Hello!
I’ve been considering dual-majoring for some time and wanted to know if it would be worth following a path in coding and programming while doing art on the side.
Im a 22 year old who currently works as a freelance illustrator and I have done a 4 year academic program in the past during HighSchool for Game Design that has kept me interested in the technical side of things for games and such. I also do 3D modeling and animation on the side!
I know a good bit of HTML and Web design, Python, C#, and have experience with a small handful of engines and software like InDesign, RenPy, Unity, and Unreal that I use in hobbies but don’t have any professional experience in anything except doing commissions and my current progress into my Bachelors Degree for Graphic Design.
My question stems from the fact I’ve been given advice that my current path isn’t going to pay well, especially as a junior, and would be better off as a side gig that I can still enjoy and grow passively but I do want to stay in the tech side of things professionally just because I love design.
I love making things!
Right now I just don’t know what’s in demand, what is actually needed in this current age? I know the things I’d want to do is heavily oversaturated for anything related to game design and similar things like coding video game AI and mechanics.
(Which interests me the most unfortunately, I’d love to learn how to make a living procedural digital ecosystem full of creatures in a digital environment with their own personality’s and systems, like a bigger version of the system in place for the game Rain Word)
So, TLDR, where are new programmers needed right now? What paths should prospective students look into?