<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
    <id>https://developers.reddit.com/docs/blog</id>
    <title>Reddit for Developers Blog</title>
    <updated>2025-12-18T00:00:00.000Z</updated>
    <generator>https://github.com/jpmonette/feed</generator>
    <link rel="alternate" href="https://developers.reddit.com/docs/blog"/>
    <subtitle>Reddit for Developers Blog</subtitle>
    <icon>https://developers.reddit.com/docs/img/devvit_icon.png</icon>
    <entry>
        <title type="html"><![CDATA[A November to Remember - Developer Funds Edition]]></title>
        <id>https://developers.reddit.com/docs/blog/2025/12/18/november-payouts</id>
        <link href="https://developers.reddit.com/docs/blog/2025/12/18/november-payouts"/>
        <updated>2025-12-18T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[Last month saw an incredible jump in payouts from Reddit’s Developer Funds! Thanks to a wave of new apps and games driving engagement and installs, our payouts more than doubled from October — yes, you read that right — surpassing $163,000 in qualified rewards.]]></summary>
        <content type="html"><![CDATA[<p>Last month saw an incredible jump in payouts from Reddit’s Developer Funds! Thanks to a wave of new apps and games driving engagement and installs, our payouts more than doubled from October — yes, you read that right — surpassing <strong>$163,000</strong> in qualified rewards.</p>
<p>Here are just some examples of games and apps that made a big splash this month:</p>
<ul>
<li class=""><a href="https://developers.reddit.com/apps/admin-tattler" target="_blank" rel="noopener noreferrer" class="">Admin Tattler</a></li>
<li class=""><a href="https://developers.reddit.com/apps/ai-moderator" target="_blank" rel="noopener noreferrer" class="">AI Moderator</a></li>
<li class=""><a href="https://developers.reddit.com/apps/aitacheck" target="_blank" rel="noopener noreferrer" class="">AITACheck</a></li>
<li class=""><a href="https://developers.reddit.com/apps/app-reply-notify" target="_blank" rel="noopener noreferrer" class="">App Reply Notify</a></li>
<li class=""><a href="https://developers.reddit.com/apps/auto-modmail" target="_blank" rel="noopener noreferrer" class="">Modmail Automator</a></li>
<li class=""><a href="https://developers.reddit.com/apps/auto-post-lock" target="_blank" rel="noopener noreferrer" class="">Auto Post Lock</a></li>
<li class=""><a href="https://developers.reddit.com/apps/automod-sync" target="_blank" rel="noopener noreferrer" class="">Automod Sync</a></li>
<li class=""><a href="https://developers.reddit.com/apps/ban-extended" target="_blank" rel="noopener noreferrer" class="">Extended Ban</a></li>
<li class=""><a href="https://developers.reddit.com/apps/banhammerapp" target="_blank" rel="noopener noreferrer" class="">Ban Hammer App</a></li>
<li class=""><a href="https://developers.reddit.com/apps/binarygrid" target="_blank" rel="noopener noreferrer" class="">Binary Grid</a></li>
<li class=""><a href="https://developers.reddit.com/apps/bot-bouncer" target="_blank" rel="noopener noreferrer" class="">Bot Bouncer</a></li>
<li class=""><a href="https://developers.reddit.com/apps/chive-cutter" target="_blank" rel="noopener noreferrer" class="">Chive Cutter</a></li>
<li class=""><a href="https://developers.reddit.com/apps/colloni-tuddlee" target="_blank" rel="noopener noreferrer" class="">Nuzzle-The-Puzzle</a></li>
<li class=""><a href="https://developers.reddit.com/apps/criticalstateapp" target="_blank" rel="noopener noreferrer" class="">Critical State App</a></li>
<li class=""><a href="https://developers.reddit.com/apps/daily-thread" target="_blank" rel="noopener noreferrer" class="">Daily Thread</a></li>
<li class=""><a href="https://developers.reddit.com/apps/discord-relay" target="_blank" rel="noopener noreferrer" class="">Discord Relay</a></li>
<li class=""><a href="https://developers.reddit.com/apps/drawing-app" target="_blank" rel="noopener noreferrer" class="">Drawing App</a></li>
<li class=""><a href="https://developers.reddit.com/apps/dueltake" target="_blank" rel="noopener noreferrer" class="">Duel Take</a></li>
<li class=""><a href="https://developers.reddit.com/apps/evasion-guard" target="_blank" rel="noopener noreferrer" class="">Evasion Guard</a></li>
<li class=""><a href="https://developers.reddit.com/apps/findthesniperapp" target="_blank" rel="noopener noreferrer" class="">Find the Sniper</a></li>
<li class=""><a href="https://developers.reddit.com/apps/flairassistant" target="_blank" rel="noopener noreferrer" class="">Flair Assistant</a></li>
<li class=""><a href="https://developers.reddit.com/apps/floodassistant" target="_blank" rel="noopener noreferrer" class="">Flood Assistant</a></li>
<li class=""><a href="https://developers.reddit.com/apps/geotap-app" target="_blank" rel="noopener noreferrer" class="">GeoTap</a></li>
<li class=""><a href="https://developers.reddit.com/apps/harvestmatch" target="_blank" rel="noopener noreferrer" class="">Harvest Match</a></li>
<li class=""><a href="https://developers.reddit.com/apps/hexaword-game" target="_blank" rel="noopener noreferrer" class="">Hexaword</a></li>
<li class=""><a href="https://developers.reddit.com/apps/hive-protect" target="_blank" rel="noopener noreferrer" class="">Hive Protect</a></li>
<li class=""><a href="https://developers.reddit.com/apps/ignorit-app" target="_blank" rel="noopener noreferrer" class="">Ignorit App</a></li>
<li class=""><a href="https://developers.reddit.com/apps/image-moderator" target="_blank" rel="noopener noreferrer" class="">Image Moderator</a></li>
<li class=""><a href="https://developers.reddit.com/apps/image-polls" target="_blank" rel="noopener noreferrer" class="">Image Polls</a></li>
<li class=""><a href="https://developers.reddit.com/apps/mobile-links" target="_blank" rel="noopener noreferrer" class="">Mobile Links</a></li>
<li class=""><a href="https://developers.reddit.com/apps/mod-mentions" target="_blank" rel="noopener noreferrer" class="">Moderator Mentions</a></li>
<li class=""><a href="https://developers.reddit.com/apps/modmail-userinfo" target="_blank" rel="noopener noreferrer" class="">Modmail Quick User Summary</a></li>
<li class=""><a href="https://developers.reddit.com/apps/modmailassistant" target="_blank" rel="noopener noreferrer" class="">Modmail Assistant</a></li>
<li class=""><a href="https://developers.reddit.com/apps/modmailtodiscord" target="_blank" rel="noopener noreferrer" class="">Modmail to Discord</a></li>
<li class=""><a href="https://developers.reddit.com/apps/modqueue-nuke" target="_blank" rel="noopener noreferrer" class="">Modqueue Nuke</a></li>
<li class=""><a href="https://developers.reddit.com/apps/modqueue-tools" target="_blank" rel="noopener noreferrer" class="">Modqueue Tools</a></li>
<li class=""><a href="https://developers.reddit.com/apps/ninigrams-game" target="_blank" rel="noopener noreferrer" class="">Ninigrams</a></li>
<li class=""><a href="https://developers.reddit.com/apps/onechess-app" target="_blank" rel="noopener noreferrer" class="">One Chess App</a></li>
<li class=""><a href="https://developers.reddit.com/apps/onedayflair" target="_blank" rel="noopener noreferrer" class="">One Day Flair</a></li>
<li class=""><a href="https://developers.reddit.com/apps/pixel-peeker" target="_blank" rel="noopener noreferrer" class="">Pixel Peeker</a></li>
<li class=""><a href="https://developers.reddit.com/apps/pixelsandbox" target="_blank" rel="noopener noreferrer" class="">Pixelsandbox</a></li>
<li class=""><a href="https://developers.reddit.com/apps/pocket-grids" target="_blank" rel="noopener noreferrer" class="">Pocket Grids</a></li>
<li class=""><a href="https://developers.reddit.com/apps/press-app" target="_blank" rel="noopener noreferrer" class="">Press App</a></li>
<li class=""><a href="https://developers.reddit.com/apps/queue-pruner" target="_blank" rel="noopener noreferrer" class="">Modqueue Pruner</a></li>
<li class=""><a href="https://developers.reddit.com/apps/quiz-planet-game" target="_blank" rel="noopener noreferrer" class="">Quiz Planet</a></li>
<li class=""><a href="https://developers.reddit.com/apps/read-the-rules" target="_blank" rel="noopener noreferrer" class="">Read the Rules</a></li>
<li class=""><a href="https://developers.reddit.com/apps/reputatorbot" target="_blank" rel="noopener noreferrer" class="">Reputator Bot</a></li>
<li class=""><a href="https://developers.reddit.com/apps/saved-response" target="_blank" rel="noopener noreferrer" class="">Reason without Remembering</a></li>
<li class=""><a href="https://developers.reddit.com/apps/spam-nuke" target="_blank" rel="noopener noreferrer" class="">Spam Nuke</a></li>
<li class=""><a href="https://developers.reddit.com/apps/spam-src-spotter" target="_blank" rel="noopener noreferrer" class="">Spam Source Spotter</a></li>
<li class=""><a href="https://developers.reddit.com/apps/spotlight-app" target="_blank" rel="noopener noreferrer" class="">Spotlight App</a></li>
<li class=""><a href="https://developers.reddit.com/apps/spottit-game" target="_blank" rel="noopener noreferrer" class="">Spotit</a></li>
<li class=""><a href="https://developers.reddit.com/apps/stop-ai" target="_blank" rel="noopener noreferrer" class="">Stop AI</a></li>
<li class=""><a href="https://developers.reddit.com/apps/sub-stats-bot" target="_blank" rel="noopener noreferrer" class="">SubStats Bot</a></li>
<li class=""><a href="https://developers.reddit.com/apps/subguard" target="_blank" rel="noopener noreferrer" class="">SubGuard</a></li>
<li class=""><a href="https://developers.reddit.com/apps/subscriber-count" target="_blank" rel="noopener noreferrer" class="">Subscriber Count</a></li>
<li class=""><a href="https://developers.reddit.com/apps/subscriber-goal" target="_blank" rel="noopener noreferrer" class="">Subscriber Goal</a></li>
<li class=""><a href="https://developers.reddit.com/apps/toolboxnotesxfer" target="_blank" rel="noopener noreferrer" class="">Toolbox Notes Transfer</a></li>
<li class=""><a href="https://developers.reddit.com/apps/trendingtattler" target="_blank" rel="noopener noreferrer" class="">Trending Tattler</a></li>
<li class=""><a href="https://developers.reddit.com/apps/word-herd" target="_blank" rel="noopener noreferrer" class="">Word Herd</a></li>
<li class=""><a href="https://developers.reddit.com/apps/word-hunt" target="_blank" rel="noopener noreferrer" class="">Daily Guess</a></li>
<li class=""><a href="https://developers.reddit.com/apps/word-strands" target="_blank" rel="noopener noreferrer" class="">Word Strands</a></li>
<li class=""><a href="https://developers.reddit.com/apps/wordseekr2" target="_blank" rel="noopener noreferrer" class="">Wordseekr Quotes</a></li>
<li class=""><a href="https://developers.reddit.com/apps/yt-app" target="_blank" rel="noopener noreferrer" class="">YouTube Showcase</a></li>
</ul>
<p>If you’ve read that list and are thinking about creating games or unique experiences on Reddit, now’s the time to dive in. Check out the <a href="https://developers.reddit.com/docs/earn-money/reddit_developer_funds" target="_blank" rel="noopener noreferrer" class="">Reddit Developer Funds</a> and see how your creativity can be rewarded while building for the community.</p>
<p><em>Oh, so you want in on this and want to learn more?</em></p>
<p><a href="https://developers.reddit.com/docs/earn-money/reddit_developer_funds" target="_blank" rel="noopener noreferrer" class="">Reddit's Developer Funds</a>, powered by Devvit (Reddit's Developer Platform), champions a low barrier to entry. The current program lets eligible developers earn up to $167,500 per app by focusing on user engagement. Monetization can start once your creation hits just 500 qualified daily players maintained for seven days. You should also check out our previous blog post <a href="https://developers.reddit.com/docs/blog/RDF" target="_blank" rel="noopener noreferrer" class="">here</a> with more information!</p>
<p>Happy developing, and we’ll see you next year with more updates and payouts.</p>]]></content>
    </entry>
    <entry>
        <title type="html"><![CDATA[From Hackathon Win to 300K+ Players: How Honk Took Flight on Reddit]]></title>
        <id>https://developers.reddit.com/docs/blog/honk</id>
        <link href="https://developers.reddit.com/docs/blog/honk"/>
        <updated>2025-10-10T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[When u/thejohnnyr first started coding, he wasn’t dreaming of millions of players or thriving online communities. He was just trying to make his own version of Pokémon. Years later, after a detour into software engineering, he quit his job to chase game development full-time — and ended up building one of Reddit’s most beloved community games: Honk.]]></summary>
        <content type="html"><![CDATA[<p>When <a href="https://www.reddit.com/user/thejohnnyr/" target="_blank" rel="noopener noreferrer" class="">u/thejohnnyr</a> first started coding, he wasn’t dreaming of millions of players or thriving online communities. He was just trying to make his own version of Pokémon. Years later, after a detour into software engineering, he quit his job to chase game development full-time — and ended up building one of Reddit’s most beloved community games: <a href="https://www.reddit.com/r/redditgames/" target="_blank" rel="noopener noreferrer" class=""><em>Honk</em></a>.</p>
<p><img decoding="async" loading="lazy" alt="Play honk" src="https://developers.reddit.com/docs/assets/images/honk_1-1971cacd52b7b27d53cf27df7e9d64d7.gif" width="710" height="614" class="img_ev3q"></p>
<p>Today, Honk has more than <strong>300,000 subscribers</strong>, a passionate community of creators, and players who spend hours designing or conquering levels. We talked with Johnny to learn more about his journey, his experience building for Reddit, and what’s next for <em>Honk</em>.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="from-side-projects-to-full-time-game-development">From side projects to full-time game development<a href="https://developers.reddit.com/docs/blog/honk#from-side-projects-to-full-time-game-development" class="hash-link" aria-label="Direct link to From side projects to full-time game development" title="Direct link to From side projects to full-time game development" translate="no">​</a></h2>
<p>Johnny’s path to game dev wasn’t a straight line. After dabbling in coding games in college, he pursued a more traditional software engineering career. But two years ago, he decided to take the leap:</p>
<div style="margin-left:2em">
“On a whim, I jumped into building games full time! I wasn’t making any money, but picked up contract software work on the side to pay the bills. I chose web platforms because I love that web games are accessible to anyone, without downloads or installs. Plus, it’s a fun challenge to optimize for performance since players load the game fresh every time.”  
</div>
<br>
<p>That passion for accessibility and optimization laid the foundation for what would become his breakout success.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="discovering-reddits-developer-platform">Discovering Reddit’s Developer Platform<a href="https://developers.reddit.com/docs/blog/honk#discovering-reddits-developer-platform" class="hash-link" aria-label="Direct link to Discovering Reddit’s Developer Platform" title="Direct link to Discovering Reddit’s Developer Platform" translate="no">​</a></h2>
<p>Johnny stumbled across Reddit’s new Developer Platform, <a href="https://developers.reddit.com/" target="_blank" rel="noopener noreferrer" class="">Devvit</a>, in his own feed. At the time, he had already been experimenting with web games for two years.</p>
<p>When Reddit announced a hackathon, he decided to give it a shot — and won first prize with <em>Chook</em>, a 3D low-poly multiplayer game where Redditors work together to feed a virtual chicken.</p>
<div style="margin-left:2em">
“This was my first hackathon ever, and I put a ton of work into Chook over three weeks. Winning felt incredible. It gave me the confidence to try something even bigger.”  
</div>
<br>
<p>That “something bigger” arrived just days later.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="the-birth-of-honk">The birth of Honk<a href="https://developers.reddit.com/docs/blog/honk#the-birth-of-honk" class="hash-link" aria-label="Direct link to The birth of Honk" title="Direct link to The birth of Honk" translate="no">​</a></h2>
<p>Fresh off the <a href="https://www.reddit.com/r/Devvit/comments/1jwwzsq/announcing_the_winners_of_hack_reddit/" target="_blank" rel="noopener noreferrer" class="">hackathon win</a>, Johnny hacked together another game over a weekend. His goal? A simple spin on <em>Honk</em>, designed to feel “Reddit-y,” with a live leaderboard that would draw players in.</p>
<p>What started as a small experiment quickly evolved into a thriving ecosystem:</p>
<ul>
<li class="">
<p><strong>User-generated levels</strong>: Redditors can design and share their own Honk courses.</p>
</li>
<li class="">
<p><strong>Cosmetics and quests</strong>: Players can customize their goose and unlock challenges.</p>
</li>
<li class="">
<p><strong>Community-driven updates</strong>: Feedback from players directly shapes new features.</p>
</li>
</ul>
<div style="margin-left:2em">
“Some days I spend the entire day just coding new Honk features. It’s addictive — every time I release an update, the community response is amazing.”  
</div>
<br>
<p>The numbers speak for themselves: over 300,000 subscribers and countless hours poured into custom levels.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="the-power-of-user-generated-content">The power of user-generated content<a href="https://developers.reddit.com/docs/blog/honk#the-power-of-user-generated-content" class="hash-link" aria-label="Direct link to The power of user-generated content" title="Direct link to The power of user-generated content" translate="no">​</a></h2>
<p>Johnny credits Honk’s explosive growth to one feature: the <strong>level builder</strong>.</p>
<div style="margin-left:2em">
“I launched the game with just classic mode and was getting decent traction. But once I added the level builder, things really took off. People immediately started creating a new level every minute — and using game objects in ways I never expected. That fresh content kept pulling in new users through Reddit’s feed algorithm.”  
</div>
<br>
<p>From self-playing “auto levels” to creative story-driven challenges, the ingenuity of Redditors has kept the game fresh and endlessly re-playable.</p>
<p><img decoding="async" loading="lazy" alt="Honk with cow" src="https://developers.reddit.com/docs/assets/images/honk_2-5026fc661498c411ba02777af186c8d1.gif" width="600" height="426" class="img_ev3q"></p>
<p>Check out some of Johnny’s favorite player-made levels:</p>
<ul>
<li class="">
<p><a href="https://www.reddit.com/r/RedditGames/comments/1mhhjpa/the_doom_of_the_kittens/" target="_blank" rel="noopener noreferrer" class="">The Doom of the Kittens</a></p>
</li>
<li class="">
<p><a href="https://www.reddit.com/r/FlappyGoose/comments/1mm2lr8/save_the_train_and_clear_the_tracks/" target="_blank" rel="noopener noreferrer" class="">Save the Train</a></p>
</li>
<li class="">
<p><a href="https://www.reddit.com/r/FlappyGoose/comments/1mukqlf/no_swimming/" target="_blank" rel="noopener noreferrer" class="">No Swimming</a></p>
</li>
<li class="">
<p><a href="https://www.reddit.com/r/FlappyGoose/comments/1m6rh6y/let_the_clouds_guide_you/" target="_blank" rel="noopener noreferrer" class="">Let the Clouds Guide You</a></p>
</li>
</ul>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="keeping-it-free-and-fun">Keeping it free and fun<a href="https://developers.reddit.com/docs/blog/honk#keeping-it-free-and-fun" class="hash-link" aria-label="Direct link to Keeping it free and fun" title="Direct link to Keeping it free and fun" translate="no">​</a></h2>
<p>Monetization is always a tricky question for indie developers. For Johnny, the answer was simple:</p>
<div style="margin-left:2em">
“I wanted to keep Honk totally free to play, with no pay-to-win features. Players can earn gems and feathers just by playing, but for those who don’t have time to grind, there’s an option to buy cosmetics. It supports development without compromising fairness.”  
</div>
<br>
<p>That decision has kept the community happy — and growing.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="building-with-reddit">Building with Reddit<a href="https://developers.reddit.com/docs/blog/honk#building-with-reddit" class="hash-link" aria-label="Direct link to Building with Reddit" title="Direct link to Building with Reddit" translate="no">​</a></h2>
<p>Beyond the player community, Johnny highlights Reddit’s Developer Platform team as a key partner in <em>Honk</em>’s success.</p>
<div style="margin-left:2em">
“The Reddit team has been fantastic. They’ve helped with promotion, infrastructure, bug fixes, even hotfix approvals at odd hours. Honestly, all I’ve had to do is focus on building the game.”  
</div>
<br>
<p>That support, paired with Reddit’s built-in network effects, makes the platform a dream for indie developers looking to find an audience.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="advice-for-aspiring-reddit-game-devs">Advice for aspiring Reddit game devs<a href="https://developers.reddit.com/docs/blog/honk#advice-for-aspiring-reddit-game-devs" class="hash-link" aria-label="Direct link to Advice for aspiring Reddit game devs" title="Direct link to Advice for aspiring Reddit game devs" translate="no">​</a></h2>
<p>For other developers considering Reddit’s Developer Platform, Johnny has some clear advice:</p>
<ul>
<li class="">
<p><strong>Embrace UGC</strong>: “User Generated Content is your friend.”</p>
</li>
<li class="">
<p><strong>Think mobile-first</strong>: Most players will be on phones.</p>
</li>
<li class="">
<p><strong>Launch early</strong>: Don’t wait for perfection — test ideas quickly and see what sticks.</p>
</li>
</ul>
<p>And above all:</p>
<div style="margin-left:2em">
“Absolutely go for it! Even if your game doesn’t blow up, you can still reach new audiences and potentially earn money. Compared to past projects that went undiscovered, Reddit is magnitudes better.”  
</div>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="looking-ahead">Looking ahead<a href="https://developers.reddit.com/docs/blog/honk#looking-ahead" class="hash-link" aria-label="Direct link to Looking ahead" title="Direct link to Looking ahead" translate="no">​</a></h2>
<p>With <em>Honk</em> soaring, Johnny’s eyes are on the future — not just for his game, but for Reddit’s developer ecosystem.</p>
<div style="margin-left:2em">
“I’d love to see Reddit host a convention or meetup for developers. Meeting fellow devs and the team in person would be amazing.”  
