AI tooling moves too fast to track manually. Fragmentation got out of hand, so I mapped the entire ecosystem into one living reference:
• Major LLMs (Global & Chinese)
• Official & Integrated Coding Agents
• MCP integrations
Bookmark this: stephcraft.net/docs/ai
Video game developer 😀
Joined March 2018
- stephcraft.net v3 is finally live. v2 was from 2019. After 7 years, I finally rebuilt the site. This time it's blog-first: projects emerge from what I write, rather than the other way around. Built with Astro. More actual posts coming soon. stephcraft.net
- I've been building an experimental Gradle plugin for making Processing libraries. Instead of a template with "do not edit" sections, apply a plugin to your own Gradle project. Forum discussion: discourse.processing.org/t/looking-for-… @ProcessingOrg #Processing #Gradle #Java #CreativeCoding
- SUO and C# Dungeon will be presented at the @GamePlaySpace playtest of November the 28th! 😃 Check it out:

