Site News
Warning: This wiki contains spoilers. Read at your own risk!

Martyr's Staff

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Martyr's Staff

Image
Martyr's Staff as it appears in Heroes.

Type

Staff

Wielder(s)

Lena

First game

Heroes

Martyr's Staff (Japanese: 生贄の聖女の杖 Sacrificial saint's staff) is a weapon skill in the staff category which debuted in Fire Emblem Heroes; it is a personal weapon of the fallen variation of Lena. Martyr's Staff grants stat boosts, Bonus Doubler, and a penalty-neutralizing status to the user and their nearby allies; when its user initiates combat or is near an ally, it reduces the foe's stats, boosts the damage the user deals, and guarantees the user a follow-up attack; and boosts the stats of nearby allies and, once per map, allows one to survive an otherwise-lethal attack.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Image Staves 14 2 400 -- Assault -- Damage is not halved after defense calculations.
Grants −1 special cooldown count.
If user is within 3 spaces of an ally at start of phase, grants +6 each to attack and resistance, Bonus Doubler,[effect 1] and "neutralizes penalties on unit during combat" to user and allies within 3 spaces of user for 1 turn.
If user initiates combat or is within 3 spaces of an ally, inflicts −⁠([user's resistance at start of combat + 6] × 20%) each to attack and resistance on foe, user deals +⁠([number of bonuses active on user + number of penalties active on foe (excluding stat bonuses and penalties); maximum: 5] × 5) damage, and user makes guaranteed follow-up attack during combat.
Grants +5 each to attack and resistance to allies within 3 spaces of user during combat.
Grants "if unit's HP > 1 and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP, and restores 99 HP to unit after combat" to allies within 3 spaces of unit (effect triggers once per map; does not stack with similar non-special effects).
  1. Grants +⁠(current bonus on stat; calculated independently) each to unit's attack, speed, defense, and resistance during combat for 1 turn.

Availability

Heroes

Method Data
Unit (★★★★★) Lena: Bereft Angel

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Calculates damage from staff like other
weapons. Accelerates Special trigger
(cooldown count-1; max cooldown count
value cannot be reduced below 1).

At start of player phase or enemy phase,
if unit is within 3 spaces of an ally, grants
Atk/Res+6,【Bonus Doubler】, and "neutralizes
penalties on unit during combat" to unit and
allies within 3 spaces of unit for 1 turn.

If unit initiates combat or is within 3 spaces
of an ally, inflicts penalty on foe's Atk/Res =
20% of unit's Res at start of combat + 6,
unit deals +X × 5 damage (X = the total of
the number of Bonus effects active on unit
and the number of Penalty effects active
on foe, excluding stat bonuses and stat
penalties; max 5; excluding area-of-effect
Specials; if the "calculates damage from
staff like other weapons" effect is neutralized,
damage from staff is calculated after combat
damage is added), and unit makes a
guaranteed follow-up attack during combat.

Grants Atk/Res+5 to allies within 3 spaces
of unit during combat.

Grants "if unit's HP > 1 and foe would reduce
unit's HP to 0 during combat, unit survives
with 1 HP and after combat, restores 99 HP
to unit" to allies within 3 spaces of unit (effect
only triggers for player's team once per map
and does not stack with non-Special effects
that allow unit to survive with 1 HP if foe's
attack would reduce unit's HP to 0; when any
other such effect triggers on an ally granted
this effect, this effect will trigger too).

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during
combat = current bonus on each of unit's stats
for 1 turn. Calculates each stat bonus
independently.
杖は他の武器同様のダメージ計算になる
奥義が発動しやすい(発動カウント-1)
(奥義発動カウント最大値の下限は1)

自軍ターン開始時、および、敵軍ターン開始時、
周囲3マス以内に味方がいる時、
自分と周囲3マス以内の味方の
攻撃、魔防+6、
【強化増幅】、「弱化を無効」を付与(1ターン)

自分から攻撃した時、または、
周囲3マス以内に味方がいる時、
戦闘中、敵の攻撃、魔防が
戦闘開始時の自分の魔防の20%+6だけ減少、
自分は、
ダメージ+○×5(最大25、範囲奥義を除く)
(○は、自身の【有利な状態】の数+
 敵の【不利な状態異常】の数(強化と弱化を除く))
(「杖は他の武器同様のダメージ計算になる」が
 無効化された場合は、
 加算後に杖のダメージ計算が適用)、
絶対追撃

周囲3マス以内の味方は、戦闘中、攻撃、魔防+5

(以下の効果は、自軍で1マップ1回のみ。
 奥義以外の「敵の致死攻撃を受けた時、ダメージを
 HPが1残るように軽減する効果」とは重複せず、
 いずれかの効果が発動した時、
 以下の効果も発動したものとする)
周囲3マス以内の味方は、
戦闘中、HPが2以上で敵の致死攻撃を受けた時、
ダメージをHPが1残るように軽減し、
戦闘後、99回復

【強化増幅】
戦闘中、攻撃、速さ、守備、魔防が
自分が受けている攻撃、速さ、守備、魔防の
強化の値だけ上昇(能力値ごとに計算)
(1ターン)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Martyr's Staff

--

Japanese

生贄の聖女の杖

Sacrificial saint's staff

Spanish

Bastón de mártir

Martyr's staff

French

Bâton de martyre

Martyr's staff

German

Märtyrerin-Stab

Martyr staff

Italian

Bastone martire

Martyr staff

Portuguese

Bastão de mártir

Martyr's staff

Traditional Chinese

活祭品聖女之杖

Sacrificial saint's staff

Gallery