</div>
<br>
<p>Until then, he’ll keep building, updating, and honking forward — one goose at a time.</p>]]></content>
        <category label="honk" term="honk"/>
        <category label="game" term="game"/>
        <category label="devvit" term="devvit"/>
        <category label="hackathon" term="hackathon"/>
    </entry>
    <entry>
        <title type="html"><![CDATA[Announcing the Devvit Web Hackathon Winners]]></title>
        <id>https://developers.reddit.com/docs/blog/fun-and-game-hackathon-winners</id>
        <link href="https://developers.reddit.com/docs/blog/fun-and-game-hackathon-winners"/>
        <updated>2025-10-01T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[After weeks of building, testing, and showcasing creativity, we’re excited to announce the winners of the Fun and Games with Devvit Web Hackathon\!]]></summary>
        <content type="html"><![CDATA[<p>After weeks of building, testing, and showcasing creativity, we’re excited to announce the winners of the <a href="https://redditfunandgames.devpost.com/" target="_blank" rel="noopener noreferrer" class=""><strong>Fun and Games with Devvit Web Hackathon</strong></a>!</p>
<p>Our multi-disciplinary panel of judges had their work cut out for them—this was one of our most competitive hackathons yet, with an incredible range of submissions. The level of polish across the board was inspiring, and the scoring was razor-close.</p>
<p>You can browse all of the amazing projects in the <a href="https://redditfunandgames.devpost.com/project-gallery" target="_blank" rel="noopener noreferrer" class="">Hackathon Project Gallery</a>, but today we’re celebrating the ones that rose to the very top.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="the-winners">The Winners<a href="https://developers.reddit.com/docs/blog/fun-and-game-hackathon-winners#the-winners" class="hash-link" aria-label="Direct link to The Winners" title="Direct link to The Winners" translate="no">​</a></h2>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="best-ugc-app">Best UGC App<a href="https://developers.reddit.com/docs/blog/fun-and-game-hackathon-winners#best-ugc-app" class="hash-link" aria-label="Direct link to Best UGC App" title="Direct link to Best UGC App" translate="no">​</a></h3>
<ul>
<li class=""><a href="https://www.reddit.com/r/OnelineGame/comments/1mn8x63/draw_and_guess/" target="_blank" rel="noopener noreferrer" class="">Oneline</a> by u/Due_Analyst_5617</li>
</ul>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="best-daily-game-app">Best Daily Game App<a href="https://developers.reddit.com/docs/blog/fun-and-game-hackathon-winners#best-daily-game-app" class="hash-link" aria-label="Direct link to Best Daily Game App" title="Direct link to Best Daily Game App" translate="no">​</a></h3>
<ul>
<li class=""><a href="https://www.reddit.com/r/hexaword/comments/1niggxb/hexaword_1/" target="_blank" rel="noopener noreferrer" class="">Hexaword</a> by u/another_moose</li>
</ul>
<h4 class="anchor anchorTargetStickyNavbar_Vzrq" id="honorable-mentions">Honorable Mentions<a href="https://developers.reddit.com/docs/blog/fun-and-game-hackathon-winners#honorable-mentions" class="hash-link" aria-label="Direct link to Honorable Mentions" title="Direct link to Honorable Mentions" translate="no">​</a></h4>
<ul>
<li class=""><a href="https://www.reddit.com/r/ColorwarPlay/" target="_blank" rel="noopener noreferrer" class="">Colorwar</a> by u/ABINJITHTK</li>
<li class=""><a href="https://www.reddit.com/r/SplitSketch/comments/1nd81ms/split_sketch_collaborative_drawing_game/" target="_blank" rel="noopener noreferrer" class="">Split Sketch</a> by u/Due_Analyst_5617</li>
<li class=""><a href="https://www.reddit.com/r/MiceMazeRace/comments/1nksd3e/first_map/" target="_blank" rel="noopener noreferrer" class="">MiceMazeRace</a> by u/monomanj</li>
<li class=""><a href="https://www.reddit.com/r/spacetournament_dev/comments/1nisl67/space_tournament/" target="_blank" rel="noopener noreferrer" class="">Space Tournament</a> by u/space_tournament</li>
<li class=""><a href="https://www.reddit.com/r/BlockJamGame/comments/1nl6ies/blockjam_make_or_break_out/" target="_blank" rel="noopener noreferrer" class="">BlockJam – A Community-Powered Puzzle</a> by u/philosphorous</li>
<li class=""><a href="https://www.reddit.com/r/snoo_crown/comments/1niyml7/snoos_crown/" target="_blank" rel="noopener noreferrer" class="">Snoo's Crown</a> by u/SecurityHappy6608</li>
<li class=""><a href="https://www.reddit.com/r/reddiversegame_dev/comments/1nki6r7/for_devpost/" target="_blank" rel="noopener noreferrer" class="">Reddiverse</a> by u/Global-Peace7695</li>
<li class=""><a href="https://www.reddit.com/r/OutFloop/comments/1nhjchr/out_floop_1/" target="_blank" rel="noopener noreferrer" class="">Out Floop</a> by u/AuriCreeda</li>
<li class=""><a href="https://www.reddit.com/r/trainingdatagame_dev/comments/1nglqby/trainingdatagame/" target="_blank" rel="noopener noreferrer" class="">Training Data Microgames</a> by u/tutoring_jobs</li>
<li class=""><a href="https://www.reddit.com/r/WordSoro/comments/1ng63nj/word_soro/" target="_blank" rel="noopener noreferrer" class="">Word Soro</a> by u/xhila</li>
<li class=""><a href="https://www.reddit.com/r/test_db21_dev/comments/1nl7d57/new_map/" target="_blank" rel="noopener noreferrer" class="">Tankdit!</a> by u/theoleecj_n</li>
<li class=""><a href="https://www.reddit.com/r/blokk_it_dev/comments/1nan62b/blokkit/" target="_blank" rel="noopener noreferrer" class="">Blokkit</a> by u/DoubleGlass</li>
<li class=""><a href="https://www.reddit.com/r/Wordpaths/comments/1nl2ewu/wordpaths/?utm_source=share&amp;utm_medium=web3x&amp;utm_name=web3xcss&amp;utm_term=1&amp;utm_content=share_button" target="_blank" rel="noopener noreferrer" class="">Wordpaths</a> by u/Thoughtful_Sage</li>
<li class=""><a href="https://www.reddit.com/r/exquisitedeck_dev/" target="_blank" rel="noopener noreferrer" class="">Exquisite Deck</a> by u/Light_Sweaty, u/sojounsociety, Nikolay@dc1ab</li>
<li class=""><a href="https://www.reddit.com/r/wreflecto/comments/1niliov/wreflecto_sep_16_2025_reddit_word_game/" target="_blank" rel="noopener noreferrer" class="">Wreflecto – A Daily Word Square Game</a> by u/Vocabulist</li>
</ul>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="a-special-thanks">A Special Thanks<a href="https://developers.reddit.com/docs/blog/fun-and-game-hackathon-winners#a-special-thanks" class="hash-link" aria-label="Direct link to A Special Thanks" title="Direct link to A Special Thanks" translate="no">​</a></h3>
<p>Beyond the projects themselves, the spirit of collaboration and support in this hackathon was amazing. We had more exceptional helpers and feedback-givers than we could possibly award—thank you to everyone who pitched in.</p>
<p><strong>Helpers Awardees:</strong></p>
<ul>
<li class="">u/Beach-Brews</li>
<li class="">u/paskatulas</li>
<li class="">u/luuez</li>
</ul>
<p><strong>Feedback Awardees:</strong></p>
<ul>
<li class="">u/Cultural_Exercise_43</li>
<li class="">u/Palpable-2-3-7</li>
<li class="">u/Formal-Tax2410</li>
<li class="">u/vignesh-aithal</li>
<li class="">u/Terrible-Topic8700</li>
</ul>
<p>A huge congratulations to all the winning developers and honorable mentions.</p>
<p>Thank you for making this hackathon an inspiring showcase of creativity and community. We can’t wait to see what you’ll build next!</p>]]></content>
        <category label="game" term="game"/>
        <category label="devvit" term="devvit"/>
        <category label="hackathon" term="hackathon"/>
    </entry>
    <entry>
        <title type="html"><![CDATA[$49K Hackathon is Live! Get Inspired by Past Winners + Honorable Mentions]]></title>
        <id>https://developers.reddit.com/docs/blog/hackathon-inspiration</id>
        <link href="https://developers.reddit.com/docs/blog/hackathon-inspiration"/>
        <updated>2025-09-11T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[Did you know? Our hackathon is live right now—with over $49,000 in cash prizes up for grabs! Submit your entry by September 17, 2025 for a chance to win.]]></summary>
        <content type="html"><![CDATA[<p>Did you know? Our hackathon is live right now—with over $49,000 in cash prizes up for grabs! Submit your entry by September 17, 2025 for a chance to win.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="what-were-looking-for">What we’re looking for<a href="https://developers.reddit.com/docs/blog/hackathon-inspiration#what-were-looking-for" class="hash-link" aria-label="Direct link to What we’re looking for" title="Direct link to What we’re looking for" translate="no">​</a></h2>
<p>When judging, we go beyond “fun to play.” We also look for:</p>
<ul>
<li class="">Delightful user experiences</li>
<li class="">Polished, thoughtful UI</li>
<li class="">That unique sense of “Reddity-ness”</li>
<li class="">How well the game might work in Reddit feeds</li>
</ul>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="past-winning-apps">Past winning apps<a href="https://developers.reddit.com/docs/blog/hackathon-inspiration#past-winning-apps" class="hash-link" aria-label="Direct link to Past winning apps" title="Direct link to Past winning apps" translate="no">​</a></h2>
<p>To spark some inspiration, we’re shining a spotlight on winning apps from our <a href="https://www.reddit.com/r/Devvit/comments/1hvz8s8/announcing_the_games_and_puzzles_hackathon_winners/" target="_blank" rel="noopener noreferrer" class="">Games &amp; Puzzles Hackathon</a> earlier this year. Use these standout projects to get your creative gears turning!</p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-word-game-winners">📝 Word game winners<a href="https://developers.reddit.com/docs/blog/hackathon-inspiration#-word-game-winners" class="hash-link" aria-label="Direct link to 📝 Word game winners" title="Direct link to 📝 Word game winners" translate="no">​</a></h3>
<ul>
<li class="">
<p><a href="https://devpost.com/software/emoji-charades" target="_blank" rel="noopener noreferrer" class="">Emoji Charades</a> by <em>Hayden Woods</em></p>
</li>
<li class="">
<p><a href="https://redditgamesandpuzzles.devpost.com/submissions/595969-poppedcorn-the-blockbuster-movie-cryptic-anagram-word-game" target="_blank" rel="noopener noreferrer" class="">Popped Corn</a> by <em>Bitan Nath and Swati</em></p>
</li>
<li class="">
<p><a href="https://devpost.com/software/word-trail-game" target="_blank" rel="noopener noreferrer" class="">Word Trail Game</a> by <em>Mihajlo Nestorović</em></p>
</li>
</ul>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-puzzle-game-winners">🧩 Puzzle game winners<a href="https://developers.reddit.com/docs/blog/hackathon-inspiration#-puzzle-game-winners" class="hash-link" aria-label="Direct link to 🧩 Puzzle game winners" title="Direct link to 🧩 Puzzle game winners" translate="no">​</a></h3>
<ul>
<li class="">
<p><a href="https://devpost.com/software/pixel-together" target="_blank" rel="noopener noreferrer" class="">Pixel Together</a> by <em>Fan Fang, Mai Hou, and Allison C</em></p>
</li>
<li class="">
<p><a href="https://devpost.com/software/n_0v1" target="_blank" rel="noopener noreferrer" class="">N_0V1</a> by <em>Abdulla Sogay, Mujtaba Naik, and Ajaay P</em></p>
</li>
<li class="">
<p><a href="https://devpost.com/software/laddergram" target="_blank" rel="noopener noreferrer" class="">Laddergram</a> by <em>Jenny Ho</em></p>
</li>
</ul>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-tabletop-game-winners">🎲 Tabletop game winners<a href="https://developers.reddit.com/docs/blog/hackathon-inspiration#-tabletop-game-winners" class="hash-link" aria-label="Direct link to 🎲 Tabletop game winners" title="Direct link to 🎲 Tabletop game winners" translate="no">​</a></h3>
<ul>
<li class="">
<p><a href="https://devpost.com/software/daily-dungeon" target="_blank" rel="noopener noreferrer" class="">Daily Dungeon</a> by <em>Justin L</em></p>
</li>
<li class="">
<p><a href="https://devpost.com/software/fingerholers" target="_blank" rel="noopener noreferrer" class="">Fingerholers</a> by <em>Drew Anderson</em></p>
</li>
<li class="">
<p><a href="https://devpost.com/software/suspicious-skyscraper" target="_blank" rel="noopener noreferrer" class="">Suspicious Skyscrapers</a> by <em>Srivats Shankar</em></p>
</li>
</ul>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-user-generated-content-award">🌟 User generated content award<a href="https://developers.reddit.com/docs/blog/hackathon-inspiration#-user-generated-content-award" class="hash-link" aria-label="Direct link to 🌟 User generated content award" title="Direct link to 🌟 User generated content award" translate="no">​</a></h3>
<ul>
<li class=""><a href="https://devpost.com/software/575" target="_blank" rel="noopener noreferrer" class="">575</a> by <em>Thomas Park</em></li>
</ul>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-honorable-mentions">📯 Honorable Mentions<a href="https://developers.reddit.com/docs/blog/hackathon-inspiration#-honorable-mentions" class="hash-link" aria-label="Direct link to 📯 Honorable Mentions" title="Direct link to 📯 Honorable Mentions" translate="no">​</a></h3>
<ul>
<li class="">
<p><a href="https://worldslargesthackathon.devpost.com/submissions/701718-froggy-flight" target="_blank" rel="noopener noreferrer" class="">Froggy Flight</a> by <em>u/Due_Analyst_5617</em></p>
</li>
<li class="">
<p><a href="https://worldslargesthackathon.devpost.com/submissions/712067-grumpy-granny/judging" target="_blank" rel="noopener noreferrer" class="">Grumpy Granny</a> by <em>u/SecurityHappy6608</em></p>
</li>
<li class="">
<p><a href="https://worldslargesthackathon.devpost.com/submissions/738377-wibbit" target="_blank" rel="noopener noreferrer" class="">Wibbit</a> by <em>u/rum1nas</em></p>
</li>
<li class="">
<p><a href="https://worldslargesthackathon.devpost.com/submissions/700211-around-the-world-with-snoo/judging" target="_blank" rel="noopener noreferrer" class="">Around the World with Snoo</a> by <em>u/tanmayok</em></p>
</li>
<li class="">
<p><a href="https://worldslargesthackathon.devpost.com/submissions/740105-snoo-pet-your-early-2000s-nostalgia-game" target="_blank" rel="noopener noreferrer" class="">Snoo Pet</a> by <em>u/Used_Gear8871</em></p>
</li>
</ul>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="start-coding">Start coding<a href="https://developers.reddit.com/docs/blog/hackathon-inspiration#start-coding" class="hash-link" aria-label="Direct link to Start coding" title="Direct link to Start coding" translate="no">​</a></h2>
<p>Check out the <a href="https://developers.reddit.com/docs/" target="_blank" rel="noopener noreferrer" class="">Developer Platform docs</a> or jump right in to the <a href="https://developers.reddit.com/docs/quickstart/" target="_blank" rel="noopener noreferrer" class="">App Quickstart</a> to bring your ideas to life. We’d love to see your project on our next winner’s list!</p>]]></content>
        <category label="game" term="game"/>
        <category label="devvit" term="devvit"/>
        <category label="hackathon" term="hackathon"/>
    </entry>
    <entry>
        <title type="html"><![CDATA[When Building Cross-Platform Developer Apps - Think Mobile-First]]></title>
        <id>https://developers.reddit.com/docs/blog/mobile-first-development</id>
        <link href="https://developers.reddit.com/docs/blog/mobile-first-development"/>
        <updated>2025-08-28T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[As part of our efforts to spotlight developer insights, we interviewed a Staff Engineer on the Developer Platform team, Marcus Wood, about building cross-platform apps on Reddit’s Developer Platform. Marcus has been integral in developing games (like our April Fools day experience, r/Field) and tools for iOS, Android, and web.]]></summary>
        <content type="html"><![CDATA[<p>As part of our efforts to spotlight developer insights, we interviewed a Staff Engineer on the Developer Platform team, <a href="https://www.linkedin.com/in/mwood23" target="_blank" rel="noopener noreferrer" class="">Marcus Wood</a>, about building cross-platform apps on Reddit’s Developer Platform. Marcus has been integral in developing games (like our April Fools day experience, <a href="https://www.reddit.com/r/Field/" target="_blank" rel="noopener noreferrer" class="">r/Field</a>) and tools for iOS, Android, and web.</p>
<p>Below are the key takeaways from our interview, where he shared his perspective on designing for Reddit’s unique environment—one that rewards mobile-first design and thrives on user-generated content.</p>
<p>Devvit apps work across Reddit platforms to ensure all users can enjoy developer creations, no matter how or where they access our communities. However, this can often pose issues for developers trying to deliver a performant and consistent experience.</p>
<h1>Why Mobile-First is Important</h1>
<p>A majority of Reddit’s logged-in user base accesses the platform via mobile. For developers building cross-platform experiences, this should be an indicator and a north star for designing. Developers should prioritize touch-first UX, optimize for mobile performance, and design interactive elements — especially around “thumb zones” for games.</p>
<p>Marcus also offered a few go-to mobile UX tips that have seen success across the platform:</p>
<ul>
<li class="">Larger tap targets (44x44px) in games/experiences</li>
<li class="">Placing key buttons near the bottom of the screen (thumb-friendly)</li>
<li class="">Use in-game overlays and tutorials to educate users (<a href="https://www.reddit.com/r/RedditGames/" target="_blank" rel="noopener noreferrer" class="">Ducky Dash</a> is a great example)</li>
</ul>
<h1>Integrate with Reddit, but Don’t Spam</h1>
<p>Reddit is a <em>surprised Pikachu meme</em> opinionated ecosystem of communities and users. So Marcus cautioned against spammy tactics like flooding comment threads with things like auto-progress updates with games. Instead, he recommended meeting users “where they are”—for example, prompting subreddit subscriptions within the game or encouraging comments only after an “aha” moment like completing a game level.</p>
<h1>Build with UGC in Mind</h1>
<p>User-generated content is a game changer for your game being discovered on Reddit. For instance, <a href="https://www.reddit.com/r/RedditGames/" target="_blank" rel="noopener noreferrer" class="">Flappy Goose</a>’s level builder and <a href="https://www.reddit.com/r/KarmaCrunch/" target="_blank" rel="noopener noreferrer" class="">Karma Crunch</a>’s avatar customizer are prime examples of apps that encouraged community creativity. “Apps that lead to more posts are the ones that win.”</p>
<p>Reddit’s feeds generally reward fresh and engaging content, regardless of platform, and your app can help generate that.
Additionally, Reddit’s biggest advantage is community. It's full of creative, engaged users who will run with whatever building blocks you give them.</p>
<p>“Build tools, not just toys,” Marcus advised. “The most magical moments happen when users do the unexpected.”</p>
<h1>Testing and Performance</h1>
<p>Performance on Reddit isn't about smooth animations—it's about efficiency at scale. Apps like our April Fool's r/<a href="https://www.reddit.com/r/Field/" target="_blank" rel="noopener noreferrer" class="">Field</a> optimized bandwidth through bit-packing rather than device rendering. Knowing that he recommends:</p>
<ul>
<li class="">Batching requests to reduce load</li>
<li class="">Using Redis for real-time features over constant polling</li>
<li class="">Minimizing unnecessary network chatter</li>
</ul>
<p>Make sure you’re doing your best to monitor and test performance across as many devices as possible. If you don’t have access to testing your app on some platforms, we recommend requesting platform-specific feedback as part of <a href="https://www.reddit.com/r/Devvit/comments/1lwfsuo/introducing_feedback_friday_on_rdevvit/" target="_blank" rel="noopener noreferrer" class="">Feedback Friday</a>.</p>
<p>Some important things to be mindful of when testing:</p>
<ul>
<li class="">Platform and device light mode/dark mode settings</li>
<li class="">Responsiveness on mobile devices</li>
<li class="">Text and component sizes based on device and accessibility settings</li>
<li class="">Also (shameless plug) to use our new <a href="https://developers.reddit.com/docs/ui_simulator" target="_blank" rel="noopener noreferrer" class="">UI simulator</a></li>
</ul>
<h1>Final Advice for Aspiring Reddit Game Devs</h1>
<p>For developers looking to get started:</p>
<ul>
<li class="">Build apps with the mobile experience in mind</li>
<li class="">Focus on apps that drive new content (user generated content is a great way to achieve this)</li>
<li class="">Use popular frameworks</li>
<li class="">Avoid overly complex or unorthodox implementations</li>
<li class="">Join the <a href="https://www.reddit.com/r/Devvit/" target="_blank" rel="noopener noreferrer" class="">r/devvit</a> community and share feedback</li>
</ul>]]></content>
        <category label="mobile" term="mobile"/>
        <category label="game" term="game"/>
        <category label="devvit" term="devvit"/>
        <category label="cross-platform" term="cross-platform"/>
    </entry>
    <entry>
        <title type="html"><![CDATA[Developer Studio Spotlight: How Cabbage Systems Brought a Sword-Fighting Frog to Life on Reddit]]></title>
        <id>https://developers.reddit.com/docs/blog/sword-and-supper</id>
        <link href="https://developers.reddit.com/docs/blog/sword-and-supper"/>
        <updated>2025-08-11T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[|  |  |]]></summary>
        <content type="html"><![CDATA[<div align="center"><table><thead><tr><th style="text-align:center"><img src="data:image/webp;base64,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" alt="Cabbage Systems" width="300"></th><th style="text-align:center"><img src="https://developers.reddit.com/docs/assets/images/reddit_logo-ee1722366f3520dad1a3ae19024fb82d.png" alt="Reddit Logo" width="300"></th></tr></thead></table></div>
<p>Tokyo-based game studio <a href="https://www.cabbagesystems.com/" target="_blank" rel="noopener noreferrer" class="">Cabbage Systems (キャベツ・システムズ合同会社)</a> is no stranger to experimentation. Originally formed from a desire to build games in new places online — Reddit turned out to be a perfect fit.
We caught up with their team to hear how they approached building their latest game on Reddit, how they leaned into the platform's unique culture, and what they learned along the way.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="a-gourmet-frog-reddit-style">A Gourmet Frog, Reddit-Style<a href="https://developers.reddit.com/docs/blog/sword-and-supper#a-gourmet-frog-reddit-style" class="hash-link" aria-label="Direct link to A Gourmet Frog, Reddit-Style" title="Direct link to A Gourmet Frog, Reddit-Style" translate="no">​</a></h2>
<p>Cabbage began experimenting with Reddit games during a small prototype project, <a href="https://www.reddit.com/r/DarkDungeonGame" target="_blank" rel="noopener noreferrer" class="">r/DarkDungeonGame</a>, and saw potential for something bigger.</p>
<blockquote>
<p>"We knew we wanted to go a lot bigger this time—something with the potential to sustain itself through monetization but that would also really work with the grain of how Redditors use Reddit."</p>
</blockquote>
<p>After researching what types of games resonated with Reddit’s communities, they landed on an idle RPG format, with bite-sized gameplay loops that users could engage with throughout their feed.</p>
<p>That’s when the team asked a game-changing question: “Why are characters in these games always walking to the right? Where are they going?”</p>
<p>Their answer: Dinner of course!</p>
<p>Enter: a sword-fighting gourmet frog, battling through monsters on a mission for his next meal → <a href="https://www.reddit.com/r/SwordAndSupperGame/" target="_blank" rel="noopener noreferrer" class="">r/SwordAndSupperGame</a>.</p>
<div align="center"><img src="https://developers.reddit.com/docs/assets/images/sword_and_supper-3c0ef0463a8238ba64ebe5e47b7f036c.gif" alt="r/SwordAndSupper" width="300"></div>
<h1>Building on Reddit with Devvit</h1>
<p>Cabbage leaned fully into Reddit’s developer platform and the new webview-powered interactive posts. Their tech stack includes React for UI and Phaser for the game viewport, all built on top of <a href="https://developers.reddit.com/docs/devvit_web/devvit_web_overview" target="_blank" rel="noopener noreferrer" class="">Devvit</a>.</p>
<blockquote>
<p>"We were very happy with the way these pieces fit together."</p>
</blockquote>
<p>They also invested early in developer infrastructure, setting up a smooth continuous integration pipeline with GitHub and a private subreddit for QA testing.
