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Grandmaster 150: Sealed Memories

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Redirected from Grandmaster 150)
Use your Duo Skill on turn one. On turn two onward, use Assist skills and have Sephiran strengthen Ike with his staff Special.

Sealed Memories (Japanese: 封印された記憶 Sealed Memories) is the one hundred and fiftieth of the Grandmaster Tactics Drills map in Fire Emblem Heroes. Completing the map awards the player with an Orb. It was made playable on March 12, 2026.

Map data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy within 7 phases. Player Partner Other Enemy
Defeat: Any player unit is defeated. 4 {{{partner}}} {{{other}}} 9+10
Image
Image
Image
Image
Image
Image
Sword Dragon
Lance Dragon
Sword Fighter
Lance Cavalier
Lance Fighter
Sword Fighter
Lance Knight
Axe Fighter
Bow Cavalier
Map dimensions:
6 columns by 8 rows

Player data

Player Units
Name Type Lv HP Atk Spd Def Res Skills
Image Ike: Close-Knit Siblings InfantryImage 5★ 40 40 42+19 42 32 26 Image Sturdy War SwordImage Radiant Aether
ImageA Distant DartImageB Null C-Disrupt 3ImageC Joint Drive Atk
--
Image Greil: Heroic Exemplar ArmorImage 5★ 40 47 41+18 18+4 38+4 30+4 Image Faithful Axe+Image Aether
ImageA Fury 4ImageB Wary Fighter 3ImageC Armor March 3
--
Image Zelgius: Jet-Black General ArmorImage 5★ 40 46+3 36+16 33 38 21 Image Alondite (Effect)Image Black Luna
ImageA Fierce Stance 3ImageB Warp PowderImageC Panic Ploy 3
--
Image Sephiran: Hoary Sovereign ArmorImage 5★ 40 43 42+12 21 29 40 Image Tannenbaton+Image Restore+Image Earthwater Balm+
ImageA Atk/Res Push 4ImageC Odd Recovery 3
--

Enemy data

Enemy Units
Name Type Lv HP Atk Spd Def Res Skills
Image Sword Dragon FlyingImage 5★ 40 41 38+14 27 36 19 Image Slaying Edge+Image Moonbow
ImageA Atk/Spd Clash 3ImageC Goad Fliers
Begins moving after any enemy is provoked.
Image Lance Dragon FlyingImage 5★ 40 41 37+8 27−5 36 19 Image Brave Lance+
ImageA Atk/Def Clash 3ImageC Drive Spd 2
Begins moving after any enemy is provoked.
Image Sword Fighter InfantryImage 5★ 40 44 31+14 31 30 22 Image Doubler Sword+Image Moonbow
ImageA Darting BreathImageB Null Follow-Up 3ImageC Drive Def 2
Begins moving after any enemy is provoked.
Image Lance Cavalier CavalryImage 5★ 40 41 34+14 24 25 30 Image Up-Front Lance+Image Moonbow
ImageA Death Blow 3ImageB Swordbreaker 3
Begins moving after any enemy is provoked.
Image Lance Fighter InfantryImage 5★ 40 44 31+14 31 30 22 Image Steadfast Lance+
ImageA Brazen Spd/Def 3ImageB Mystic Boost 3ImageC Even Spd Wave 3
Begins moving after any enemy is provoked.
Image Sword Fighter InfantryImage 5★ 40 46 34+14 31 33 22 Image Doubler Sword+
ImageA Bonus Doubler 3ImageB Spd/Def Tempo 3ImageC Rouse Atk/Spd 3
Begins moving after any enemy is provoked.
Image Lance Knight ArmorImage 5★ 40 55 38+14 16 40 19 Image Slaying Spear+
ImageA Death Blow 3ImageB Bold Fighter 3ImageC Close Guard 3
Begins moving after any enemy is provoked.
Image Axe Fighter InfantryImage 5★ 40 44 31+14 31 30 22 Image Pursual Axe+Image Reprisal
ImageA Death Blow 3ImageB Lull Atk/Def 3ImageC Threaten Def 3
Begins moving after any enemy is provoked.
Image Bow Cavalier CavalryImage 5★ 40 40 38+7 22−5 24 23 Image Brave Bow+
ImageA Atk/Def Push 3ImageB Swordbreaker 3
Begins moving after any enemy is provoked.
Reinforcements
Name Type Lv HP Atk Spd Def Res Skills
Image Sword Knight ArmorImage 5★ 40 55 42+14 16 40 19 Image Up-Front Blade+Image Moonbow
ImageA Death Blow 3ImageB Wary Fighter 3ImageC Threat. Spd/Def 2
Begins moving after any enemy is provoked.
Image Lance Fighter InfantryImage 5★ 40 44 34+8 31−5 30 22 Image Brave Lance+
ImageA Atk/Def Solo 3ImageC Close Guard 3
Begins moving after any enemy is provoked.
Image Lance Fighter InfantryImage 5★ 40 44 32+14 31 30 22 Image Pursual Lance+
ImageA Death Blow 3ImageB Lull Atk/Def 3ImageC Rouse Atk/Def 3
Begins moving after any enemy is provoked.
Image Green Flier FlyingImage 5★ 40 34 29+13 37 16 32 Image Rexcalibur+
ImageA Atk/Res Solo 3ImageB Axebreaker 3ImageC Drive Spd 2
Begins moving after any enemy is provoked.
Image Lance Fighter InfantryImage 5★ 40 44 31+15 31 30 22 Image Firesweep L+Image Reprisal
ImageA Atk/Spd Finish 3ImageB Spd/Def Tempo 3ImageC Spd Smoke 3
Begins moving after any enemy is provoked.
Image Lance Fighter InfantryImage 5★ 40 44 31+14 31 30 22 Image Stout Lance+Image Moonbow
ImageA Brazen Spd/Def 3ImageB Guard 3ImageC Panic Ploy 3
Begins moving after any enemy is provoked.
Image Green Mage InfantryImage 5★ 40 37 31+12 32 20 28 Image Gronnrabbit+
ImageA Swift Sparrow 2ImageB Axebreaker 3
Begins moving after any enemy is provoked.
Image Sword Cavalier CavalryImage 5★ 40 41 34+14 24 32 30 Image Armorsmasher+
ImageA Atk/Spd Solo 3ImageB Lull Spd/Def 3ImageC Drive Atk 2
Begins moving after any enemy is provoked.
Image Blue Cavalier CavalryImage 5★ 40 33 35+12 25 17 34 Image Blárrabbit+Image Glacies
ImageA Close FoilImageB Lull Atk/Spd 3ImageC Atk Smoke 3
Begins moving after any enemy is provoked.
Image Lance Cavalier CavalryImage 5★ 40 41 34+14 24 25 30 Image Rein Lance+
ImageA Atk/Spd Clash 3ImageC Spd Opening 3
Begins moving after any enemy is provoked.

Reinforcements

At the end of Phase 2
Image
Image
Sword Knight
Lance Fighter
Lance Fighter
Green Flier
Lance Fighter
Lance Fighter
Green Mage
At the end of Phase 4
Image
Image
Sword Cavalier
Blue Cavalier
Lance Cavalier

Etymology and other names

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sealed Memories

--

Japanese

封印された記憶

Sealed memories

Spanish

Recuerdos sellados

Sealed memories

French

Souvenirs scellés

Sealed memories

German

Versiegelte Erinnerungen

Sealed Memories

Italian

Memorie sigillate

Sealed memories

Portuguese

Memórias seladas

Sealed memories

Traditional Chinese

被封印的記憶

Sealed memories