There's an old joke among programmers that you should never pay them by the line of code, because they'll end up writing long, pointless code and leaning hard on copy-paste. These days that...
No one disputes the value of static or dynamic code analysis. However, some developers see that value as rather abstract and stop at writing unit tests. I recently came across an example from the...
Embedded development comes with a wide variety of custom configurations, compilers, and build systems, which can make standard analysis approaches difficult to apply. To address this...
Java keeps finding itself on cloud nine these days, all because of cloud hosting. With more and more applications and services adopting cloud-native architectures, it's a good time to take a...
This book offers insights into C++, including algorithms and practices in game development, explores strengths and weaknesses of the language, its established workflows, and hands-on solutions...
I stumble upon a C++ function that will be a really illustrative example of how refactoring can both shorten and optimize code. Today, we'll need to dust off our human brains in the era of...
Good news for Unreal Engine developers: we've made PVS-Studio more accessible! You can now analyze UE projects in PVS-Studio with a Team license, not just an Enterprise license. We'll explain...
As early as your freshman year of college—or even earlier—you might have realized that writing arr[len(arr)] is a bad idea. Surely, no one could get that wrong, right? We thought the same...
C# has a reputation as a language for enterprise development but not for machine learning. BotSharp pushes back on that idea with a powerful AI platform built on .NET. We'll walk through the...