Animation
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Animation is a way of making a movie from many images that don’t move. The images are put together one after another, and then played at a fast speed to make it look like movement.
A person who makes animations is called an animator. The first animator was a French man called Emile Cohl who made a short film called Fantasmagorie in 1908.[1]
There are at least three ways to animate:
- Draw each frame
- Use stop-motion: make a model scene and change it to create a new image (frame)
- Make computer graphics

This is a computer animation of circular waves made by an underwater explosion.
Overview
[change | change source]Because it is expensive to make, most animation comes from professional companies. However, independent animators have existed since the 1950s in America, with many of those people entering the professional industry. In Europe, the independent moments has existed since the 1910s, with animators like Russia's Ladislas Starevich and Germany's Lotte Reiniger.
Lots of people use a computer animation program called Adobe Flash to create animations. Flash uses a combination of drawing and computer graphics to make animations. Many animations on the internet are made in Flash. Most animators on the internet do not work for professional companies.
Many television shows, especially those made for children, use limited animation. Companies such as UPA and Hanna-Barbera Productions do this. Simple, limited movement makes the images easier to draw, which allows faster and cheaper production of animation.
Usually, cartoons are hand drawn and short. Cartoons can be a TV series or a theatrical short. The running time of an animated feature is usually more than one hour. Animated features can be hand drawn, stop motion, or computer animated.
Computer generated image (CGI) animation has also become popular since the 1990s. CGI animation needs animators who know how to use computer software to create models of characters, and then move the models around in a realistic way. The first feature-length CGI animation was Toy Story, released in 1995 by Pixar Animation Studios for Disney. Some CGI animation is put into filmed videos and movies of real life too. This is how some of the dinosaurs in Jurassic Park were made.[2]
Across the world
[change | change source]Animation has been used by people in different cultures in different ways. A major example of this is anime, which is a Japanese style of animation. Anime has been exported across the world and become a major industry in Japan. In 2025, the anime market was worth $25 billion for Japan.[3] Studio Ghibli is a major anime film studio.
The Chinese movie Ne Zha 2 made more than $2 billion in cinemas and movie theatres, becoming the first animated film to do so. No other animated movie has made more money than Ne Zha 2 so far.[4] Only four films in history have made more money than it has.

In the UK, a major animation studio is Aardman Animations which is known for films and characters like Wallace and Gromit, Chicken Run, and Shaun the Sheep. They are known for using clay animation which involves using stop-motion animation with small clay models of characters.
The popular series Masha & the Bear comes from the Russian movie studio Animaccord Animation Studio.[5]
Animation is becoming more popular in the Indian movie industry called Bollywood as well. Major Bollywood animations often use CGI technology.
The USA has a major animation industry also. Most major cartoons, animated films, and animated movies come from the USA. Notable American brands include Disney, Pixar, Warner Bros., and Dreamworks. Characters such as the Simpsons, Mickey Mouse, and SpongeBob SquarePants all come from the USA.
Famous names in the business
[change | change source]- Tex Avery
- Ralph Bakshi
- Joseph Barbera
- Brad Bird
- Seth McFarlane
- Don Bluth
- Sylvain Chomet
- Gabor Csupo
- Stephen Hillenburg
- Gene Deitch
- Walt Disney
- Adam Elliot
- Max Fleischer
- Friz Freleng
- Matt Groening
- Yoram Gross
- William Hanna
- Ray Harryhausen
- Ub Iwerks
- Henry Selick
- Chuck Jones
- Mike Judge
- Glen Keane
- Arlene Klasky
- Walter Lantz
- John Lasseter
- Winsor McCay
- Norman McLaren
- Hayao Miyazaki
- Yuriy Norshteyn
- Katsuhiro Otomo
- Nick Park
- Trey Parker
- Bill Plympton
- Matt Stone
- Will Vinton
- Bob Clampett
- Richard Williams
Famous animation studios
[change | change source]United States
[change | change source]- DePatie-Freleng Enterprises
- DreamWorks SKG
- Nickelodeon Movies
- Film Roman
- Filmation
- Hanna-Barbera (now Cartoon Network Studios)
- Sony Pictures Animation
- Klasky Csupo
- MGM
- Reel FX Creative Studios
- Laika (company)
- Pixar
- Blue Sky Studios
- Illumination Entertainment
- UPA
- Walt Disney Pictures
- Warner Bros.
- Warner Animation Group
Canada
[change | change source]Europe
[change | change source]- Aardman Animations (United Kingdom)
- Arsyn Video Interactive (France)
- Belvision (Belgium)
- Centre for Animated Films Cacak (Serbia)
- Chromosomos (Spain)
- Cosgrove Hall Films (United Kingdom)
- CreaSyn Studio (France)
- DIC (France)
- Ellipse Programme (France)
- France Animation (France)
- Grand Slamm Children's Films (United Kingdom)
- kaViArt (France)
- MacGuff (France)
- Pannónia Filmstúdió (Hungary)
- Red 3ye Productions (France)
- Soyuzmultfilm (Russia)
- Sullivan Bluth Studios (Ireland)
- Synthĕsis Animation Studio (France)
- Zagreb Film (Croatia)
Asia
[change | change source]Japan
[change | change source]China
[change | change source]- Beijing Xie Art (mainland)
- Colorland (Hong Kong)
- Wang Film Productions (Taiwan)
Philippines
[change | change source]Australia
[change | change source]Related pages
[change | change source]- ↑ Beckerman, Howard (2003). Animation: The Whole Story. Allworth Press. ISBN 978-1-58115-301-9.
- ↑ "What Is CGI Animation and How Does It Work? | Adobe". www.adobe.com. Retrieved 2026-04-15.
- ↑ Ramachandran, Naman (2025-10-30). "Japan's Anime Market Hits Record $25 Billion, Driven by Global Boom, AJA Report Finds". Variety. Retrieved 2026-04-15.
- ↑ Scott, Mathew (2025-06-16). "'White Snake' Director: China's Animation Boom Must Lead to Creative Risk, Not Repetition". The Hollywood Reporter. Retrieved 2026-04-15.
- ↑ "Animaccord Animation Studio". Animaccord. Retrieved 2026-04-15.