Tags: intel/compute-runtime
Tags
build: igc revision update to v2.38.5 Signed-off-by: ocldev <ocldev@intel.com>
build: igc revision update to v2.36.5 Signed-off-by: ocldev <ocldev@intel.com>
build: igc revision update to v2.38.4 Signed-off-by: ocldev <ocldev@intel.com>
build: igc revision update to v2.38.3 Signed-off-by: ocldev <ocldev@intel.com>
fix: skip D3D11 fence sync for shared resources with interop user sync For a MISC_SHARED resource with CL_CONTEXT_INTEROP_USER_SYNC enabled the application owns synchronization, so signalAndWait must not run on acquire. Make the d3dFence path honor getInteropUserSyncEnabled(), matching the existing query-based path. Add a texture-path unit test alongside the existing buffer coverage. Resolves: GSD-12899 Signed-off-by: Aleksandra Nizio <aleksandra.nizio@intel.com> Source: 572345f
feature: Look for multiple igsc lib names Related-To: NEO-18914 Signed-off-by: shubham kumar <shubham.kumar@intel.com> Source: e7744f1
fix: enable state cache invalidation WA for LNL Related-To: HSD-16028171704 Signed-off-by: Jaroslaw Warchulski <jaroslaw.warchulski@intel.com> Source: 5313976
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