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DaOranger/README.md

Hi, I’m Hoang Nguyen 👋

C++ Software Engineer focused on Intelligent Autonomous Systems


🧠 About Me

I enjoy building intelligent systems that combine decision-making, path planning, and real-time simulation.
My focus is on bridging game AI techniques with robotics and autonomous systems engineering.


⚙️ Core Skills & Interests

  • C++ Software Development
  • Intelligent Autonomous Systems
  • Game AI & Agent-Based Systems
  • Behavior Trees & Decision Architectures
  • Pathfinding & Planning (A*, graph algorithms)
  • Real-time Simulation Systems

🚀 Current Projects

  • Sentinel Drone Autonomy System (ROS2 + BehaviorTree.CPP)
    Autonomous drone simulation system featuring behavior-driven decision-making, path planning, and simulated perception.

  • Combatant AI (Unreal Engine 5, C++)
    Tactical AI system inspired by squad-based shooters, focused on Behavior Trees, perception systems, and combat decision-making.

  • Pathfinding Visualization (C++ / SFML)
    Interactive A* pathfinding system with visualization and experiments in algorithm performance and optimization.

Pinned Loading

  1. Pathfinding Pathfinding Public

    C++

  2. 7HE-LUCKY-FISH/major_map 7HE-LUCKY-FISH/major_map Public

    Make your schdule before it even starts

    Python 2

  3. Area-1-Low-Fat Area-1-Low-Fat Public

    C++

  4. SeniorDiscount SeniorDiscount Public

    Steal from the rich, Steal from the poor

    C++

  5. Club-Hub Club-Hub Public

    JavaScript 2

  6. GSTran/WorkWise GSTran/WorkWise Public

    JavaScript