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Rimworld

Rimworld Dev Tracker




02 Dec

Comment
    someonesneaky on Steam Forums - Thread - Direct
If it helps, in situations like that, you can enable godmode and remove the metalhorror infection from the visitor without any problems.

27 Nov

Post
    Mal on Steam - Thread - Direct
Hey everyone, a holiday trade caravan just arrived! 🎁

We’ve got a fresh RimWorld winter collection as well as beloved items from past drops, so this is your chance to grab something if you missed it last time. Stock is limited and the winter drop leaves the shop on Jan 11.

Explore the collection on the official RimWorld merch store: https://rimworld.store/

Wondering if something will arrive before Christmas? Each item on the website has shipping estimates under “Timeline”.

❄️ RimWorld Winter Collection Image
- Muffalo Fur Beanie: A reversible hat to keep you warm, inspired by... Read more

13 Nov

Comment
    someonesneaky on Steam Forums - Thread - Direct
Have you posted the bug on the developer Discord bug reporting forum with a save displaying the bug?

06 Nov

Comment
    someonesneaky on Steam Forums - Thread - Direct
Originally posted by Wantoomany:
Originally posted by Altogolik: I've been waiting for this update for 5 years, it's the best thing that could happen, added to the game.

This topic is 4 years old you really needed to necro this and bump two additional threads just to say this?


Originally posted by ...
Read more

04 Nov

Post
    Mal on Steam - Thread - Direct
Get out the lavish meals and chocolate - RimWorld is 12 years old today! 🎂🍫

As part of our celebrations, we're running a birthday community event to celebrate the game and everyone who plays it. 🎉 We want to see your fanart and hear about your favourite colonists and get screenshots of your finest bases (as well as the utterly decimated smoking ruins of it).

Thank you for another year of RimWorld, onto the next one!
- All of us at Ludeon Studios

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RimWorld Birthday Community Event 🎂 By participating in our birthday event, you’ll be entered in a random giveaway to get our new YouTooz merch: the flocked Thrumbo figurine and Boomalope nightlight.

Please read all of the event rules and giveaway details before participating.

Image... Read more

31 Oct

Post
    Mal on Steam - Thread - Direct
BOO! Happy Halloween! 🎃💀

On this spooky day, we’ve got a small RimWorld update loaded with fixes. They’re listed below in the changelog.

This update should be compatible with all savegames and mods.

Have a bug to report? You can share it with us on the official RimWorld development Discord[discord.gg].

OoOoOoo,
Tia 👻
Website[ludeon.com] | ... Read more

20 Oct

Comment
    someonesneaky on Steam Forums - Thread - Direct
If you mean the infection, keep tending them until it's gone, like any other infection or ailment.

If the scaria hit 100% and they've gone 'manhunter', your only option is to find a way to knock them unconscious and queue the 'cure scaria' medical bill.

18 Oct

Comment
    someonesneaky on Steam Forums - Thread - Direct
Make it even better by putting the vac barrier in the open space in your airlock

14 Oct

Comment
    someonesneaky on Steam Forums - Thread - Direct
Before reporting a bug, please remove all mods and verify it still happens either in your save without them, or in a fresh save. You can use devmode / godmode to create / build the items you need.

10 Oct

Post
    Mal on Steam - Thread - Direct
Hello everyone, our new RimWorld thrumbo figure and boomalope nightlight are now available on YouTooz: https://youtooz.com/collections/rimworld! It's a limited edition campaign, so get yours before it ends.

- Thrumbo figure[youtooz.com]: The regal thrumbo in a 4.9" flocked form for your desk. No taming required.

- ... Read more

28 Aug

Comment

That hairstyle...

Post
    Mal on Steam - Thread - Direct
Hello everyone, we’ve got a content update for RimWorld today!