This attention to tooling paid off — and now the Cabbage team ships with confidence.</p>
<h1>Designing with the grain of Reddit</h1>
<p>Cabbage wasn’t just building a game on Reddit — they built a game for Reddit.</p>
<p>Their design centers on interactive posts: each mission in the game is its own post, created by a user and discoverable anywhere across the platform. In the Sword and Supper game your character persists across missions, gaining XP, loot, and abilities.</p>
<blockquote>
<p>"We believed intuitively that our game should live everywhere throughout a user's feed."</p>
</blockquote>
<p>User-generated content is opt-in but highly encouraged, especially for discovery and growth of the community on Reddit. Mission creators can write short story intros and taunts for their enemies — with results ranging from witty burns to a full copy-paste of the Bee Movie script.</p>
<h1>Growing a Community</h1>
<p>Cabbage’s launch strategy was as much about building a player community as it was about shipping the game.</p>
<p>They started with a small closed beta subreddit of a few hundred players who understood the game was in active development. Once ready, those beta testers seeded the early access subreddit, helping onboard waves of new users organically.</p>
<blockquote>
<p>"Once post discovery turned on, new users started streaming in and found an already active community."</p>
</blockquote>
<p>This phased approach paid off. As the game scaled, so did its player base and content ecosystem. Cabbage was also active in their community – posting updates and interacting with the redditors who loved their game.</p>
<h1>Monetization, the Reddit Way</h1>
<p>Cabbage integrated Reddit’s Payments API shortly after Early Access for it began. But rather than push aggressive monetization, they took a community-first approach.</p>
<p>Players can buy premium maps that create special missions — but everyone can play them.</p>
<blockquote>
<p>"Generosity is a deep part of the Reddit ethos… and we took that into mind with Sword and Supper. With payments it's been a real win-win for us, the community, and players."</p>
</blockquote>
<p>They were pleased to find the API integration itself was smooth, and players appreciated the ability to give back in a way that benefited the whole community.</p>
<h1>Advice for Other Developers / Studios</h1>
<p>To studios considering Reddit as a platform, Cabbage says:</p>
<blockquote>
<p>"It's the perfect time to experiment with new ways to get your stuff in front of players."</p>
</blockquote>
<p>With traditional funding and distribution models in flux, Reddit offers a new way to launch games and build community-driven momentum from day one.</p>
<p>As for what they’re hoping for next?</p>
<blockquote>
<p>"The biggest thing we're excited for is for more Redditors to know that games, including ours, are on Reddit and to give them a try!"</p>
</blockquote>
<h1>The TL;DR for Cabbage Systems Success:</h1>
<ul>
<li class="">Game Concept: An idle RPG featuring a sword-fighting frog chef, designed to feel native to Reddit posts and feed.</li>
<li class="">User Generated Content: Lean into the creativity of redditors to spread your content and games with UGC as a core aspect.</li>
<li class="">Tech Stack: React, Phaser, and Devvit + Reddit’s webviews and Payments API.</li>
<li class="">Launch Strategy: Closed beta &gt; Early Access subreddit &gt; full discovery rollout.</li>
<li class="">Monetization: Community-beneficial premium content through Reddit Payments API.</li>
<li class="">Reddit Fit: Deep integration with Reddit’s UX, culture, and community interaction.</li>
</ul>]]></content>
        <category label="Sword and Supper" term="Sword and Supper"/>
        <category label="game" term="game"/>
        <category label="devvit" term="devvit"/>
        <category label="Cabbage Systems" term="Cabbage Systems"/>
    </entry>
    <entry>
        <title type="html"><![CDATA[Skyboard Wins Reddit's "Silly Sh!t Challenge" at the World's Largest Hackathon]]></title>
        <id>https://developers.reddit.com/docs/blog/skyboard-wins</id>
        <link href="https://developers.reddit.com/docs/blog/skyboard-wins"/>
        <updated>2025-07-30T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[What happens when you combine Reddit's developer platform, a massive online hackathon, and a challenge to build the weirdest thing possible? You get Skyboard — a pixel-based MMO city-builder that lives entirely on Reddit. And it just took home the win in the Silly Sh!t Challenge at the World's Largest Hackathon presented by Bolt.]]></summary>
        <content type="html"><![CDATA[<p>What happens when you combine <a href="https://developers.reddit.com/" target="_blank" rel="noopener noreferrer" class="">Reddit's developer platform</a>, a massive online hackathon, and a challenge to build the weirdest thing possible? You get <a href="https://www.reddit.com/r/Skyboard/" target="_blank" rel="noopener noreferrer" class="">Skyboard</a> — a pixel-based MMO city-builder that lives entirely <em>on Reddit</em>. And it just took home the win in the <em>Silly Sh!t Challenge</em> at the <a href="https://hackathon.bolt.fun/" target="_blank" rel="noopener noreferrer" class="">World's Largest Hackathon</a> presented by <a href="https://bolt.new/" target="_blank" rel="noopener noreferrer" class="">Bolt</a>.</p>
<p>Runner up winners to the Silly Sh!t Challenge include:</p>
<ul>
<li class="">r/<a href="https://www.reddit.com/r/froggyflight/" target="_blank" rel="noopener noreferrer" class="">FroggyFlight</a> – this is what happens when you combine planes and launching frogs</li>
<li class="">r/<a href="https://www.reddit.com/r/GrumpyGranny/" target="_blank" rel="noopener noreferrer" class="">GrumpyGranny</a> – crack the passcode to grumpy granny's computer before she screams</li>
<li class="">r/<a href="https://www.reddit.com/r/WibbitGame/comments/1lo9h2a/wibbit_game/" target="_blank" rel="noopener noreferrer" class="">WibbitGame</a> - make pixel art using tetrominoes</li>
<li class="">r/<a href="https://www.reddit.com/r/RunningWithSnoo/" target="_blank" rel="noopener noreferrer" class="">RunningWithSnoo</a> - journey around the world in your Reddit avatar with help from the community</li>
<li class="">r/<a href="https://www.reddit.com/r/bolt_gigapet/" target="_blank" rel="noopener noreferrer" class="">bolt_gigapet</a> - turns out tamagotchi and Reddit is a great combination</li>
</ul>
<h1>More On Skyboard</h1>
<p>Skyboard is a collaborative, city-builder game powered by Reddit’s developer platform and built using Bolt. This app transforms the r/Skyboard subreddit into a living, breathing digital landscape — where Redditors drop tiles, construct buildings, and shape the world together.</p>
<p>The result? A minimalist, endlessly scrolling MMO where your subreddit is the game world. There’s no download, no launcher — just your browser and your imagination.</p>
<p>Play it today: <a href="https://www.reddit.com/r/Skyboard/" target="_blank" rel="noopener noreferrer" class="">r/Skyboard</a></p>
<p><img decoding="async" loading="lazy" alt="r/skyboard" src="https://developers.reddit.com/docs/assets/images/skyboard-7e80371ecc0fadf9a12fa8fa4047cf0b.png" width="1080" height="1350" class="img_ev3q"></p>
<h1>The Silly Sh!t Challenge</h1>
<p>The <em>Silly Sh!t Challenge</em> within the hackathon asked developers to embrace the weird and wonderful:</p>
<ul>
<li class=""><em>Build the silliest, strangest, most delightfully useless thing possible using Reddit x Bolt.</em></li>
</ul>
<p>Skyboard nailed it by taking something familiar — the city-builder genre — and reimagining it in a Reddit way. It's a game built entirely out of community, creativity, and a bit of chaos.</p>
<h1>More on the Hackathon</h1>
<p>The <a href="https://worldslargesthackathon.devpost.com/" target="_blank" rel="noopener noreferrer" class=""><em>World's Largest Hackathon</em></a>, presented by Bolt, brought together thousands of developers to <em>build with AI and Bolt</em> for a shot at $1M+ in prizes. From tools to games to complete absurdities, the event celebrated boundary-pushing builds. Additionally, Reddit runs a ton of hackathons throughout the year with cash prizes and if you're interested in keeping up with the latest you should join our developer community on r/<a href="https://www.reddit.com/r/Devvit/" target="_blank" rel="noopener noreferrer" class="">devvit</a>.</p>
<h1>Build Today</h1>
<p>Reddit's Developer Platform + Bolt makes it easy to bring games, tools, and weird experiments to life — all within Reddit where online communities thrive. So whether you want to build the next big tower defense game or just something fun for your community, now's the time.</p>
<p>Check out <a href="https://developers.reddit.com/" target="_blank" rel="noopener noreferrer" class="">developers.reddit.com</a> to get started.</p>]]></content>
        <category label="skyboard" term="skyboard"/>
        <category label="game" term="game"/>
        <category label="devvit" term="devvit"/>
        <category label="hackathon" term="hackathon"/>
        <category label="bolt" term="bolt"/>
    </entry>
    <entry>
        <title type="html"><![CDATA[Inside Pixelary: A Designer’s Take on Building Games at Reddit ]]></title>
        <id>https://developers.reddit.com/docs/blog/pixelary</id>
        <link href="https://developers.reddit.com/docs/blog/pixelary"/>
        <updated>2025-07-15T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[In November 2023, I launched the first version of Pixelary, a simple drawing and guessing game built using Reddit’s developer platform.]]></summary>
        <content type="html"><![CDATA[<p>In November 2023, I launched the first version of <a href="https://www.reddit.com/r/Pixelary/" target="_blank" rel="noopener noreferrer" class="">Pixelary</a>, a simple drawing and guessing game built using <a href="https://developers.reddit.com/" target="_blank" rel="noopener noreferrer" class="">Reddit’s developer platform</a>.</p>
<p>As a designer, I’m particularly interested in how the developer platform can foster new experiences for Reddit’s users. The platform enables the creation of everything from interactive games in post units to sophisticated moderation tools, allowing communities to personalize their spaces through code—and turning code itself into content.</p>
<p>What began as a hackathon project has evolved into a thriving game, attracting more than 65,000 subscribers. The insights gained from building Pixelary extend beyond game design, offering valuable lessons for creating engaging, scalable experiences in any context.</p>
<p><img decoding="async" loading="lazy" alt="Guess what the drawing is on r/pixelary." src="https://developers.reddit.com/docs/assets/images/pixelary-d256f627cc6642daf0936e2141441b3f.png" width="640" height="542" class="img_ev3q"></p>
<p>Guess what the drawing is on r/<a href="https://www.reddit.com/r/Pixelary/" target="_blank" rel="noopener noreferrer" class="">pixelary</a>.</p>
<h1>Create a content flywheel</h1>
<p>Posts on Reddit fade away from the feed after a few days. If a game’s lifespan is longer, it needs to continuously produce content to maintain engagement.</p>
<p>In Pixelary, every interaction creates new content: drawing produces new posts and guessing generates comments, which boosts visibility across Reddit. This “content flywheel” ensures that Pixelary remains visible and engaging—more content means more interaction, and more interaction leads to more content.</p>
<h1>Create a distinctive first screen</h1>
<p>In a feed, user attention is fleeting. If your post looks the same every time, it risks being ignored as a repost.</p>
<p>For Pixelary, I focused on showcasing the drawings. The first screen changes with every post, which offers users a new visual to engage with and prevents the sense of repetition. The more unique and intriguing the first screen, the more likely it is that users will stop scrolling and start playing.</p>
<h1>Make calls to action clear and focused</h1>
<p>A game is only as good as its ability to get users to take an action. In Pixelary, I narrowed the focus to just a few key actions: submitting drawings and commenting. This simplicity helps reduce decision fatigue and encourages players to engage with the game on a deeper level.
