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@HIT-Alibaba
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  1. Code repo for my shadertoys

    GLSL

  2. A pure c++ render engine according to render pipeline. Currently runs only on CPU.

    C++

  3. An open project to implementing some render algos using ShaderLab. Try to stick to original literature as much as possible.

    ShaderLab

  4. 笔试面试知识整理

    Shell 4.9k 937

44 contributions in the last year

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December 2021

RidgeSTD has no activity yet for this period.
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