Gravships have received some quality-of-life changes.
  • The new gravship launch interface lets you get your colony's animals and mechanoids onboard, and kicks visitors out. This makes takeoffs feel better and prevents accidental kidnappings.
  • The pilot console now has a "view range" tool that shows your gravship's range without going through the whole launch process.
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  • Shuttles can now safely land on items, and they no longer obliterate a ton of roof when landing inside buildings - only the necessary roof.
  • When you’re in orbit, colonists won't automatically take off their life-saving, vacuum-resistant apparel if they're in a dangerous vacuum.
  • Mechanitors can summon the mechanoid bosses… in spaaaace...
Read more

25 Aug

Comment
    someonesneaky on Steam Forums - Thread - Direct
Ragebait or not, it's no cause for insults, sexism, and personal attacks. Please keep things civil.

19 Aug

Comment
    someonesneaky on Steam Forums - Thread - Direct
Hello there! This is a persistent bug we're trying to get fixed.

Would you possibly be able to pop into our dev Discord server (https://discord.gg/yA3QGzHMK6) and post your save in the bug reports forum, please? If you have one before the shuttle arrived would be even more helpful.
Comment
    someonesneaky on Steam Forums - Thread - Direct
My current colony has over 50 pawns, regularly keeps over 100 animals at a minimum (though can get to nearly 500), runs double map (one 'home' colony and one traveling gravship), my wealth and raid points have been off the charts for (game) years.

Before 1.6, having a colony like this would mean it'd be a miracle if my FPS made it into double digits. Now it keeps ~40-50 regularly.

Perhaps you should take a look at the mods you're using, your computer hardware, or any other programs you have running simultaneously. Unless you're playing on an old Alpha version or using a pirated copy, optimizations have been made regularly, and are still being updated (there's even an unstable version in development right now you can opt into).

Reading the patch notes would tell you exactly what's been updated and changed. There's even a record of all of them on the wiki: ... Read more

10 Aug

Comment

Originally posted by thestudyingduck

would there be a way to buy rimworld directly from you instead of through steam so you get 100% of the profits?

Yes, on rimworldgame.com As a bonus, if you buy there you also get Steam access.


06 Aug

Post
    Mal on Steam - Thread - Direct
Hi everyone, we just released a small update for RimWorld.

Have you reached Odyssey’s ending? There’s now a new epic song that plays! We also fixed an issue where quest shuttles attempted to land on water, which caused them to teleport into your buildings.

This update should be compatible with all savegames and mods.

If you need to report a bug, or you’re having a problem while playing, please join us on the official RimWorld development Discord[discord.gg].

Bye for now,
- Tia
... Read more
Comment
    someonesneaky on Steam Forums - Thread - Direct
There are no plans to add achievements on PC. They were given to console versions because the consoles' stores required them - we couldn't sell RimWorld there without achievements or trophies.

Between mods, the ability to turn on dev mode / god mode at any time, and save file editing, achievements are completely pointless. You could probably 100% the game in half an hour, tops, if they were added.

Besides, RimWorld's meant to be an open-ended game that doesn't force you onto any path. You could play the same colony for generations, over a hundred years. You could do every ending in one run. You could make your fortune raising livestock or making art or farming organs or growing drugs.

If they were added, the game would have to be forced into mod-free iron man mode, completely disable dev mode, figure out a way to detect save editing, and so on. It would add restrictions and conditions and rules and nonsense.

Adding achievements would negate the... Read more

03 Aug

Comment

Originally posted by Durenas

Imagine being older than your parent. In chronological age.

You're actually older than your mom, because you're born as an egg that she formed while she was gestating.


29 Jul

Post
    Mal on Steam - Thread - Direct
Hello, we’re back with another update for RimWorld! If you need to report a bug, or you’re having a problem while playing, please join us on the official RimWorld development Discord[discord.gg].

Today’s update fixes several issues people were experiencing with Odyssey. This includes multiple corner problems where buildings through corners affected room roles, beds could become prisoner beds through corners, and enemies could set fire to your stuff through corners. It also fixes diagonal walls leaking room vacuum under certain circumstances, issues with player shuttles being lost to water, as well as gravship launches causing your electrical connections to scramble.

We’re also aware... Read more