The game was designed to direct attention toward the most valuable interactions—those that contributed to the game’s ongoing content creation and distribution.</p>
<h1>Build for N players</h1>
<p>Pixelary is an asynchronous game. Players don’t need to be online at the same time to enjoy it.</p>
<p>This flexibility allows for a scalable experience. As the user base grows, we don’t want the game to be limited by the number of people playing at any given moment.</p>
<p>Asynchronous mechanics reduce the commitment threshold—players can hop in, contribute a guess, and leave. The increased volume of guesses and drawings only improves the overall game experience, as it increases the variety and quality of posts.</p>
<p>This approach also means that players don’t need to dedicate large chunks of time to enjoy the game, making it easier for the user base to expand.</p>
<h1>Moderation through accountability</h1>
<p>In any community, moderation is key to maintaining a healthy, engaging experience. By pairing usernames with their actions—whether drawing or commenting—Pixelary encourages accountability and helps reduce trolling, creating a safer space for users to interact.</p>
<h1>Scaling with Devvit</h1>
<p>As Pixelary grew, I quickly realized that the way data was stored couldn’t keep up with the increased traffic. Initially, I stored all post data in a single object, but this approach became too slow. To fix it, I broke the data into smaller, more efficient pieces, optimizing how we queried the system. This change allowed Pixelary to scale and handle the growing user base more effectively.</p>
<p>Another challenge was the performance of Reddit’s legacy APIs. Some calls were slow, especially for international users, which led to slow load times and increased unsubscribe rates. Caching responses helped speed up the system, but it was a constant balancing act between performance and user experience.</p>
<h1>Working within constraints</h1>
<p>Reddit's design system (RPL) presented challenges and opportunities. For example, RPL didn’t support a custom typeface, so I built a tool to convert text strings into a <a href="https://developers.reddit.com/play#pen/N4IgdghgtgpiBcIAKBLAHjANgAgGIHswAXEAGhAGcAnAYwRBSgAd8qjtgARGANx5SIBfbADMq+KNgDkAAQAmvfkQD0TAK4AjTChoBaCExRSAOmFPLl2AOKYAnkwAWFbBCoxsCkSjAw52DVj4AO6mRPbuAMpqTCxsvjb2TtgAvNgA1jC2+CLYYUww2dZ2jhQA3Kah4UWJKRym2NhMEEQO8NgURFTeAOblYA1BKHItbWBqUAFUfQ0OMCjdDkSj45N9gn2m3kQwVCIQNO6oGJgAKjBoREjiTM7A9dg0DiiYcm5gbR1dYL33FCgAXjAAPzLCY7aYPfCYVgg9qdHprCo+NCxdgiNRgGhEFCEbBHLBnC4ACiY1wobXxp3OlzJAEo2gApCIADQAdABRTAwWDEOr9SFgDocB5PF5vUjtAHuVIAJglNChrFqUi0+zSUmwwlSpPwNwhCsF7G0Plqj2erxgYAA2gAGAC6rIoTG0RCJUiktP1hCF3QMtQAjF7DdhZvNFrUEiUrVIAIJSB2hhZECFc9iDYYOWo2lMwdhoADyIhEFFzWY2-INQsern22yo5LhX26VrttRb5YaxpgrJErHZ+wcRKJ1aotZ2tJSAD4+Q0GigcsOHDWsTsUslUhqPTPZw0C0WS+wANSpABs2EP2F9TAhO7cRDUVDAN81SJ3lfY3WKrWqjgjX4oVojmOVAuM4UQxKw2xyJGTh2s+87YESACEn6JBOdz8reuYPk+9wNIIeEisudYUKy6gUIOAAGAA8TQtIRDRyMkxggAAJMAqGOGRzQOARIAMbko6Cr2VBQMxICdBAgqYM0MBEuxe7Frmwg2rSLECV4mCYLoVBqFy4m8Ja+ByHI6mYbONDaEwOl6TABk8EZJlmTuyiTpRnqvrOikHueqScQ4rLpi056XgYz5BZmqTebmEKCB5Zj8hY2AAErcvgDm5LMgkQM8PShUw9wRdguh+WFnnvu0NAQFycgABJzEmbTcHwAisgAQtCNBpKRERShE8LfLUlHsYm4YAFSSoCghMGglFBkKFBVTVADqQwjNgzVKO1nXdayvWAv1TZDexRUTX8U0zXNnl3jhiGEdRjAQN0MACY9z31WGRDJMAo1CK9UBPTAq0Zt9EUEeZMwNYs32LdVvgfUm4M7gMa0ODDS2+MDLRI8jCiLV0TDYoQ31mmKlq2naONYedMAALLGXZLGaZgznIw+mDfZRcjNBA8BvTAygUDw3SHmgUCYKUI4HskACqJy4LoAAcpACQ01FC90qvIxF4knajfFazuv26z9UN-fxEPIw0-AwEEbX4Gg4k2tgzt6xmwgjWbBuW1bzMmwq0JUN7VtW2LmCCuJixEEw8AWEE8eBQAzKyrDdMoMo2pngvC6zVuTlr7FASu9asgAVvg3huh6VPI9R2fdPnluUTXrn3PF4OmJtrUQCZADCagdBISD4B0JzhESGENJAsBtFIABy0AwFIKv8m8ChUG0AD6BrbBcU7bg0N2PndlvUTwHRqiGZvif6mcAKQsdgOssbfNoPyALjaN0YA8l9LEaPgIgRAJCPyaCZHo4kZJUGeo-DQapujiAxHIXuioqDiQAMQygACzYOwY-K84kKAAy0ixRuIdsDUScEQS+BCWJEOqizEAZDyEUMpISdgNNvoAFZhAB1YOJIITxtikPqlpfAdc2HUmYVbOuVC1TSNrnIrq+VCHEMYQomRki96cOADwyEgcBFCJekw5arAXgSPQASKRhtWGWKpNoqU3DeGoIwUWLBXDM6kM3hY447CNGzlkRfLq-i67n2ocEwial+TgzikiCqMFnCpEntgFiNoWJtGSQ0FidEHDpJSSAWmXCXa1X9AANX9LVG0pSuElNKSeWqXDqm1RPOUhppSbQAC1aZYOwBUmUpTE61UTqUrBtV+k1KwQMoZpSZS1Umf6DpLEV47hYhFPJJ5lmzhYr9PJAB2e4ghNkvzyZk-JOS8ksW6cU-pFSymzPGZUupzSmmTM6UswiqzUbrM2VkkAOyEDYH2dEo5IAZQnI+SAc5ALLn+mKY0ipLTZmNMGZM0ZwyaktPqVUmpZTRn9MGcM2Z8yxkzMebc9piyyAQrWQCjZEL-ltCBfhEFidwXmWyTxC5BTnY2meRUxpRKpmNNGS0mpjT6llJqVUvFLyRnTMGf02ZwyKlVLeVS9lIAaVtDpRqhlgKDkgqwWylZkLOXQoKUU3lyqSWzLKYM7F0z6mNIxXKxpnTaYymwMMtFUyZSUp+fkrV2AdUmr1UyzUIKuHGq2aa+i5raZnl5VUlFTT+mjIdWUp1TSWmDIFSShFFL3kaqDSGmNYaDX3BYieaNvyoVtBhXC1piq2mDNFW0iVTSqnkvdZ6iZvrqn+upV82lAbtlmz2RW-kLF9kAtORyuN9buXFMRS2uZcrhkdplQS0lxLVWDuLcO7Vo6-njoBeGw5laQCKxrWcs1i7CnFLKSq0ldrHk4qec655ubSUtP5RSq5yKSUTK6T0+5rTJl+qLSaktx7y3AsvQAThvfO3J8bYW8vhc80Zn7Jkdpqd6tdgy7lktqT27Agq+kzP3dBw9wbYOnsZZO35MZkOxtQ-ez1vLiV5sxWump-SsUvqbf+z1aa133OozGmD9KGP6vg1OkAbVWN1vyQ+pNH7s1Cp-a0t1IGvVAcI100T4HSWQfVTRjM3yZOfQnfJ35vdlN3tU+htpBaKMGdRc8sVTzJUkbKWq490ndWyfPSCzgjmF2qZ6ep+pkzvMitJZh15emlXCfw3KiDknflBdDSFpj+T2QRfY6pxNjz6ltvxW0sDBaAtDssyO6zSZbPMsvbgIrXLaY8r5Ta1dAnHm1YPfVo9jXFjNYjZeqw7W0PLrS2un1rafOdtaf5rLgbaOlt+XBlrCnapTfvV15trznmxf7YJgbFnIsbfyVt8bCmACSe3VNdd-Xx47b7839dW58obdGRtEDGxehTDJHuXNK3Fkl6ammZraS687Un1v0Zs2e-LLEADSIOCmcbKxD6ZfbytNOFeJ1zzyuOtMJSSuH2WEd-YByCgAMhjj1xSqn4-44W8z8OftXbHUjxjdnVOM4O2TndOn2m1V2RplN82SVna+5q2juzEdNeR-zlic9BfXOF4K3lvHwcEb63uqDnPLtK9Gyr7bvz8yM8tbU5976s0ur-e6nplG+0LKN1Trnpv-vm9u78pAGuWc48Ay9t1lSjO9KmcSszgXqfBd53Ji3+SACK1vH2tIzU89Fa7WdtIS07vTrvpmjPmXLnLZa8uq5AMlQPTyxPZ9w151doexfO96SSlN7uOee5NzT33gPfkREZy5zDzaQ8E8W32ojpKu2kbL3H3LCfQuXpOIz0rs++vEpaZTtbXu+986TyxGWgePNi944b7vu-e-x+Vwfv3+TSmM6x9K2pbOTvxZJ3Nin8+9837N3fgffJZaE-SrcnSZb9XlCXB3L-bPA3dnWPH7RXffRPe-FiZkEAkXHXRLOVXXOVOA0ZYjC-BA6-RfW-FAwAliAATSf2ZyEwVSeXAKq0-wg2-w9yv2K25xPSXxRxAEpQyQhRU1B1oIqXJ0q1xWxwq3XSj2wJqx-xIIr24KrwgGH3bx40n0eQIOkNtXKQj3B08xjzq3kM20r0PxAA0BoJixhy-SYP6Tb3oKnzkI4O91p0vRoBUL-TA28zw0eW0K72IOKy4WcP7xBVMlnQEKcyENJ20PtShyeW3wjynyA0cKsz-x9wAJBWMX4I1UEIKVhQ8KwwM3FVfx8NtwjxTTA0TmSIa1SJcIUxEDT15RuVqVmWTVqXqWGW-VSwLzYO+0i0COQOXwU01jCOyIiNyPb140aV2Wx3B3EKqV8N0KJzTSqOGxqOCMvWKznTYw6yFyRSmVwPoNlx6Pl1-1IP-3IJBRQEZ0TnIzFyfWmRaKmV8yDz1yo2OKDSwSCPSMvVLmuNuIwy13bTXWmKD0JRWOwH6LWO+IUzSAwO3T2KlysNwPSxlSOMv16KcIGJ4MYSyJNRyM62KQbyeUz2fR3wxLyU+KxKrygA10o3cxXSgLz1e312JJ0PeIVy+IuMvTMBGLxLGIJPyNwLA0Ez8MMMxKhK5IU3wHcKYLbSKOeKEwWSZz7U8PBM4JuwoMhVpNKWmIeUJxXUwzIzExYIMMGyMOuxMNQJAAAEc1929CC5VfNJlpjf0I9jTTM1TOTBjfkqBaTZStCZcyVPSqTTCKAZSV1Kt9SJ9BM+1NCYiFj2TTiFCyDvT8k0iD5b1ItLlosPt5iDMN0m8WCXtktEzzSecUyeC1A-SHkt91Cu1gyJTUyWIeAaDn1NC39XsoyKl9C2T0STiyyuCKyq8QheSY18TnZKN4TCNicJcEt39HValIdRSzTiskDGyeC0BqyRc3NV1PNP1kTAzM8t1migzSzxSzj0ymyQBbAtyS9Wk5SGCdTsds85jez-CUiLzajfl-g-SDTpCfUXUYzFyO8HjTy+zy9jDFDTDN4Ncii20yT+zzzkzzirzdANcCMc1w8zyPzkLLyeDWQNdG8xMEKg05QQyrSVZRza1+SbjNDBNdSs8RlwTE4vSeCiQGiPsHT2zAycM8Dty2kSLaNITPz1iFM1IqLMzitLkbj1NyVUtuLQTZVsN+LhlBKfthLcKvz8kkILCNC68lsZU1LIsyL1yq9DxWzpyWk7z6liL+1lyLskLIKhzTCxoZTydMMJdZlMLFYcCmlGTP0CzfNbL6CEzwLaNlZyLNSgQOL7i8ymiWCOiIdHy2c7zOjutdNsLqiRLoSO5kRUQPAYA9g9J2Au4SByAHJ6wcQwAEB-RBAgA" target="_blank" rel="noopener noreferrer" class="">pixel font</a>. It wasn’t a major change, but it helped reinforce Pixelary’s identity and gave it a unique feel.</p>
<p>Constraints—whether technical, design, or platform-based—force us to think more creatively and push the boundaries of what’s possible.</p>
<h1>What’s next?</h1>
<p>Pixelary is far from finished. There’s still much to explore, including:</p>
<ul>
<li class="">A smarter dictionary for more dynamic guessing.</li>
<li class="">Enhanced drawing tools, like drag-to-draw and a broader color palette.</li>
<li class="">A deeper progression system.</li>
<li class="">More community-driven events and experimental game modes.</li>
</ul>
<p>These ideas are just the beginning, and I’m excited to keep improving the game. You can dive into the open-source code for Pixelary <a href="https://github.com/reddit/devvit/tree/main/packages/apps/pixelary" target="_blank" rel="noopener noreferrer" class="">here</a>.</p>
<h1>Join us!</h1>
<p>If you’re interested in building community games, I encourage you to explore Reddit’s <a href="https://developers.reddit.com/docs/quickstart" target="_blank" rel="noopener noreferrer" class="">developer platform documentation</a>.</p>]]></content>
        <author>
