damage the user deals, and guarantees the user a follow-up attack; and boosts the stats of nearby allies and, once per map, allows one to survive an otherwise-lethal attack.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes |
14 | 2 | 400 | -- | Assault | -- | ✘ | Damage is not halved after defense calculations. Grants −1 special cooldown count. If user is within 3 spaces of an ally at start of phase, grants +6 each to attack and resistance, Bonus Doubler,[effect 1] and "neutralizes penalties on unit during combat" to user and allies within 3 spaces of user for 1 turn. If user initiates combat or is within 3 spaces of an ally, inflicts −([user's resistance at start of combat + 6] × 20%) each to attack and resistance on foe, user deals +([number of bonuses active on user + number of penalties active on foe (excluding stat bonuses and penalties); maximum: 5] × 5) damage, and user makes guaranteed follow-up attack during combat. Grants +5 each to attack and resistance to allies within 3 spaces of user during combat. Grants "if unit's HP > 1 and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP, and restores 99 HP to unit after combat" to allies within 3 spaces of unit (effect triggers once per map; does not stack with similar non-special effects). |
- ↑ Grants +(current bonus on stat; calculated independently) each to unit's attack, speed, defense, and resistance during combat for 1 turn.
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Lena: Bereft Angel |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Heroes | Calculates damage from staff like other
weapons. Accelerates Special trigger (cooldown count-1; max cooldown count value cannot be reduced below 1). At start of player phase or enemy phase, if unit is within 3 spaces of an ally, grants Atk/Res+6,【Bonus Doubler】, and "neutralizes penalties on unit during combat" to unit and allies within 3 spaces of unit for 1 turn. If unit initiates combat or is within 3 spaces of an ally, inflicts penalty on foe's Atk/Res = 20% of unit's Res at start of combat + 6, unit deals +X × 5 damage (X = the total of the number of Bonus effects active on unit and the number of Penalty effects active on foe, excluding stat bonuses and stat penalties; max 5; excluding area-of-effect Specials; if the "calculates damage from staff like other weapons" effect is neutralized, damage from staff is calculated after combat damage is added), and unit makes a guaranteed follow-up attack during combat. Grants Atk/Res+5 to allies within 3 spaces of unit during combat. Grants "if unit's HP > 1 and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP and after combat, restores 99 HP to unit" to allies within 3 spaces of unit (effect only triggers for player's team once per map and does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce unit's HP to 0; when any other such effect triggers on an ally granted this effect, this effect will trigger too). 【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently. |
杖は他の武器同様のダメージ計算になる
奥義が発動しやすい(発動カウント-1) (奥義発動カウント最大値の下限は1) 自軍ターン開始時、および、敵軍ターン開始時、 周囲3マス以内に味方がいる時、 自分と周囲3マス以内の味方の 攻撃、魔防+6、 【強化増幅】、「弱化を無効」を付与(1ターン) 自分から攻撃した時、または、 周囲3マス以内に味方がいる時、 戦闘中、敵の攻撃、魔防が 戦闘開始時の自分の魔防の20%+6だけ減少、 自分は、 ダメージ+○×5(最大25、範囲奥義を除く) (○は、自身の【有利な状態】の数+ 敵の【不利な状態異常】の数(強化と弱化を除く)) (「杖は他の武器同様のダメージ計算になる」が 無効化された場合は、 加算後に杖のダメージ計算が適用)、 絶対追撃 周囲3マス以内の味方は、戦闘中、攻撃、魔防+5 (以下の効果は、自軍で1マップ1回のみ。 奥義以外の「敵の致死攻撃を受けた時、ダメージを HPが1残るように軽減する効果」とは重複せず、 いずれかの効果が発動した時、 以下の効果も発動したものとする) 周囲3マス以内の味方は、 戦闘中、HPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減し、 戦闘後、99回復 【強化増幅】 戦闘中、攻撃、速さ、守備、魔防が 自分が受けている攻撃、速さ、守備、魔防の 強化の値だけ上昇(能力値ごとに計算) (1ターン) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
Martyr's Staff |
-- |
| Japanese |
生贄の聖女の杖 |
Sacrificial saint's staff |
| Spanish |
Bastón de mártir |
Martyr's staff |
| French |
Bâton de martyre |
Martyr's staff |
| German |
Märtyrerin-Stab |
Martyr staff |
| Italian |
Bastone martire |
Martyr staff |
| Portuguese |
Bastão de mártir |
Martyr's staff |
| Traditional Chinese |
活祭品聖女之杖 |
Sacrificial saint's staff |
Gallery
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Martyr's Staff as it appears in Heroes.
