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ios/swift dev โ dabbling with oss and making native wrapper components for react-native โจ(swiftui on the side, but i still love uikit tho)
- iOS 26 liquid glass is likely just all CAFilter and UIVisualEffect under the hood (the refraction effect likely just offsets the effect view, or a mesh distortion pass) in this old demo, you can see me struggling making the custom effect look good ๐react-native-ios-visual-effect-view (v0.1.0-17) still need to write the docs (making the CAFilters look good requires a lot of trial and error unfortunately) the math for creating the CAColorMatrix transforms also doesn't seem right
- i miss doing oss work ๐
- i'm afraid of breaking things in: react-native-ios-context-menu (so this is just quick demo) but i think interactive previews would be nice to have (i just wish that i had the resources to polish + test it)
- react-native-ios-modal react-native-ios-visual-effect-view i had so much planned, only for it to look like this ๐