            <name>Knut Synstad</name>
        </author>
        <category label="pixelary" term="pixelary"/>
        <category label="game" term="game"/>
        <category label="devvit" term="devvit"/>
        <category label="design" term="design"/>
    </entry>
    <entry>
        <title type="html"><![CDATA[Case Study : Building Riddonkulous on Reddit’s Developer Platform]]></title>
        <id>https://developers.reddit.com/docs/blog/riddonkulous</id>
        <link href="https://developers.reddit.com/docs/blog/riddonkulous"/>
        <updated>2025-06-17T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[image]]></summary>
        <content type="html"><![CDATA[<p><img decoding="async" loading="lazy" alt="image" src="https://developers.reddit.com/docs/assets/images/riddonkulous-2734b0dc0e193b90637d2f8ac1e9615e.png" width="2161" height="451" class="img_ev3q"></p>
<p>Reddit’s Developer Platform provides first-class API and development tools and access to a massive, engaged user base. The vibrant developer community is a mix of independent devs and pro gaming shops creating innovative, successful games that work in Reddit’s unique ecosystem. One of those games is <a href="https://www.reddit.com/r/Riddonkulous" target="_blank" rel="noopener noreferrer" class="">r/Riddonkulous</a>, an interactive riddle game developed by <a href="https://hammertime.studio/en" target="_blank" rel="noopener noreferrer" class="">Hammertime e.U</a>. (<a href="https://www.reddit.com/u/hammertimestudio" target="_blank" rel="noopener noreferrer" class="">u/hammertimestudio</a>) that already has more than 33K subscribers.<br>
We asked Hammertime e.U. to share their experience building with the <a href="https://developers.reddit.com/docs/devvit_cli" target="_blank" rel="noopener noreferrer" class="">Devvit CLI</a>, <a href="https://developers.reddit.com/docs/blocks/overview" target="_blank" rel="noopener noreferrer" class="">blocks</a>, <a href="https://developers.reddit.com/docs/capabilities/redis" target="_blank" rel="noopener noreferrer" class="">Redis</a>, <a href="https://developers.reddit.com/docs/capabilities/realtime" target="_blank" rel="noopener noreferrer" class="">realtime</a>, and our new <a href="https://developers.reddit.com/docs/payments/payments_overview" target="_blank" rel="noopener noreferrer" class="">payments API</a>, and this is what they had to say.</p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="tell-us-about-your-background-and-motivation">Tell us about your background and motivation<a href="https://developers.reddit.com/docs/blog/riddonkulous#tell-us-about-your-background-and-motivation" class="hash-link" aria-label="Direct link to Tell us about your background and motivation" title="Direct link to Tell us about your background and motivation" translate="no">​</a></h3>
<p><em>With 10+ years in web app development and a lifelong love for games sparked by <strong>Warcraft 3</strong> and <strong>Age of Empires II</strong>, I’ve always been drawn to browser-based experiences. The web offers a low-barrier, high-access medium to build lightweight, playful applications without relying on heavy installs or hardware requirements.</em></p>
<p><em>I’ve built games across Twitch, Discord, Telegram—and more recently—Reddit, under my studio, <strong>Hammertime e.U</strong>. Reddit became a playground for experimentation after hearing about the 2024 Reddit Games &amp; Puzzles Hackathon. That curiosity led to my first app: <a href="https://www.reddit.com/r/BirbGame/" target="_blank" rel="noopener noreferrer" class="">Birb</a>, a Flappy Birb remix using Devvit.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="why-choose-reddit">Why choose Reddit?<a href="https://developers.reddit.com/docs/blog/riddonkulous#why-choose-reddit" class="hash-link" aria-label="Direct link to Why choose Reddit?" title="Direct link to Why choose Reddit?" translate="no">​</a></h3>
<p><em>Coming from Twitch, I wasn’t expecting Reddit to become a major platform for my work. But the developer experience Devvit promised—real-time capabilities, Redis, caching helpers—got me hooked. Reddit’s ecosystem is a rare blend of niche and mainstream communities, making it a unique environment for social and creative experimentation. What started as a curiosity quickly became a full-blown obsession.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="what-was-the-idea-behind-riddonkulous">What was the idea behind Riddonkulous?<a href="https://developers.reddit.com/docs/blog/riddonkulous#what-was-the-idea-behind-riddonkulous" class="hash-link" aria-label="Direct link to What was the idea behind Riddonkulous?" title="Direct link to What was the idea behind Riddonkulous?" translate="no">​</a></h3>
<p><em>What makes a game fun? That was my north star. Not all fun is flashy. Sometimes it’s thoughtful, collaborative, even weird. I’m a huge fan of Jackbox Party Games and took inspiration from how they turn creativity into gameplay. I also studied successful Reddit games like Pixelary, to learn what works in this ecosystem.</em></p>
<p><em>Riddonkulous was built with community at its core. It's a user-generated riddle game—if players don’t care, the game fails. Its success depends on people showing up with creative energy. Reddit, with its deeply engaged communities, was the perfect fit.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="how-was-your-developer-experience">How was your developer experience?<a href="https://developers.reddit.com/docs/blog/riddonkulous#how-was-your-developer-experience" class="hash-link" aria-label="Direct link to How was your developer experience?" title="Direct link to How was your developer experience?" translate="no">​</a></h3>
<p><em>What went well:</em></p>
<ul>
<li class="">
<p><em><strong>Rapid prototyping</strong>: The Devvit CLI made scaffolding and deploying apps fast.</em></p>
</li>
<li class="">
<p><em><strong>Community support</strong>: Devvit’s Discord was key for debugging and inspiration (shoutout to Pixelary’s SVG font hack!).</em></p>
</li>
</ul>
<p><em>What took effort:</em></p>
<ul>
<li class="">
<p><em><strong>Blocks customization</strong>: While Blocks is clean and beginner-friendly, advanced styling (custom fonts, animations) comes with a learning curve.</em></p>
</li>
<li class="">
<p><em><strong>Responsiveness</strong>: Tailoring UI to behave well across platforms requires understanding how Devvit maps CSS-like behavior under the hood.</em></p>
</li>
</ul>
<p><em>Experience with frameworks like React, Vue, or Tailwind is a definite plus here.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="how-was-working-with-the-devvit-community">How was working with the Devvit Community?<a href="https://developers.reddit.com/docs/blog/riddonkulous#how-was-working-with-the-devvit-community" class="hash-link" aria-label="Direct link to How was working with the Devvit Community?" title="Direct link to How was working with the Devvit Community?" translate="no">​</a></h3>
<p><em>Devvit’s developer community is incredibly active and helpful. Office Hours sessions and Discord chats have been invaluable. Whether you’re new or experienced, the support from Reddit staff and fellow developers made a huge difference. This is not a passive group—it's collaborative, iterative, and generous with knowledge.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="talk-about-performance-and-scalability">Talk about performance and scalability.<a href="https://developers.reddit.com/docs/blog/riddonkulous#talk-about-performance-and-scalability" class="hash-link" aria-label="Direct link to Talk about performance and scalability." title="Direct link to Talk about performance and scalability." translate="no">​</a></h3>
<p><em>Optimizing for mobile-first users was essential—especially for Reddit’s home feed.</em></p>
<ul>
<li class="">
<p><em><strong>Cache helper</strong> and <strong>Redis</strong> made data delivery fast and scalable.</em></p>
</li>
<li class="">
<p><em><strong>Blocks</strong> enabled cross-platform compatibility without worrying about device-specific quirks.</em></p>
</li>
<li class="">
<p><em>For heavier features (like the upcoming WebView support), standard web dev tools (Vue, Vite) made integration easier.
