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WESNETSYN 10.0.7.3:8080 → node-04HB proxmox-cluster: healthyFAN proxmox-03 rpm 1420
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slot·01>_wesh·PID 0421·12.4M·up 00:00:00·conn: localWesOS shell

wesh 0.9 — panel shell

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slot·02~now.working·PID 0704·5.8M·up 00:00:00·conn: gitNOW://WORKING
NOW://WORKING synced 2026-04-23 06:31 UTC
Right now: Polishing charlotte's iframe interaction support with cross-frame validation, and refining flynn's game AI and visual effects across Pong and Snake.
4110732charlotteRelease v0.6.3: republish with correct dist, add prepublishOnly5d
3ca44f3charlotteUpdate docs and version for v0.6.2 release6d
49c658echarlottestyle: fix prettier formatting in CDP endpoint files1w
53ac585charlottefix: validate cross-frame drag and surface CharlotteError1w
600e3b3charlottefeat: enable interaction with iframe elements (#66)1w
56deefeflynnRemove Pong from random rotation, keep accessible via ?game=pong1w
e064466flynnPong: fast ball + commit-based paddle AI for visible movement and scoring1w
1771f90flynnSnake: make food pursuit dominant over space-seeking1w
7f9225fflynnPong: imperfect paddles with locked predictions, ball glow, score flash1w
bc5870bflynnSnake: head glow, body gradient, pulsing food, smarter AI1w
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slot·03§blog.reader·PID 0882·24.1M·up 00:00:00·conn: sslBLOG://INDEX
BLOG://INDEX
half-formed ideas · notes · works-in-progress · 24 posts