GameFly
Company type | Private |
|---|---|
| Founded | April 15, 2002 |
| Founders | Sean Spector (Co-Founder) Jung Suh (Co-Founder) |
| Headquarters | Los Angeles, California, U.S. |
Key people | |
| Website | Official website |
GameFly is a privately held American online video game rental subscription service that specializes in providing games for Nintendo, Sony, and Microsoft systems starting from the sixth generation onwards. The business model of GameFly is similar to the DVD-by-mail subscription service Netflix and Blockbuster online. GameFly sends games to subscribers for a monthly fee.
History
[edit]In May 2002, Sean Spector and Jung Suh partnered with founding CEO Toby Lenk to start GameFly. GameFly later received venture capital funding from Sequoia Capital.[2] In February 2009, GameFly acquired the gaming news and community site Shacknews, along with its download and streaming video sites.[3] In 2009 GameFly sued the U.S. Postal Service alleging the favoring of Netflix and Blockbuster by sorting their DVDs at no charge.[4]
It was reported in February 2011 that GameFly had acquired MobyGames.[5] Despite filing plans in February 2010 for an initial public offering, GameFly remains a privately owned company as of 2017.[6] In May 2018, Electronic Arts announced that they acquired cloud gaming technology assets and personnel from GameFly (including its Israeli outpost).[7] In April 2014, GameFly sold Direct2Drive to AtGames.[8][9]
References
[edit]- ^ Name Change post sale to Alliance
- ^ "Gamefly - How it works". Archived from the original on November 17, 2015. Retrieved November 15, 2015.
- ^ Morris, Chris (February 4, 2009). "GameFly 'Shacks' Up". Forbes. Archived from the original on February 6, 2009. Retrieved February 4, 2009.
- ^ "Postal Service must stop favoring Netflix DVDs over GameFly ones, says appeals court". January 11, 2013. Archived from the original on March 27, 2018. Retrieved March 26, 2018.
- ^ Kyle Orland (February 7, 2011). "Report: MobyGames Acquired By GameFly Media". Gamasutra. Archived from the original on December 3, 2013. Retrieved November 14, 2013.
- ^ Matt Krantz (April 10, 2013). "Ask Matt: Did GameFly ever go public?". USA Today. Archived from the original on June 2, 2013. Retrieved November 14, 2013.
- ^ Musil, Steven. "EA acquires GameFly subsidiary's cloud technology assets". CNET. Archived from the original on June 4, 2020. Retrieved June 4, 2020.
- ^ Nutt, Christian. "Direct2Drive is back under new owner: GameFly Digital is no more". Archived from the original on April 6, 2017. Retrieved April 5, 2017.
- ^ "Direct2Drive rises from its grave to find its digital game store niche this weekend". Venture Beat. November 7, 2014. Retrieved March 13, 2024.