There was no need for hybrid mobile frameworks—the web was more than enough.</em></p>
</li>
</ul>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="building-a-community">Building a community<a href="https://developers.reddit.com/docs/blog/riddonkulous#building-a-community" class="hash-link" aria-label="Direct link to Building a community" title="Direct link to Building a community" translate="no">​</a></h3>
<p><em>From day one, I built an app-centric subreddit. Consistent updates, Devnotes, and community events (like XP boosts or credit unlocks) kept things fresh. I encouraged feedback and ran megathreads to gather ideas.</em></p>
<p><em>💡 <strong>Key growth tip</strong>: Respond seriously to all feedback—even harsh or blunt comments often hide actionable insights. The most passionate users often offer the best ideas.</em></p>
<p><em>When the community vibe dipped, we addressed it fast—adjusting rules, listening openly, and involving players in the fixes. That collaborative spirit shaped Riddonkulous' best features.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="how-did-you-monetize-the-game">How did you monetize the game?<a href="https://developers.reddit.com/docs/blog/riddonkulous#how-did-you-monetize-the-game" class="hash-link" aria-label="Direct link to How did you monetize the game?" title="Direct link to How did you monetize the game?" translate="no">​</a></h3>
<p><em>At first, I explored Devvit’s Payments API out of curiosity. But it soon became a way to sustain the project long-term.</em></p>
<p><em>The in-game economy I built benefits the entire community. For instance, players can spend credits to unlock a hint for everyone. This fosters a collaborative dynamic instead of pay-to-win mechanics. Upcoming cosmetic upgrades (like Riddle Appearance customizations) will follow the same philosophy—shared fun over individual perks.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="viral-growth-and-reddits-impact">Viral growth and Reddit’s impact<a href="https://developers.reddit.com/docs/blog/riddonkulous#viral-growth-and-reddits-impact" class="hash-link" aria-label="Direct link to Viral growth and Reddit’s impact" title="Direct link to Viral growth and Reddit’s impact" translate="no">​</a></h3>
<p><em>In just 30 days:</em></p>
<ul>
<li class=""><em>30K+ subscribers</em></li>
<li class=""><em>Tens of thousands of active players</em></li>
<li class=""><em>10M+ views</em></li>
<li class=""><em>8,000+ community riddles</em></li>
</ul>
<p><em>I made sure Riddonkulous was:</em></p>
<ul>
<li class=""><em>Lightweight</em></li>
<li class=""><em>Fast</em></li>
<li class=""><em>Playable in one tap</em></li>
</ul>
<p><em>We also used moderation tools (like AutoMod) to maintain content quality during peak waves.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="community-feedback--stories">Community feedback &amp; stories<a href="https://developers.reddit.com/docs/blog/riddonkulous#community-feedback--stories" class="hash-link" aria-label="Direct link to Community feedback &amp; stories" title="Direct link to Community feedback &amp; stories" translate="no">​</a></h3>
<p><em>The community continues to amaze me:</em></p>
<ul>
<li class="">
<p><em>Parents solve riddles with kids.</em></p>
</li>
<li class="">
<p><em>Colleagues use it for breaks.</em></p>
</li>
<li class="">
<p><em>Competitive users chase the leaderboard.</em></p>
</li>
<li class="">
<p><em>Others treat it like daily meditation.</em></p>
</li>
</ul>
<p><em>One redditor even made it their mission to post warm-up riddles before raid events. That kind of energy is deeply motivating.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="whats-a-raid-event">What’s a “Raid” event?<a href="https://developers.reddit.com/docs/blog/riddonkulous#whats-a-raid-event" class="hash-link" aria-label="Direct link to What’s a “Raid” event?" title="Direct link to What’s a “Raid” event?" translate="no">​</a></h3>
<p><em>I introduced Raid events as a way to reward players and test real-time game coordination. When Medusa appeared with her sisters Stheno and Euryale, the community had to solve riddles across posts.</em></p>
<p><em>Technically, it was powered by Redis and Devvit’s real-time capabilities using an authoritative server model. It was an exciting experiment in both gameplay and engineering.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="what-advice-would-you-give-to-other-developers-considering-reddits-developer-platform">What advice would you give to other developers considering Reddit’s Developer Platform?<a href="https://developers.reddit.com/docs/blog/riddonkulous#what-advice-would-you-give-to-other-developers-considering-reddits-developer-platform" class="hash-link" aria-label="Direct link to What advice would you give to other developers considering Reddit’s Developer Platform?" title="Direct link to What advice would you give to other developers considering Reddit’s Developer Platform?" translate="no">​</a></h3>
<ul>
<li class="">
<p><strong>Be brave and think of massive multiplayer.</strong> Devvit gives you the building blocks to scale—even as a solo developer.</p>
</li>
<li class="">
<p><strong>Invest early in AutoMod and mod tools.</strong> YAGNI is fine… until it isn’t. These tools are easy to pick up and essential once things grow.</p>
</li>
<li class="">
<p><strong>Lean into Reddit-native features.</strong> Flair changes, snoovatar lookups, automated comments, PMs—all these make your app feel like a part of Reddit.</p>
</li>
<li class="">
<p><strong>Talk to people.</strong> Share ideas in r/devvit or the Devvit Discord. The staff and community are super helpful and bring strong experience.</p>
</li>
<li class="">
<p><strong>Give Redditors something to care about.</strong> Highlight user actions, show snoovatars, recognize contributions—this keeps players coming back.</p>
</li>
<li class="">
<p><strong>Create a shared space.</strong> Even across diverse cultures, a common goal like solving riddles builds connection.</p>
</li>
<li class="">
<p><strong>Understand your community.</strong> Do they prefer lurking or competing? Cozy vibes or high-stakes? Learn by reading between the lines.</p>
</li>
<li class="">
<p><strong>Read. The. Docs.</strong> Seriously. The Devvit docs are concise and come with a handy AI assistant. Use it.</p>
</li>
<li class="">
<p><strong>Optimize for the home feed.</strong> Make it fast, engaging, and playable in one tap. Use caching wisely (but be cautious).</p>
</li>
<li class="">
<p><strong>Design for UGC.</strong> Community-driven content keeps things fresh. Let users shape part of the game.</p>
</li>
<li class="">
<p><strong>Don't take criticism personally.</strong> Haters gonna hate—but if you and your core community are having fun, you’re winning.</p>
</li>
</ul>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="would-you-recommend-reddits-developer-platform-to-other-devs">Would you recommend Reddit’s Developer Platform to other devs?<a href="https://developers.reddit.com/docs/blog/riddonkulous#would-you-recommend-reddits-developer-platform-to-other-devs" class="hash-link" aria-label="Direct link to Would you recommend Reddit’s Developer Platform to other devs?" title="Direct link to Would you recommend Reddit’s Developer Platform to other devs?" translate="no">​</a></h3>
<p><em>Yes, absolutely.</em></p>
<p><em>On platforms like Discord, Twitch, or Telegram, building an app usually means juggling backend setup, auth flows, deployments, monitoring, and more. Devvit condenses that whole stack into one streamlined toolset. You get:</em></p>
<ul>
<li class="">
<p><em>Built-in storage</em></p>
</li>
<li class="">
<p><em>Real-time updates</em></p>
</li>
<li class="">
<p><em>Hosting</em></p>
</li>
<li class="">
<p><em>Minimal auth headaches</em></p>
</li>
</ul>
<p><em>All of that, without managing infrastructure. That means more time to focus on your actual game or app.</em></p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="and-thats-a-wrap">And that’s a wrap<a href="https://developers.reddit.com/docs/blog/riddonkulous#and-thats-a-wrap" class="hash-link" aria-label="Direct link to And that’s a wrap" title="Direct link to And that’s a wrap" translate="no">​</a></h3>
<p>Special thanks to Hammertime e.U for taking the time to share their experience with us. Riddonkulous demonstrates how Reddit’s Developer Platform can be used to create successful, immersive, community-centric apps. Go join the fun at <a href="https://www.reddit.com/r/riddonkulous" target="_blank" rel="noopener noreferrer" class="">r/riddonkulous</a>!</p>]]></content>
        <category label="riddonkulous" term="riddonkulous"/>
        <category label="game" term="game"/>
        <category label="devvit" term="devvit"/>
    </entry>
    <entry>
        <title type="html"><![CDATA[Welcome to Reddit's Developer Platform Blog]]></title>
        <id>https://developers.reddit.com/docs/blog/welcome</id>
        <link href="https://developers.reddit.com/docs/blog/welcome"/>
        <updated>2025-05-09T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[image]]></summary>
        <content type="html"><![CDATA[<p><img decoding="async" loading="lazy" alt="image" src="https://developers.reddit.com/docs/assets/images/logo-e945d6d39bba51e0217352e12ec030b7.svg" width="1199" height="216" class="img_ev3q"></p>
<p>We’ve been hard at work building and expanding Reddit’s Developer Platform, and it’s growing fast. <!-- --> <a href="https://www.reddit.com/r/Devvit/comments/1ddmgah/welcome_to_rdevvit/" target="_blank" rel="noopener noreferrer" class="">Since our beta opened</a>, over 2,000 developers have created apps in 31,000+ communities.</p>
<p>We’re also compensating successful developers through temporary programs, such as hackathons and <a href="https://developers.reddit.com/docs/reddit_developer_funds" target="_blank" rel="noopener noreferrer" class="">Reddit Developer Funds</a>. In particular, our Developer Funds currently allow developers to get paid as apps achieve certain metrics, with payments up to $116,500+ per app - up to <strong>$349,500 per developer</strong>.</p>
<p>From powerful mod tools like <a href="https://developers.reddit.com/apps/trendingtattler" target="_blank" rel="noopener noreferrer" class="">Trending Tattler</a> and <a href="https://developers.reddit.com/apps/mod-mentions" target="_blank" rel="noopener noreferrer" class="">Moderator Mentions</a> to interactive apps like <a href="https://www.reddit.com/r/realmadrid/comments/1k8kflj/match_thread_fc_barcelona_vs_real_madrid_live/" target="_blank" rel="noopener noreferrer" class="">Live Scores</a> and to games like <a href="https://www.reddit.com/r/riddonkulous/" target="_blank" rel="noopener noreferrer" class="">Riddonkulous</a>, developers and their apps make Reddit more useful, fun, and community-driven.</p>
<p><img decoding="async" loading="lazy" alt="Image shows multiple popular apps built on the developer platform, including Pixelary, Riddonkulous, and Ducky Dash." src="https://developers.reddit.com/docs/assets/images/featured-games-fd0efb50febc0325e6d96f7dc62c9ee7.png" width="907" height="470" class="img_ev3q"></p>
<p>Reddit is becoming a home for developers, not just to build but to grow real communities around their creations. Our platform gives developers the tools to ship apps directly into subreddits, reach highly engaged users, and monetize their work.</p>
<p><img decoding="async" loading="lazy" alt="Screenshot features the Post Flair app, which allows for easy management of flairs in a subreddit." src="https://developers.reddit.com/docs/assets/images/post-flair-ff06922eea1d8aaa7956276c1c041206.png" width="910" height="828" class="img_ev3q"></p>
<p>Here’s what developers get:</p>
<ul>
<li class=""><strong>Distribution</strong> hands-on support from our team and out-of-the-box discovery via feeds and our app directory</li>
<li class=""><strong>Monetization options</strong> including payments and our <a href="https://developers.reddit.com/docs/earn-money/reddit_developer_funds" target="_blank" rel="noopener noreferrer" class="">Developer Funds program</a></li>
<li class=""><strong>Community</strong> of their own for games and experiences</li>
</ul>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="the-future-of-developer-platform">The Future of Developer Platform<a href="https://developers.reddit.com/docs/blog/welcome#the-future-of-developer-platform" class="hash-link" aria-label="Direct link to The Future of Developer Platform" title="Direct link to The Future of Developer Platform" translate="no">​</a></h3>
<p>It's not just about tools — it's about unlocking what's next for Reddit.</p>
<p>The future is already taking shape with new experiences and games. The new <a href="https://www.reddit.com/r/GamesOnReddit" target="_blank" rel="noopener noreferrer" class="">r/GamesOnReddit</a> community is growing fast with dev-built games. And with AI making creation easier than ever, Reddit is here to help developers solve the complex parts of app-building: distribution, community, and sustainability.</p>
<p>Whether you're building the next must-have mod tool, a useful community app, or the next viral game, Reddit is the platform that lets you build, grow, and thrive.</p>
<p>As our CEO, Steve Huffman (aka u/spez), <a href="https://www.reddit.com/user/spez/comments/1kfciml/reddits_next_chapter_smarter_easier_still_human/" target="_blank" rel="noopener noreferrer" class="">recently shared</a> about our Developer Platform: <em>whatever our users come up with will be far more interesting than anything we build ourselves</em>. And we can't wait to see what you do next.</p>]]></content>
        <category label="hello" term="hello"/>
        <category label="devvit" term="devvit"/>
    </entry>
</feed>